Tiago Gasiba
Orcid: 0000-0003-1462-6701
According to our database1,
Tiago Gasiba
authored at least 46 papers
between 2005 and 2024.
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Bibliography
2024
Inf., September, 2024
Thriving in the era of hybrid work: Raising cybersecurity awareness using serious games in industry trainings.
J. Syst. Softw., April, 2024
CoRR, 2024
Proceedings of the Innovations for Community Services - 24th International Conference, 2024
Proceedings of the 5th International Computer Programming Education Conference, 2024
To Kill a Mocking Bug: Open Source Repo Mining of Security Patches for Programming Education.
Proceedings of the 5th International Computer Programming Education Conference, 2024
Improving Industrial Cybersecurity Training: Insights into Code Reviews Using Eye-Tracking.
Proceedings of the 5th International Computer Programming Education Conference, 2024
A Deep Dive Into CATS Evaluator Algorithm: Quantification Of The Probability in Serious Game Cloud Security Defense Scenarios.
Proceedings of the 36th International Conference on Software Engineering Education and Training, 2024
Serious Game for Industrial Cybersecurity: Experiential Learning Through Code Review.
Proceedings of the 36th International Conference on Software Engineering Education and Training, 2024
2023
Sifu Reloaded: An Open-Source Gamified Web-Based CyberSecurity Awareness Platform (Short Paper).
Proceedings of the 4th International Computer Programming Education Conference, 2023
I'm Sorry Dave, I'm Afraid I Can't Fix Your Code: On ChatGPT, CyberSecurity, and Secure Coding.
Proceedings of the 4th International Computer Programming Education Conference, 2023
Proceedings of the 5th European Conference on Software Engineering Education, 2023
2022
Proceedings of the Ubiquitous Security - Second International Conference, 2022
Source Code Vulnerability Detection Using Deep Learning Algorithms for Industrial Applications.
Proceedings of the Ubiquitous Security - Second International Conference, 2022
Understanding the Usage of IT-Security Games in the Industry and Its Mapping to Job Profiles.
Proceedings of the Third International Computer Programming Education Conference, 2022
2021
PhD thesis, 2021
Raising Security Awareness using Cybersecurity Challenges in Embedded Programming Courses.
CoRR, 2021
CyberSecurity Challenges: Serious Games for Awareness Training in Industrial Environments.
CoRR, 2021
CyberSecurity Challenges for Software Developer Awareness Training in Industrial Environments.
Proceedings of the Innovation durch Informationssysteme, 2021
Proceedings of the Ubiquitous Security - First International Conference, 2021
Is Secure Coding Education in the Industry Needed? An Investigation Through a Large Scale Survey.
Proceedings of the 43rd IEEE/ACM International Conference on Software Engineering: Software Engineering Education and Training, 2021
Proceedings of the Second International Computer Programming Education Conference, 2021
Automated Java Challenges' Security Assessment for Training in Industry - Preliminary Results.
Proceedings of the Second International Computer Programming Education Conference, 2021
Raising Security Awareness of Cloud Deployments using Infrastructure as Code through CyberSecurity Challenges.
Proceedings of the ARES 2021: The 16th International Conference on Availability, 2021
2020
Cybersecurity Challenges in Industry: Measuring the Challenge Solve Time to Inform Future Challenges.
Inf., 2020
Sifu - a cybersecurity awareness platform with challenge assessment and intelligent coach.
Cybersecur., 2020
Proceedings of the 19th IEEE International Conference on Trust, 2020
Proceedings of the Quality of Information and Communications Technology, 2020
Cybersecurity Games for Secure Programming Education in the Industry: Gameplay Analysis.
Proceedings of the First International Computer Programming Education Conference, 2020
Ranking Secure Coding Guidelines for Software Developer Awareness Training in the Industry.
Proceedings of the First International Computer Programming Education Conference, 2020
Cybersecurity Awareness Platform with Virtual Coach and Automated Challenge Assessment.
Proceedings of the Computer Security - ESORICS 2020 International Workshops, 2020
2019
Proceedings of the 27th IEEE International Requirements Engineering Conference Workshops, 2019
On the Requirements for Serious Games Geared Towards Software Developers in the Industry.
Proceedings of the 27th IEEE International Requirements Engineering Conference, 2019
Proceedings of the 27th IEEE International Requirements Engineering Conference Workshops, 2019
2009
Communication Networks Enhanced system design for download and streaming services using Raptor codes.
Eur. Trans. Telecommun., 2009
2007
Wirel. Commun. Mob. Comput., 2007
IEEE Trans. Broadcast., 2007
2006
Proceedings of the 5th International Conference on Mobile and Ubiquitous Multimedia, 2006
A weighted layered broadcasting scheme for scalable video transmission with multiple site reception.
Proceedings of the 2nd International Conference on Mobile Multimedia Communications, 2006
Proceedings of the 12th International Conference on Parallel and Distributed Systems, 2006
Proceedings of IEEE International Conference on Communications, 2006
Proceedings of the 3rd IEEE Consumer Communications and Networking Conference, 2006
Proceedings of the 3rd IEEE Consumer Communications and Networking Conference, 2006
2005
Proceedings of the IEEE 16th International Symposium on Personal, 2005