Tiago João Vieira Guerreiro

Orcid: 0000-0002-0333-5792

Affiliations:
  • University of Lisbon, Portugal


According to our database1, Tiago João Vieira Guerreiro authored at least 138 papers between 2006 and 2024.

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Bibliography

2024
From Automation to User Empowerment: Investigating the Role of a Semi-automatic Tool in Social Media Accessibility.
ACM Trans. Access. Comput., September, 2024

"I Want to Send a Message to My Friend": Exploring the Shift of Agency to Older Adults in HRI.
Int. J. Soc. Robotics, August, 2024

Promoting Family Play through Asymmetric Game Design.
Proc. ACM Hum. Comput. Interact., 2024

Citizen-Led Personalization of User Interfaces: Investigating How People Customize Interfaces for Themselves and Others.
Proc. ACM Hum. Comput. Interact., 2024

Inclusive Computational Thinking in Public Schools: A Case Study from Lisbon.
Interactions, 2024

Understanding Phishing Experiences of Screen Reader Users.
IEEE Secur. Priv., 2024

Crafting Virtual Realities: Designing a VR End-User Authoring Platform for Personalised Exposure Therapy.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2024

Beyond Assistance: Robots Aligned with Older Adults' Values.
Proceedings of the Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024

The Trick is to Stay Behind?: Defining and Exploring the Design Space of Player Balancing Mechanics.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Co-designing Customizable Clinical Dashboards with Multidisciplinary Teams: Bridging the Gap in Chronic Disease Care.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Social gaming: A systematic review.
Comput. Hum. Behav., October, 2023

Smart Glasses for Gait Analysis of Parkinson's Disease Patients.
Proceedings of the 46th MIPRO ICT and Electronics Convention, 2023

Digital Therapeutics Evolution What kind of Research Will Make the Difference in this Area?
Proceedings of the Adjunct Proceedings of the 2023 ACM International Joint Conference on Pervasive and Ubiquitous Computing & the 2023 ACM International Symposium on Wearable Computing, 2023

Digital Therapeutics with Virtual Reality and Sensors.
Proceedings of the Adjunct Proceedings of the 2023 ACM International Joint Conference on Pervasive and Ubiquitous Computing & the 2023 ACM International Symposium on Wearable Computing, 2023

Identification of Fatigue and Sleepiness in Immune and Neurodegenerative Disorders from Measures of Real-World Gait Variability.
Proceedings of the 45th Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2023

Coding Together: On Co-located and Remote Collaboration between Children with Mixed-Visual Abilities.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Inclusive Social Virtual Environments: Exploring the Acceptability of Different Navigation and Awareness Techniques.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

GitUI: A Community-Based Platform to Democratize User Interfaces.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Towards real-time and large-scale web accessbility.
Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility, 2023

TACTOPI: Exploring Play with an Inclusive Multisensory Environment for Children with Mixed-Visual Abilities.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023

2022
Personalised Gait Recognition for People with Neurological Conditions.
Sensors, 2022

Learning maths with a tangible user interface: Lessons learned through participatory design with children with visual impairments and their educators.
Int. J. Child Comput. Interact., 2022

Snooping on Snoopers: Logging as a Security Response to Physical Attacks on Mobile Devices.
CoRR, 2022

Eyelid gestures enhance mobile interaction: technical perspective.
Commun. ACM, 2022

Using Virtual Reality to Elicit Empathy: a Narrative Review.
Proceedings of VR4Health, 2022

Using VR and Sensors for Anxiety with Children and Adolescents.
Proceedings of VR4Health, 2022

Virtual Reality for Health and Wellbeing.
Proceedings of the 21st International Conference on Mobile and Ubiquitous Multimedia, 2022

Investigating the Tradeoffs of Everyday Text-Entry Collection Methods.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Authoring accessible media content on social networks.
Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility, 2022

2021
Editorial from the Editors-in-Chief.
ACM Trans. Access. Comput., 2021

Promoting Self-Efficacy Through an Effective Human-Powered Nonvisual Smartphone Task Assistant.
Proc. ACM Hum. Comput. Interact., 2021

