Thomas Tregel
Orcid: 0000-0003-0715-3889
According to our database1,
Thomas Tregel
authored at least 26 papers
between 2017 and 2024.
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Bibliography
2024
Cheating Automatic Short Answer Grading with the Adversarial Usage of Adjectives and Adverbs.
Int. J. Artif. Intell. Educ., June, 2024
2023
IEEE Trans. Games, September, 2023
Into the Unown: Improving location-based gamified crowdsourcing solutions for geo data gathering.
Entertain. Comput., May, 2023
2022
Educational Automatic Question Generation Improves Reading Comprehension in Non-native Speakers: A Learner-Centric Case Study.
Frontiers Artif. Intell., 2022
Investigating Educational and Noneducational Answer Selection for Educational Question Generation.
IEEE Access, 2022
Couch Fitness Heroes - Examining Fitness Exergame Motivational Concepts and Player Monitoring.
Proceedings of the Serious Games - Joint International Conference, 2022
Paper Beats Rock: Elaborating the Best Machine Learning Classifier for Hand Gesture Recognition.
Proceedings of the Serious Games - Joint International Conference, 2022
Virtually (re)constructed reality: the representation of physical space in commercial location-based games.
Proceedings of the 25th International Academic Mindtrek conference, 2022
Learning-Relevant Concept Extraction By Utilizing Automatically Generated Textbook Corpora.
Proceedings of the International Conference on Advanced Learning Technologies, 2022
Proceedings of the International Conference on Advanced Learning Technologies, 2022
What Is Relevant for Learning? Approximating Readers' Intuition Using Neural Content Selection.
Proceedings of the Artificial Intelligence in Education - 23rd International Conference, 2022
Proceedings of the Artificial Intelligence in Education - 23rd International Conference, 2022
2021
Online Content Generation in Mobile Applications - Adaptation and Personalization for Location-based Game Systems
PhD thesis, 2021
Vis. Comput., 2021
Analyzing Game-Based Training Methods for Selected Esports Titles in Competitive Gaming.
Proceedings of the Serious Games - Joint International Conference, 2021
Proceedings of the Serious Games - Joint International Conference, 2021
Proceedings of the 19th IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events, 2021
2020
Proceedings of the Serious Games - Joint International Conference, 2020
Proceedings of the Serious Games - Joint International Conference, 2020
Proceedings of the Serious Games - Joint International Conference, 2020
2019
Proceedings of the Entertainment Computing and Serious Games, 2019
2018
Proceedings of the 10th International Conference on Virtual Worlds and Games for Serious Applications, 2018
Proceedings of the Serious Games - 4th Joint International Conference, 2018
Proceedings of the Serious Games - 4th Joint International Conference, 2018
Proceedings of the Serious Games - 4th Joint International Conference, 2018
2017
Proceedings of the Serious Games - Third Joint International Conference, 2017