Thomas Kosch

Orcid: 0000-0001-6300-9035

Affiliations:
  • Humboldt University of Berlin, Germany


According to our database1, Thomas Kosch authored at least 117 papers between 1992 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
Assessing the Effects of Sensory Modality Conditions on Object Retention across Virtual Reality and Projected Surface Display Environments.
Proc. ACM Hum. Comput. Interact., 2024

Your Eyes on Speed: Using Pupil Dilation to Adaptively Select Speed-Reading Parameters in Virtual Reality.
Proc. ACM Hum. Comput. Interact., 2024

Risk or Chance? Large Language Models and Reproducibility in HCI Research.
Interactions, 2024

AI Makes You Smarter, But None The Wiser: The Disconnect Between Performance and Metacognition.
CoRR, 2024

Risk or Chance? Large Language Models and Reproducibility in Human-Computer Interaction Research.
CoRR, 2024

Printed Sensing: Assessing 3D-Printed Electrodes for Measuring Electrodermal Activity.
CoRR, 2024

HappyRouting: Learning Emotion-Aware Route Trajectories for Scalable In-The-Wild Navigation.
CoRR, 2024

Comparing the Effects of Visual, Haptic, and Visuohaptic Encoding on Memory Retention of Digital Objects in Virtual Reality.
Proceedings of the 13th Nordic Conference on Human-Computer Interaction, 2024

Decoding Fatigue: Analyzing Offline Handwriting with Machine Learning to Detect Perceived Exhaustion.
Proceedings of the International Conference on Mobile and Ubiquitous Multimedia, 2024

MIRAGE: Mixed Reality Alerts for Guarding Against Environmental Fall Hazards.
Proceedings of the International Conference on Mobile and Ubiquitous Multimedia, 2024

Workshop on Generative Artificial Intelligence in Interactive Systems: Experiences from the Community.
Proceedings of the Mensch und Computer 2024, 2024

Ground Control: Leveraging the User's Spatial Position as an Input Modality in an Embodied Immersive Analysis Use Case.
Proceedings of Mensch und Computer 2024, 2024

Mind the Visual Discomfort: Assessing Event-Related Potentials as Indicators for Visual Strain in Head-Mounted Displays.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2024

Value by Design: Reducing Cognitive Load by Using Visual Guidance in Augmented Reality - An Eye-Tracking Study.
Proceedings of the 45th International Conference on Information Systems, 2024

Evaluating Interactive AI: Understanding and Controlling Placebo Effects in Human-AI Interaction.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

Closing the Loop: The Effects of Biofeedback Awareness on Physiological Stress Response Using Electrodermal Activity in Virtual Reality.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

Improving Electromyographic Muscle Response Times through Visual and Tactile Prior Stimulation in Virtual Reality.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

3DA: Assessing 3D-Printed Electrodes for Measuring Electrodermal Activity.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

"AI enhances our performance, I have no doubt this one will do the same": The Placebo effect is robust to negative descriptions of AI.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Assessing User Apprehensions About Mixed Reality Artifacts and Applications: The Mixed Reality Concerns (MRC) Questionnaire.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

The Illusion of Performance: The Effect of Phantom Display Refresh Rates on User Expectations and Reaction Times.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

Intelligent Music Interfaces: When Interactive Assistance and Adaptive Augmentation Meet Musical Instruments.
Proceedings of the Augmented Humans International Conference 2024, 2024

2023
The placebo effect of human augmentation: Anticipating cognitive augmentation increases risk-taking behavior.
Comput. Hum. Behav., September, 2023

SensCon: Embedding Physiological Sensing into Virtual Reality Controllers.
Proc. ACM Hum. Comput. Interact., 2023

A Survey on Measuring Cognitive Workload in Human-Computer Interaction.
ACM Comput. Surv., 2023

Large Language Models to the Rescue: Reducing the Complexity in Scientific Workflow Development Using ChatGPT.
CoRR, 2023

Hands-On 3D Printed Electronics.
Proceedings of the Seventeenth International Conference on Tangible, 2023

VRow-VRow-VRow-Your-Boat: A Toolkit for Integrating Commodity Ergometers in Virtual Reality Experiences.
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023

Pilots' Considerations Regarding Current Generation Mixed Reality Headset Use in General Aviation Cockpits.
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023

Assessing Eye Tracking for Continuous Central Field Loss Monitoring.
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023

Towards Universal Interaction for Extended Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

Literature Reviews in HCI: A Review of Reviews.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Tailor Twist: Assessing Rotational Mid-Air Interactions for Augmented Reality.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Exploring Mixed Reality in General Aviation to Support Pilot Workload.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Interpretable Time-Dependent Convolutional Emotion Recognition with Contextual Data Streams.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Reflecting on Hybrid Events: Learning from a Year of Hybrid Experiences.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