Articulations toward a crip HCI.
Interactions, 2021

Barriers and Opportunities to Accessible Social Media Content Authoring.
CoRR, 2021

Nipping Inaccessibility in the Bud: Opportunities and Challenges of Accessible Media Content Authoring.
Proceedings of the WebSci '21: 13th ACM Web Science Conference 2021, 2021

Keynote: Designing Pervasive Assistive Technologies with Representative Users.
Proceedings of the 19th IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events, 2021

Exploring How a Digitized Program Can Support Parents to Improve Their Children's Nutritional Habits.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

WildKey: A Privacy-Aware Keyboard Toolkit for Data Collection In-The-Wild.
Proceedings of the UbiComp/ISWC '21: 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2021 ACM International Symposium on Wearable Computers, 2021

Participatory Action Research and Open Source Hardware Appropriation for Large Scale In-The-Wild Studies.
Proceedings of the UbiComp/ISWC '21: 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2021 ACM International Symposium on Wearable Computers, 2021

Wild by Design: Workshop on Designing Ubiquitous Health Monitoring Technologies for Challenging Environments.
Proceedings of the UbiComp/ISWC '21: 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2021 ACM International Symposium on Wearable Computers, 2021

Exploring Asymmetric Roles in Mixed-Ability Gaming.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

LEGOWorld: Repurposing Commodity Tools & Technologies to Create an Accessible and Customizable Programming Environment.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Democratizing Data-driven Healthcare.
Proceedings of the 14th International Joint Conference on Biomedical Engineering Systems and Technologies, 2021

Fostering collaboration with asymmetric roles in accessible programming environments for children with mixed-visual-abilities.
Proceedings of the ASSETS '21: The 23rd International ACM SIGACCESS Conference on Computers and Accessibility, 2021

Using Games to Practice Screen Reader Gestures.
Proceedings of the ASSETS '21: The 23rd International ACM SIGACCESS Conference on Computers and Accessibility, 2021

myView: End-user Authoring of Virtual Environments for Therapy.
Proceedings of the ASSETS '21: The 23rd International ACM SIGACCESS Conference on Computers and Accessibility, 2021

Accembly at Home: Accessible Spatial Programming for Children with Visual Impairments and their Families.
Proceedings of the IDC '21: Interaction Design and Children, 2021

2020
Greetings from the New Editors-in-Chief.
ACM Trans. Access. Comput., 2020

Open Challenges of Blind People Using Smartphones.
Int. J. Hum. Comput. Interact., 2020

Carrier-pigeon Robot: Promoting Interactions Among Older Adults in a Care Home.
Proceedings of the Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction, 2020

Playing With Others: Depicting Multiplayer Gaming Experiences of People With Visual Impairments.
Proceedings of the ASSETS '20: The 22nd International ACM SIGACCESS Conference on Computers and Accessibility, 2020

TACTOPI: a Playful Approach to Promote Computational Thinking for Visually Impaired Children.
Proceedings of the ASSETS '20: The 22nd International ACM SIGACCESS Conference on Computers and Accessibility, 2020

Exploring accessible programming with educators and visually impaired children.
Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020

2019
Mobile Web.
Proceedings of the Web Accessibility - A Foundation for Research, Second Edition, 2019

Designing Personalized Therapy Tools for People with Dementia.
Proceedings of the 16th Web For All 2019 Conference - Personalizing the Web, 2019

Understanding the Authoring and Playthrough of Nonvisual Smartphone Tutorials.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Exploring Collaborative Interactions Between Robots and Blind People.
Proceedings of the 14th ACM/IEEE International Conference on Human-Robot Interaction, 2019

MATY: Designing An Assistive Robot for People with Alzheimer's.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Vulnerability & Blame: Making Sense of Unauthorized Access to Smartphones.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Designing Free-Living Reports for Parkinson's Disease.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

The Design Space of Nonvisual Word Completion.
Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility, 2019

A Tangible Math Game for Visually Impaired Children.
Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility, 2019

