Thomas Ludwig

Orcid: 0000-0003-4020-6321

Affiliations:
  • FernUniversität Hagen, Germany
  • Universität Siegen, Institut für Wirtschaftsinformatik, Germany (former)


According to our database1, Thomas Ludwig authored at least 103 papers between 2013 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

Online presence:

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Bibliography

2024
'Why are the Sales Forecasts so low?' Socio-Technical Challenges of Using Machine Learning for Forecasting Sales in a Bakery.
Comput. Support. Cooperative Work., June, 2024

KI-Kompetenzen in der Praxis: Eine Analyse deutscher KMUs.
HMD Prax. Wirtsch., February, 2024

Too Hidden for Research? - The Quest to Understand the Potential of Hidden Game Mechanics for Gamification Research.
Proceedings of the Mensch und Computer 2024, 2024

2023
Fridolin: participatory design and evaluation of a nutrition chatbot for older adults.
i-com, April, 2023

Special issue on "conversational agents" - Editorial.
i-com, April, 2023

PrintAssist - a conversational human-machine interface for 3D printers.
i-com, April, 2023

Cooperation on the Shopfloor: CSCW in Manufacturing and Industry Settings.
Comput. Support. Cooperative Work., March, 2023

RetrofittAR: Supporting Hardware-Centered Expertise Sharing in Manufacturing Settings through Augmented Reality.
Comput. Support. Cooperative Work., March, 2023

How Gamified Are Sustainable Food Apps? Applying the Gameful Design Heuristics to Evaluate Sustainable Food Apps.
Proc. ACM Hum. Comput. Interact., 2023

Voice Messages Reimagined: Exploring the Design Space of Current Voice Messaging Interfaces.
Proceedings of the Mensch und Computer 2023, 2023

It's Tool Time: Exploring Tool Design Alternatives for Virtual Reality Trainings.
Proceedings of the 31st European Conference on Information Systems, 2023

"What if everyone is able to program?" - Exploring the Role of Software Development in Science Fiction.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
FADER: An Authoring Tool for Creating Augmented Reality-Based Avatars from an End-User Perspective.
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022

Reflection on the Octalysis framework as a design and evaluation tool.
Proceedings of the 6th International GamiFIN Conference, Tampere, Finland, April 26-29, 2022, 2022

2021
shARe-IT: Ad hoc Remote Troubleshooting through Augmented Reality.
Comput. Support. Cooperative Work., 2021

Research and Practice Recommendations for Mixed Reality Design - Different Perspectives from the Community.
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021

Design of a Knowledge-Based Recommender System for Recipes From an End-User Perspective.
Proceedings of the MuC '21: Mensch und Computer 2021, 2021

Supporting the Onboarding of 3D Printers through Conversational Agents.
Proceedings of the MuC '21: Mensch und Computer 2021, 2021

Reflections on a Comparative AR Study.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021

"It's a Kind of Art!": Understanding Food Influencers as Influential Content Creators.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Comparison of Different Types of Augmented Reality Visualizations for Instructions.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

BeamLite: Diminishing Ecological Fractures of Remote Collaboration through Mixed Reality Environments.
Proceedings of the C&T '21: Communities & Technologies 2021, 2021

FoodChattAR: Exploring the Design Space of Edible Virtual Agents for Human-Food Interaction.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
"Always on the Table": Revealing Smartphone Usages in everyday Eating Out Situations.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

PrintARface: Supporting the Exploration of Cyber-Physical Systems through Augmented Reality.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

(Non-)Interacting with conversational agents: perceptions and motivations of using chatbots and voice assistants.
Proceedings of the Mensch und Computer 2020 - Tagungsband, 2020

VacuumCleanAR: augmented reality-based self-explanatory physical artifacts.
Proceedings of the Mensch und Computer 2020 - Tagungsband, 2020

2019
RescueGlass: Collaborative Applications involving Head-Mounted Displays for Red Cross Rescue Dog Units.
Comput. Support. Cooperative Work., 2019

Capitalizing Relationships: Modes of Participation in Crowdsourcing.
Comput. Support. Cooperative Work., 2019