TicTacToes: Assessing Toe Movements as an Input Modality.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Intelligent Music Interfaces: When Interactive Assistance and Augmentation Meet Musical Instruments.
Proceedings of the Augmented Humans International Conference 2023, 2023

2022
The Placebo Effect of Artificial Intelligence in Human-Computer Interaction.
ACM Trans. Comput. Hum. Interact., December, 2022

NotiBike: Assessing Target Selection Techniques for Cyclist Notifications in Augmented Reality.
Proc. ACM Hum. Comput. Interact., 2022

Imprecise but Fun: Playful Interaction Using Electromyography.
Proc. ACM Hum. Comput. Interact., 2022

ElectronicsAR: Design and Evaluation of a Mobile and Tangible High-Fidelity Augmented Electronics Toolkit.
Proc. ACM Hum. Comput. Interact., 2022

HCI for general aviation: current state and research challenges.
Interactions, 2022

Technical Design Space Analysis for Unobtrusive Driver Emotion Assessment Using Multi-Domain Context.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022

Editorial: Augmented humans.
Frontiers Comput. Sci., 2022

Supporting Electronics Learning through Augmented Reality.
CoRR, 2022

TrackItPipe: A Fabrication Pipeline To Incorporate Location and Rotation Tracking Into 3D Printed Objects.
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

EMStriker: Potentials of Enhancing the Training Process of Racket-based Sports via Electrical Muscle Stimulation.
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022

Rethinking Smart Objects: The International Workshop on Interacting with Smart Objects in Interactive Spaces.
Proceedings of the Companion Proceedings of the 2022 Conference on Interactive Surfaces and Spaces, 2022

Engagement, not Dependence: Ethically Designing Assistive Systems for Users with Cognitive Impairments.
Proceedings of the NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

Empathic Technologies Shaping Innovative Interaction: Future Directions of Affective Computing.
Proceedings of the NordiCHI '22: Adjunct Proceedings of the Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

Re-envisioning Interaction in the (General) Aviation Cockpit through Tangibles.
Proceedings of the Short Paper Proceedings of the 5th European Tangible Interaction Studio, 2022

Intelligent Music Interfaces: When Interactive Assistance and Augmentation Meet Musical Instruments.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

The Butterfly Effect: Novel Opportunities for Steady-State Visually-Evoked Potential Stimuli in Virtual Reality.
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022

2021
The Nomadic Office: A Location Independent Workspace Through Mixed Reality.
IEEE Pervasive Comput., 2021

Odin's Helmet: A Head-Worn Haptic Feedback Device to Simulate G-Forces on the Human Body in Virtual Reality.
Proc. ACM Hum. Comput. Interact., 2021

Foreword: Physiological Computing.
it Inf. Technol., 2021

The SmARtphone Controller.
i-com, 2021

VEmotion: Using Driving Context for Indirect Emotion Prediction in Real-Time.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

The Attention Kitchen: Comparing Modalities for Smart Home Notifications in a Cooking Scenario.
Proceedings of the MUM 2021: 20th International Conference on Mobile and Ubiquitous Multimedia, Leuven, Belgium, December 5, 2021

Mirror, Mirror on the Wall: Exploring Ubiquitous Artifacts for Health Tracking.
Proceedings of the MUM 2021: 20th International Conference on Mobile and Ubiquitous Multimedia, Leuven, Belgium, December 5, 2021

'I would have Preferred an Ankle Tag': The Lived Experience of a Nationwide Quarantine App.
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021

Facilitating Bodily Insights Using Electromyography-Based Biofeedback during Physical Activity.
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021

Let's Frets! Assisting Guitar Students During Practice via Capacitive Sensing.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Let's Frets! Mastering Guitar Playing with Capacitive Sensing and Visual Guidance.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

EMPiano: Electromyographic Pitch Control on the Piano Keyboard.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Quick, Print This Page! The Value of Analogue Media in a Digital World.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Workload-aware systems and interfaces for cognitive augmentation.
PhD thesis, 2020

Enabling Tangible Interaction through Detection and Augmentation of Everyday Objects.
CoRR, 2020

Workload-Aware Systems and Interfaces for Cognitive Augmentation.
CoRR, 2020

EasyEG: A 3D-printable Brain-Computer Interface.
Proceedings of the UIST '20 Adjunct: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

Demonstrating Thermal Flux: Using Mixed Reality to Extend Human Sight by Thermal Vision.
Proceedings of the MUM 2020: 19th International Conference on Mobile and Ubiquitous Multimedia, 2020