2018
Aidme: interactive non-visual smartphone tutorials.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2018

Hybrid-Brailler: Combining Physical and Gestural Interaction for Mobile Braille Input and Editing.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Enabling Biographical Cognitive Stimulation for People with Dementia.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Data Donors: Sharing Knowledge for Mobile Accessibility.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

What My Eyes Can't See, A Robot Can Show Me: Exploring the Collaboration Between Blind People and Robots.
Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

2017
Investigating Laboratory and Everyday Typing Performance of Blind Users.
ACM Trans. Access. Comput., 2017

Characterizing Social Insider Attacks on Facebook.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Improving Smartphone Accessibility with Personalizable Static Overlays.
Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2017

In-context Q&A to Support Blind People Using Smartphones.
Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2017

2016
Snooping on Mobile Phones: Prevalence and Trends.
Proceedings of the Twelfth Symposium on Usable Privacy and Security, 2016

Effect of target size on non-visual text-entry.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2016

Interface to support caregivers in daily record and information visualization of patients with dementia.
Proceedings of the 15th Brazilian Symposium on Human Factors in Computer Systems, 2016

2015
Accessibility layers: levelling the field for blind people in mobile social contexts.
ACM SIGACCESS Access. Comput., 2015

Assessing Inconspicuous Smartphone Authentication for Blind People.
CoRR, 2015

HoliBraille: multipoint vibrotactile feedback on mobile devices.
Proceedings of the 12th Web for All Conference, 2015

Optimus web: selective delivery of desktop or mobile web pages.
Proceedings of the 12th Web for All Conference, 2015

Blind People Interacting with Large Touch Surfaces: Strategies for One-handed and Two-handed Exploration.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015

Augmented Reality for Rehabilitation Using Multimodal Feedback.
Proceedings of the 3rd 2015 Workshop on ICTs for improving Patients Rehabilitation Research Techniques, 2015

Social Impact - Identifying Quotes of Literary Works in Social Networks.
Proceedings of the Progress in Artificial Intelligence, 2015

TabLETS Get Physical: Non-Visual Text Entry on Tablet Devices.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Usage of Subjective Scales in Accessibility Research.
Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility, 2015

Getting Smartphones to Talkback: Understanding the Smartphone Adoption Process of Blind Users.
Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility, 2015

Typing Performance of Blind Users: An Analysis of Touch Behaviors, Learning Effect, and In-Situ Usage.
Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility, 2015

TinyBlackBox: Supporting Mobile In-The-Wild Studies.
Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility, 2015

2014
Mobile text-entry and visual demands: reusing and optimizing current solutions.
Univers. Access Inf. Soc., 2014

Mobile touchscreen user interfaces: bridging the gap between motor-impaired and able-bodied users.
Univers. Access Inf. Soc., 2014

Stressing the Boundaries of Mobile Accessibility.
CoRR, 2014

Understanding Individual Differences: Towards Effective Mobile Interface Design and Adaptation for the Blind.
CoRR, 2014

User-Sensitive Mobile Interfaces: Accounting for Individual Differences amongst the Blind.
CoRR, 2014

Friendsourcing the unmet needs of people with dementia.
Proceedings of the International Web for All Conference, 2014

Beyond Post-It: Structured Multimedia Annotations for Collaborative VEs.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2014

Defining a Design Space for Persuasive Cooperative Interactions in Mobile Exertion Applications.
Proceedings of the Collaboration and Technology - 20th International Conference, 2014

B#: chord-based correction for multitouch braille input.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Measuring snooping behavior with surveys: it's how you ask it.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Workshop on inconspicuous interaction.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Supporting autism therapists: co-designing interventions.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

SWAT: Mobile System-Wide Assistive Technologies.
Proceedings of the BCS-HCI 2014 Proceedings of the 28th International BCS Human Computer Interaction Conference, 2014

A Preliminary Assessment of Physical & Virtual Presence in Exergames.
Proceedings of the BCS-HCI 2014 Proceedings of the 28th International BCS Human Computer Interaction Conference, 2014

2013
Augmenting braille input through multitouch feedback.
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013

Third mobile accessibility workshop.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

SIG: NVI (non-visual interaction).
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Towards ubiquitous awareness tools for blind people.
Proceedings of the BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference, 2013

