Tianlu Mao
Orcid: 0000-0003-2537-9873
According to our database1,
Tianlu Mao
authored at least 52 papers
between 2004 and 2025.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2025
2024
VTSIM: Attention-Based Recurrent Neural Network for Intersection Vehicle Trajectory Simulation.
Comput. Animat. Virtual Worlds, 2024
CoRR, 2024
Proceedings of the IEEE International Conference on Multimedia and Expo, 2024
SpectrumNet: Spectrum-Based Trajectory Encode Neural Network for Pedestrian Trajectory Prediction.
Proceedings of the IEEE International Conference on Acoustics, 2024
GSMNet: Towards Long-Term Trajectory Prediction by Integrating Multi-scale Information.
Proceedings of the Computer Vision - ACCV 2024, 2024
2023
J. Comput. Sci. Technol., December, 2023
Comput. Animat. Virtual Worlds, 2023
XVTP3D: Cross-view Trajectory Prediction Using Shared 3D Queries for Autonomous Driving.
CoRR, 2023
CVTP3D: Cross-view Trajectory Prediction Using Shared 3D Queries for Autonomous Driving.
Proceedings of the Thirty-Second International Joint Conference on Artificial Intelligence, 2023
2022
A Fusion Crowd Simulation Method: Integrating Data with Dynamics, Personality with Common.
Comput. Graph. Forum, December, 2022
Comput. Animat. Virtual Worlds, 2022
Comput. Animat. Virtual Worlds, 2022
An efficient Spatial-Temporal model based on gated linear units for trajectory prediction.
Neurocomputing, 2022
2021
Learning a shared deformation space for efficient design-preserving garment transfer.
Graph. Model., 2021
Multicomponent Spatial-Temporal Graph Attention Convolution Networks for Traffic Prediction with Spatially Sparse Data.
Comput. Intell. Neurosci., 2021
2020
IEEE Trans. Vis. Comput. Graph., 2020
A Survey on Visual Traffic Simulation: Models, Evaluations, and Applications in Autonomous Driving.
Comput. Graph. Forum, 2020
Image-Based Rendering for Large-Scale Outdoor Scenes With Fusion of Monocular and Multi-View Stereo Depth.
IEEE Access, 2020
IEEE Access, 2020
Proceedings of the 25th International Conference on Pattern Recognition, 2020
How Can I See My Future? FvTraj: Using First-Person View for Pedestrian Trajectory Prediction.
Proceedings of the Computer Vision - ECCV 2020, 2020
2019
Proceedings of the 2019 IEEE/CVF International Conference on Computer Vision, 2019
Proceedings of the 2019 IEEE/CVF International Conference on Computer Vision, 2019
2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2018
Proceedings of the E-Learning and Games - 12th International Conference, 2018
Proceedings of the E-Learning and Games - 12th International Conference, 2018
2016
Proceedings of the 2016 IEEE Virtual Reality, 2016
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation, Zurich, 2016
2015
Comput. Animat. Virtual Worlds, 2015
2014
Comput. Animat. Virtual Worlds, 2014
Proceedings of the 13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2014
Proceedings of the 2014 IEEE Virtual Reality, 2014
2011
2010
Proceedings of the 12th IEEE Conference on Commerce and Enterprise Computing, 2010
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2010
2009
A semantic environment model for crowd simulation in multilayered complex environment.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2009
Proceedings of the 11th International Conference on Computer-Aided Design and Computer Graphics, 2009
Proceedings of the 11th International Conference on Computer-Aided Design and Computer Graphics, 2009
2008
Comput. Animat. Virtual Worlds, 2008
2007
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2007
Proceedings of the Digital Human Modeling, 2007
Proceedings of the Digital Human Modeling, 2007
2006
Comput. Entertain., 2006
2004
Proceedings of the IEEE Virtual Reality Conference 2004 (VR 2004), 2004