Thomas R. G. Green

According to our database1, Thomas R. G. Green authored at least 64 papers between 1974 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2021
Neither Grasshopper nor Ant: learning from DIY coding and from gaming [WIP].
Proceedings of the 32nd Annual Workshop of the Psychology of Programming Interest Group, 2021

2015
How Notations Are Developed: A Proposed Notational Lifecycle.
Proceedings of the Product Lifecycle Management in the Era of Internet of Things, 2015

2008
Evaluating system utility and conceptual fit using CASSM.
Int. J. Hum. Comput. Stud., 2008

Scoping Analytical Usability Evaluation Methods: A Case Study.
Hum. Comput. Interact., 2008

The Abstract is an Enemy: Alternative Perspectives to Computational Thinking.
Proceedings of the 20th Annual Workshop of the Psychology of Programming Interest Group, 2008

2007
Knowledge Representation Environments: An Investigation of the CASSMs between Creators, Composers and Consumers.
Proceedings of the Engineering Interactive Systems - EIS 2007 Joint Working Conferences, 2007

2006
Cognitive dimensions: Achievements, new directions, and open questions.
J. Vis. Lang. Comput., 2006

The Hindsight Saga.
Proceedings of the 18th Annual Workshop of the Psychology of Programming Interest Group, 2006

2005
Editorial.
Comput. Sci. Educ., 2005

2004
CASSM and cognitive walkthrough: usability issues with ticket vending machines.
Behav. Inf. Technol., 2004

Formalising an Understanding of User-System Misfits.
Proceedings of the Engineering Human Computer Interaction and Interactive Systems, 2004

Teaching Children Brackets by Manipulating Trees: Is Easier Harder?
Proceedings of the Diagrammatic Representation and Inference, 2004

2002
Improving the Design of Visual Programming Language Experiments Using Cognitive Walkthroughs.
J. Vis. Lang. Comput., 2002

Arenas of Interest in Designing a Notation: How Far do Cognitive Dimensions Go?
Proceedings of the 14th Annual Workshop of the Psychology of Programming Interest Group, 2002

Cognitive models of programming-like activity.
Proceedings of the Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, 2002

2001
Group and Individual Time Management Tools: What You Get is Not What You Need.
Pers. Ubiquitous Comput., 2001

Cognitive Dimensions of Notations: Design Tools for Cognitive Technology.
Proceedings of the Cognitive Technology: Instruments of Mind, 4th International Conference, 2001

2000
Using the Cognitive Walkthrough to Improve the Design of a Visual Programming Experiment.
Proceedings of the 2000 IEEE International Symposium on Visual Languages, 2000

A Cognitive Dimensions questionnaire optimised for users.
Proceedings of the 12th Annual Workshop of the Psychology of Programming Interest Group, 2000

WYSIWYT testing in the spreadsheet paradigm: an empirical evaluation.
Proceedings of the 22nd International Conference on on Software Engineering, 2000

1999
Psychological Evaluation of Two Conditional Constructions Used in Computer Languages.
Int. J. Hum. Comput. Stud., 1999

Does Metaphor Increase Visual Language Usability?
Proceedings of the 1999 IEEE Symposium on Visual Languages, 1999

Investment of attention as an analytic approach to cognitive dimensions.
Proceedings of the 11th Annual Workshop of the Psychology of Programming Interest Group, 1999

Conceptual modeling for user interface development.
Practitioner series, Springer, ISBN: 978-1-85233-009-5, 1999

1996
Usability Analysis of Visual Programming Environments: A 'Cognitive Dimensions' Framework.
J. Vis. Lang. Comput., 1996

Delivering Cognitive Psychology to HCI: The Problems of Common Language and of Knowledge Transfer.
Interact. Comput., 1996

The skull beneath the skin: entity-relationship models of information artifacts.
Int. J. Hum. Comput. Stud., 1996

The Visual Vision and Human Cognition.
Proceedings of the 1996 IEEE Symposium on Visual Languages, 1996

1995
Are Objects That Important? Effects of Expertise and Familiarity on Classification of Object-Oriented Code.
Hum. Comput. Interact., 1995