Crowd Dynamics: Conflicts, Contradictions, and Community in Crowdsourcing.
Comput. Support. Cooperative Work., 2019

Cross-Media Usage of Social Big Data for Emergency Services and Volunteer Communities: Approaches, Development and Challenges of Multi-Platform Social Media Services.
CoRR, 2019

Gamification zur Motivationssteigerung von Werkern bei der Betriebsdatenerfassung.
Proceedings of the Human Practice. Digital Ecologies. Our Future. 14. Internationale Tagung Wirtschaftsinformatik (WI 2019), 2019

Mixed Reality for supporting Remote-Meetings.
Proceedings of the Human Practice. Digital Ecologies. Our Future. 14. Internationale Tagung Wirtschaftsinformatik (WI 2019), 2019

Appropriating 3D Printers in Augmented Reality.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

Flow Experience in Software Engineering: Development and Evaluation of Design options for Eclipse.
Proceedings of the 27th European Conference on Information Systems, 2019

Better Supporting Workers in ML Workplaces.
Proceedings of the Companion Publication of the 2019 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2019

"The Printer is Telling Me about Itself": Supporting the Appropriation of Hardware by Using Projection Mapping.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

From the Internet of Things to an Internet of Practices.
Proceedings of the Social Internet of Things - Technology, Communications and Computing, 2019

2018
Designing for Collaborative Infrastructuring: Supporting Resonance Activities.
Proc. ACM Hum. Comput. Interact., 2018

Arbeit 4.0 - Konzepte für eine neue Arbeitsgestaltung in KMU.
HMD Prax. Wirtsch., 2018

SocialML: EUD im Maschine Learning zur Analyse sozialer Medien.
Proceedings of the Mensch und Computer 2018, 2018

BeamLite - Mixed Reality zur Unterstützung von Remote-Meetings.
Proceedings of the Mensch und Computer 2018, 2018

Nutzung von Projection Mapping zur Unterstützung von Hardware-Aneignung.
Proceedings of the Mensch und Computer 2018, 2018

Erste-Hilfe-Brille: Augmented Reality zur Unterstützung von Ersthelfern in Notsituationen.
Proceedings of the Mensch und Computer 2018, 2018

5. Workshop Mensch-Maschine-Interaktion in sicherheitskritischen Systemen.
Proceedings of the Mensch und Computer 2018, 2018

Revive Old Discussions! Socio-technical Challenges for Small and Medium Enterprises within Industry 4.0.
Proceedings of the 16th European Conference on Computer Supported Cooperative Work, 2018

The Industrial Internet of Things: New Perspectives on HCI and CSCW within Industry Settings.
Proceedings of the Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2018

2017
3D Printers as Sociable Technologies: Taking Appropriation Infrastructures to the Internet of Things.
ACM Trans. Comput. Hum. Interact., 2017

Situated crowdsourcing during disasters: Managing the tasks of spontaneous volunteers through public displays.
Int. J. Hum. Comput. Stud., 2017

User Narratives in Experience Design for a B2B Customer Journey Mapping.
Proceedings of the Mensch und Computer 2017, 2017

4. Workshop Mensch-Maschine-Interaktion in sicherheitskritischen Systemen.
Proceedings of the Mensch und Computer 2017, 2017

An Integration of Empirical Study Participants into the Mobile Data Analysis Through Information Visualization.
Proceedings of the End-User Development - 6th International Symposium, 2017

Embedding Unaffiliated Volunteers in Crisis Management Systems: Deploying and Supporting the Concept of Intermediary Organizations.
Proceedings of the 14th Proceedings of the International Conference on Information Systems for Crisis Response and Management, 2017

Systeme zur Analyse, Verwaltung und Visualisierung sozialer Medien in Katastrophenlagen.
Proceedings of the 47. Jahrestagung der Gesellschaft für Informatik, 2017

From alienation to relation: Examining the modes of production in crowdsourcing.
Proceedings of the 15th European Conference on Computer Supported Cooperative Work, 2017

From the Internet of Things to an Internet of Practices.
Proceedings of the 15th European Conference on Computer Supported Cooperative Work, 2017

