Thomas P. Buijtenweg

According to our database1, Thomas P. Buijtenweg authored at least 8 papers between 2013 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2021
The Co-design of Educational Video Games.
Proceedings of the Gaming, Simulation and Innovations: Challenges and Opportunities, 2021

2020
The distant Horizon: Investigating the relationship between social sciences academic research and game development.
Entertain. Comput., 2020

Users' Adaptation to Non-standard Controller Schemes in 3D Gaming Experiences.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2020

Exploring Players' Curiosity-Driven Behaviour in Unknown Videogame Environments.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2020

2019
Managing Competing Values in Sustainable Urban Tourism: A Simulation-Gaming Approach.
Proceedings of the Simulation Gaming Through Times and Disciplines, 2019

Educational Games as a Motivational Tool: Considerations on their Potential and Limitations.
Proceedings of the 11th International Conference on Computer Supported Education, 2019

2018
Library Not Found - The Disconnect between Gaming Research and Development.
Proceedings of the 10th International Conference on Computer Supported Education, 2018

2013
ATUM: applying multi-layer game design and environmental storytelling.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013


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