Programming plans, imagery, and visual programming.
Proceedings of the Human-Computer Interaction, 1995

Displays as data structures: entity-relationship models of information artefacts.
Proceedings of the Human-Computer Interaction, 1995

Looking through HCI.
Proceedings of the People and Computers X, 1995

1994
Creating, comprehending and explaining spreadsheets: a cognitive interpretation of what discretionary users think of the spreadsheet model.
Int. J. Hum. Comput. Stud., 1994

Visual Programming in a Visual Domain: A Case Study of Cognitive Dimensions.
Proceedings of the People and Computers IX, 1994

1993
Learning to Read Graphics: Some Evidence that 'Seeing' an Information Display is an Acquired Skill.
J. Vis. Lang. Comput., 1993

CogMap: a Visual Description Language for Spreadsheets.
J. Vis. Lang. Comput., 1993

End-user programming language: the CHI'92 workshop report.
ACM SIGCHI Bull., 1993

"User Interface Design," by H. Thimbleby (Book Review).
Int. J. Man Mach. Stud., 1993

Spelling mistakes: how well do correctors perform?
Proceedings of the Human-Computer Interaction, 1993

1992
Book Review: "Human Factors and Typography for More Readable Programs, " by R. M. Baecker and A. Marcus.
Int. J. Man Mach. Stud., 1992

Towards a cognitive browser for OOPS.
Int. J. Hum. Comput. Interact., 1992

Improving the Communicability of Spreadsheet Desgins: Annotating with Descriptive Tags.
Proceedings of the 5th Annual Workshop of the Psychology of Programming Interest Group, 1992

From PLOP to PLITH: A Cognitive Model of Programming Pointer Problems.
Proceedings of the 5th Annual Workshop of the Psychology of Programming Interest Group, 1992

1991
Book Review: "Visual Programming, " by N. C. Shu.
Int. J. Man Mach. Stud., 1991

1990
Where to draw the line with text: Some claims by logic designers about graphics in notation.
Proceedings of the Human-Computer Interaction, 1990

The generalized unification parser: Modelling the parsing of notations.
Proceedings of the Human-Computer Interaction, 1990

The cognitive dimension of viscosity: A sticky problem for HCI.
Proceedings of the Human-Computer Interaction, 1990

1989
The Structure of Command Languages: An Experiment on Task-Action Grammar.
Int. J. Man Mach. Stud., 1989

Programmable user models for predictive evaluation of interface designs.
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 1989

1987
Limited theories as framework for human-computer interaction.
Proceedings of the Mental Models and Human-Computer Interaction 1 [selected papers of the 6th Interdisciplinary Workshop in Informatics and Psychology, 1987

1986
Task-Action Grammars: A Model of the Mental Representation of Task Languages.
Hum. Comput. Interact., 1986

1984
Perceptual Structure Cueing in a Simple Command Language.
Int. J. Man Mach. Stud., 1984

Speech-Controlled Text-Editing: Effects of Input Modality and of Command Structure.
Int. J. Man Mach. Stud., 1984

Organization and Learnability in Computer Languages.
Int. J. Man Mach. Stud., 1984

Guest Editorial: Cognitive Ergonomics Research at SAPU, Sheffield.
Int. J. Man Mach. Stud., 1984

Comprehension and Recall of Miniature Programs.
Int. J. Man Mach. Stud., 1984

Introduction.
Proceedings of the Readings on Cognitive Ergonomics, 1984

Cognitive Ergonomic Research at SAPU, Sheffield.
Proceedings of the Readings on Cognitive Ergonomics, 1984

1983
The user's perception of the interaction language: A two-level model.
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 1983

1980
<i>If</i> s and <i>Then</i> s: Is Nesting just for the Birds?
Softw. Pract. Exp., 1980

1979
Jumping to Some Purpose.
Comput. J., 1979

1977
Scope Marking in Computer Conditionals - A Psychological Evaluation.
Int. J. Man Mach. Stud., 1977

Reducing Programming Errors in Nested Conditionals by Prescribing a Writing Procedure.
Int. J. Man Mach. Stud., 1977

1974
An Easily-Implemented Language for Computer Control of Complex Experiments.
Int. J. Man Mach. Stud., 1974


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