Researching Complex Information Infrastructures - Design Characteristics of ICT Tools for Examining Modern Technology Usage
Springer, ISBN: 978-3-658-16920-6, 2017

A Practice-Oriented Paradigm for End-User Development.
Proceedings of the New Perspectives in End-User Development., 2017

End-User Development and Social Big Data - Towards Tailorable Situation Assessment with Social Media.
Proceedings of the New Perspectives in End-User Development., 2017

2016
Work or leisure? Designing a user-centered approach for researching activity "in the wild".
Pers. Ubiquitous Comput., 2016

Emergency services' attitudes towards social media: A quantitative and qualitative survey across Europe.
Int. J. Hum. Comput. Stud., 2016

Big Data in a Crisis? Creating Social Media Datasets for Crisis Management Research.
i-com, 2016

Arbeiten im Mittelstand 4.0 - KMU im Spannungsfeld des digitalen Wandels.
HMD Prax. Wirtsch., 2016

From Publics to Communities: Researching the Path of Shared Issues Through ICT.
Comput. Support. Cooperative Work., 2016

Persuasive System Design Analysis of Mobile Warning Apps for Citizens.
Proceedings of the Short Paper Proceedings of the Workshop on Empowering Cities for Sustainable Wellbeing (ECSW 2016) Adjunct to the 11th International Conference on Persuasive Technology (PERSUASIVE 2016), 2016

Aktuelle Ansätze zur Mensch-Computer-Interaktion in sicherheitskritischen Systemen.
Proceedings of the Mensch und Computer 2016, 2016

Koordination der ungebundenen Flüchtlingshilfe durch soziale Medien.
Proceedings of the Mensch und Computer 2016, 2016

Situated and ubiquitous crowdsourcing with volunteers during disasters.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

Supporting the set-up processes by cyber elements based on the example of tube bending.
Proceedings of the 46. Jahrestagung der Gesellschaft für Informatik, 2016

Social Media Resilience During Infrastructure Breakdowns Using Mobile Ad-Hoc Networks.
Proceedings of the 30th International Conference on Environmental Informatics, 2016

Toward a Typology of Participation in Crowdwork.
Proceedings of the 19th ACM Conference on Computer Supported Cooperative Work and Social Computing, 2016

Crowd Dynamics: Exploring Conflicts and Contradictions in Crowdsourcing.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Remotino: Supporting End-User Developers in Prototyping Embedded Devices.
Proceedings of the First International Workshop on Smart Ecosystems cReation by Visual dEsign co-located with the International Working Conference on Advanced Visual Interfaces (AVI 2016), 2016

2015
Social Haystack: Dynamic Quality Assessment of Citizen-Generated Content during Emergencies.
ACM Trans. Comput. Hum. Interact., 2015

Social Media and Emergency Services?: Interview Study on Current and Potential Use in 7 European Countries.
Int. J. Inf. Syst. Crisis Response Manag., 2015

Should I Try Turning It Off and On Again?: Outlining HCI Challenges for Cyber-Physical Production Systems.
Int. J. Inf. Syst. Crisis Response Manag., 2015

Editorial: Mensch-Computer-Interaktion und Social Computing in sicherheitskritischen Systemen.
Proceedings of the Mensch und Computer 2015, 2015

Die richtige Frage zur richtigen Zeit: Ereignisbedingte Fragebogen-Studien mittels und über Smartphone-Apps.
Proceedings of the Mensch und Computer 2015, 2015

Public Displays zur Koordinierung ungebundener Helfer in Schadenslagen.
Proceedings of the Mensch und Computer 2015, 2015

Social-QAS: Tailorable Quality Assessment Service for Social Media Content.
Proceedings of the End-User Development - 5th International Symposium, 2015

FRAMES - A Framework for Adaptable Mobile Event-Contingent Self-report Studies.
Proceedings of the End-User Development - 5th International Symposium, 2015

SOMAP: Network Independent Social-Offline-Map-Mashup.
Proceedings of the 12th Proceedings of the International Conference on Information Systems for Crisis Response and Management, 2015

