Thomas Muender
Orcid: 0000-0002-0606-9258
According to our database1,
Thomas Muender
authored at least 20 papers
between 2016 and 2024.
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Bibliography
2024
Low Latency Feedback: Contrasting Training Outcomes of Immediate versus Delayed Feedback in Speedrunning Super Mario Bros.
Proc. ACM Hum. Comput. Interact., 2024
The Interaction Fidelity Model: A Taxonomy to Distinguish the Aspects of Fidelity in Virtual Reality.
CoRR, 2024
Proceedings of the 19th International Conference on the Foundations of Digital Games, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Datenschutz und Datensicherheit (dud), May, 2023
Grinding to a Halt: The Effects of Long Play Sessions on Player Performance in Video Games.
Proceedings of the Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2023
Versatile Immersive Virtual and Augmented Tangible OR - Using VR, AR and Tangibles to Support Surgical Practice.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Understanding natural haptic interaction: investigating haptic feedback in professional virtual reality applications
PhD thesis, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Haptic Fidelity Framework: Defining the Factors of Realistic Haptic Feedback for Virtual Reality.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
EAI Endorsed Trans. Creative Technol., 2021
A Study on the Size of Tangible Organ-shaped Controllers for Exploring Medical Data in VR.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
2019
Proceedings of the Mensch und Computer 2019, 2019
Tangible Organs: Introducing 3D Printed Organ Models with VR to Interact with Medical 3D Models.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Does It Feel Real?: Using Tangibles with Different Fidelities to Build and Explore Scenes in Virtual Reality.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Proceedings of the RoboCup 2017: Robot World Cup XXI [Nagoya, Japan, July 27-31, 2017]., 2017
2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016