Under the table: tap authentication for smartphones.
Proceedings of the BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference, 2013

UbiBraille: designing and evaluating a vibrotactile Braille-reading device.
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility, 2013

The <i>today</i> and <i>tomorrow</i> of Braille learning.
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility, 2013

2012
A Web-based Application to Address Individual Interests of Children with Autism Spectrum Disorders.
Proceedings of the 4th International Conference on Software Development for Enhancing Accessibility and Fighting Info-exclusion, 2012

2011
TROCAS: Communication Skills Development in Children with Autism Spectrum Disorders via ICT.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

BrailleType: Unleashing Braille over Touch Screen Mobile Phones.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Blind People and Mobile Keypads: Accounting for Individual Differences.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Rapid Application Development using Web Technologies - An Application to Communicative Competence Promotion of Children with ASD.
Proceedings of the HEALTHINF 2011, 2011

Blind people and mobile touch-based text-entry: acknowledging the need for different flavors.
Proceedings of the 13th International ACM SIGACCESS Conference on Computers and Accessibility, 2011

2010
An haptic-based immersive environment for shape analysis and modelling.
J. Real Time Image Process., 2010

SmarterPhone: supporting meetings in a mobile context.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010

Assessing mobile touch interfaces for tetraplegics.
Proceedings of the 12th Conference on Human-Computer Interaction with Mobile Devices and Services, 2010

Surpassing farley files: opportunities and challenges on obtaining personally relevant information.
Proceedings of the 12th Conference on Human-Computer Interaction with Mobile Devices and Services, 2010

Assessing mobile-wise individual differences in the blind.
Proceedings of the 12th Conference on Human-Computer Interaction with Mobile Devices and Services, 2010

The key role of touch in non-visual mobile interaction.
Proceedings of the 12th Conference on Human-Computer Interaction with Mobile Devices and Services, 2010

A narrative-based alternative to tagging.
Proceedings of the HT'10, 2010

Laying the groundwork for assisted rehabilitation.
Proceedings of the ECCE 2010, 2010

Proficient blind users and mobile text-entry.
Proceedings of the ECCE 2010, 2010

Identifying the relevant individual attributes for a successful non-visual mobile experience.
Proceedings of the ECCE 2010, 2010

Towards accessible touch interfaces.
Proceedings of the 12th International ACM SIGACCESS Conference on Computers and Accessibility, 2010

2009
This Just In! Your Life in the Newspaper.
Proceedings of the Human-Computer Interaction, 2009

StoryTags: once upon a time, there was a photo.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Blobby: how to guide a blind person.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

NavTap: a long term study with excluded blind users.
Proceedings of the 11th International ACM SIGACCESS Conference on Computers and Accessibility, 2009

2008
Assessing Electromyographic Interfaces.
J. Virtual Real. Broadcast., 2008

From Tapping to Touching: Making Touch Screens Accessible to Blind Users.
IEEE Multim., 2008

Understanding Stories about Personal Documents.
Proceedings of the Fourth International Conference on Autonomic and Autonomous Systems, 2008

Mobile text-entry models for people with disabilities.
Proceedings of the ECCE 2008, 2008

Mnemonical body shortcuts: improving mobile interaction.
Proceedings of the ECCE 2008, 2008

Realfind: managing personal items in the physical world.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
Extensible middleware framework for multimodal interfaces in distributed environments.
Proceedings of the 9th International Conference on Multimodal Interfaces, 2007

BloNo: A New Mobile Text-Entry Interface for the Visually Impaired.
Proceedings of the Universal Access in Human-Computer Interaction. Ambient Interaction, 2007

Using Autobiographic Information to Retrieve Real and Electronic Documents.
Proceedings of the Human Interface and the Management of Information. Methods, 2007

Mnemonical Body Shortcuts for Interacting with Mobile Devices.
Proceedings of the Gesture-Based Human-Computer Interaction and Simulation, 2007

2006
EMG as a daily wearable interface.
Proceedings of the GRAPP 2006: Proceedings of the First International Conference on Computer Graphics Theory and Applications, 2006


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