CoTable: Collaborative Social Media Analysis with Multi-Touch Tables.
Proceedings of the 12th Proceedings of the International Conference on Information Systems for Crisis Response and Management, 2015

Strategy for processing and analyzing social media data streams in emergencies.
Proceedings of the 2nd International Conference on Information and Communication Technologies for Disaster Management, 2015

Collaborative Visualization for Supporting the Analysis of Mobile Device Data.
Proceedings of the ECSCW 2015: Proceedings of the 14th European Conference on Computer Supported Cooperative Work, 2015

XHELP: Design of a Cross-Platform Social-Media Application to Support Volunteer Moderators in Disasters.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

CrowdMonitor: Mobile Crowd Sensing for Assessing Physical and Digital Activities of Citizens during Emergencies.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Ad Hoc Participation in Situation Assessment: Supporting Mobile Collaboration in Emergencies.
ACM Trans. Comput. Hum. Interact., 2014

Information and Expertise Sharing in Inter-Organizational Crisis Management.
Comput. Support. Cooperative Work., 2014

The Emergent Project: Emergency Management in Social Media Generation Dealing with Big Data from Social Media Data Streams.
Proceedings of the 7th IEEE/ACM International Conference on Utility and Cloud Computing, 2014

CrowdMonitor: Monitoring Physical and Digital Activities of Citizens During Emergencies.
Proceedings of the Social Informatics - SocInfo 2014 International Workshops, Barcelona, 2014

Computer im Grünen: IT-Systeme zur Unterstützung urbaner Gärten.
Proceedings of the Mensch & Computer 2014 - Tagungsband, 14. Fachübergreifende Konferenz für Interaktive und Kooperative Medien - Interaktiv unterwegs - Freiräume gestalten, 31. August, 2014

Mensch-Computer-Interaktion und Social Computing in Krisensituationen.
Proceedings of the Mensch & Computer 2014 - Workshopband, 14. Fachübergreifende Konferenz für Interaktive und Kooperative Medien - Interaktiv unterwegs - Freiräume gestalten, 31. August, 2014

Unterstützung von BOS durch Mobile Crowd Sensing in Schadenslagen.
Proceedings of the Mensch & Computer 2014 - Workshopband, 14. Fachübergreifende Konferenz für Interaktive und Kooperative Medien - Interaktiv unterwegs - Freiräume gestalten, 31. August, 2014

Participatory Sensing im Rahmen empirischer Forschung.
Proceedings of the Mensch & Computer 2014 - Tagungsband, 14. Fachübergreifende Konferenz für Interaktive und Kooperative Medien - Interaktiv unterwegs - Freiräume gestalten, 31. August, 2014

Entwicklung eines SOA-basierten und anpassbaren Bewertungsdienstes für Inhalte aus sozialen Medien.
Proceedings of the 44. Jahrestagung der Gesellschaft für Informatik, Big Data, 2014

Entwicklung einer mobilen Reporting-Applikation zur Artikulation entscheidungsrelevanter Informationsbedarfe im Katastrophenschutz.
Proceedings of the 44. Jahrestagung der Gesellschaft für Informatik, Big Data, 2014

Computer supported urban gardening.
Proceedings of the Companion Publication of the 2014 ACM SIGCHI Conference on Designing Interactive Systems Conference, 2014

Towards sociable technologies: an empirical study on designing appropriation infrastructures for 3D printing.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2013
Mobiler Reporting-Mechanismus für örtlich verteilte Einsatzkräfte.
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, 2013

Design of a process model for unmanned aerial systems (UAS) in emergencies.
Proceedings of the 10th Proceedings of the International Conference on Information Systems for Crisis Response and Management, 2013

Anforderungen und technische Konzepte der Krisenkommunikation bei Stromausfall.
Proceedings of the 43. Jahrestagung der Gesellschaft für Informatik, 2013

What You See is What I Need: Mobile Reporting Practices in Emergencies.
Proceedings of the ECSCW 2013: Proceedings of the 13th European Conference on Computer Supported Cooperative Work, 2013


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