MaDrone: Using Drones to Facilitate Connectedness Across Geographic Boundaries.
Proceedings of the Interdisciplinary Workshop on Human-Drone Interaction co-located with the 2020 ACM CHI Conference on Human Factors in Computing Systems (CHI 2020), 2020

BrainCoDe: Electroencephalography-based Comprehension Detection during Reading and Listening.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

What does the Oscilloscope Say?: Comparing the Efficiency of In-Situ Visualisations during Circuit Analysis.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

One does not Simply RSVP: Mental Workload to Select Speed Reading Parameters using Electroencephalography.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Opportunities and Challenges of Text Input in Portable Virtual Reality.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Don't Drone Yourself in Work: Discussing DronOS as a Framework for Human-Drone Interaction.
Proceedings of the Interdisciplinary Workshop on Human-Drone Interaction co-located with the 2020 ACM CHI Conference on Human Factors in Computing Systems (CHI 2020), 2020

Emotions on the Go: Mobile Emotion Assessment in Real-Time using Facial Expressions.
Proceedings of the AVI '20: International Conference on Advanced Visual Interfaces, Island of Ischia, Italy, September 28, 2020

Altering the Speed of Reality?: Exploring Visual Slow-Motion to Amplify Human Perception using Augmented Reality.
Proceedings of the Augmented Humans International Conference, 2020

Hit the Thumb Jack! Using Electromyography to Augment the Piano Keyboard.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
The digital cooking coach: using visual and auditory in-situ instructions to assist cognitively impaired during cooking.
Proceedings of the 12th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2019

DronOS: a flexible open-source prototyping framework for interactive drone routines.
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019

Supporting Musical Practice Sessions Through HMD-Based Augmented Reality.
Proceedings of the Mensch und Computer 2019, 2019

Investigating the Potential of EEG for Implicit Detection of Unknown Words for Foreign Language Learning.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Your skin resists: exploring electrodermal activity as workload indicator during manual assembly.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2019

2018
Identifying Cognitive Assistance with Mobile Electroencephalography: A Case Study with In-Situ Projections for Manual Assembly.
Proc. ACM Hum. Comput. Interact., 2018

DroneCTRL: A Tangible Remote Input Control for Quadcopters.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018

Flyables: Exploring 3D Interaction Spaces for Levitating Tangibles.
Proceedings of the Twelfth International Conference on Tangible, 2018

On the Suitability of Real-Time Assessment of Programming Proficiency using Gaze Properties.
Proceedings of the 7th ACM International Symposium on Pervasive Displays, 2018

VRHapticDrones: Providing Haptics in Virtual Reality through Quadcopters.
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018

Demonstrating palm touch: the palm as an additional input modality on commodity smartphones.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2018

Challenges and Opportunities of Mixed Reality Systems in Education.
Proceedings of the Mensch und Computer 2018, 2018

PalmTouch: Using the Palm as an Additional Input Modality on Commodity Smartphones.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Smart Kitchens for People with Cognitive Impairments: A Qualitative Study of Design Requirements.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Your Eyes Tell: Leveraging Smooth Pursuit for Assessing Cognitive Workload.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Look into my Eyes: Using Pupil Dilation to Estimate Mental Workload for Task Complexity Adaptation.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

EMGuitar: Assisting Guitar Playing with Electromyography.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

2017
Working with Augmented Reality?: A Long-Term Analysis of In-Situ Instructions at the Assembly Workplace.
Proceedings of the 10th International Conference on PErvasive Technologies Related to Assistive Environments, 2017

The Design Space of Augmented and Virtual Reality Applications for Assistive Environments in Manufacturing: A Visual Approach.
Proceedings of the 10th International Conference on PErvasive Technologies Related to Assistive Environments, 2017

Reading the mobile brain: from laboratory to real-world electroencephalography.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

Towards pressure-based feedback for non-stressful tactile notifications.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017

Chances and Challenges of Using Assistive Systems in Education.
Proceedings of the Mensch und Computer 2017, 2017

One size does not fit all: challenges of providing interactive worker assistance in industrial settings.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017

Tactile Drones - Providing Immersive Tactile Feedback in Virtual Reality through Quadcopters.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
MotionEAP - Ein System zur Effizienzsteigerung und Assistenz bei Produktionsprozessen in Unternehmen auf Basis von Bewegungserkennung und Projektion.
Useware, 2016

Exploring the Optimal Point of View in Third Person Out-of-Body Experiences.
Proceedings of the 9th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2016

Automatic projection positioning based on surface suitability.
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016

Investigating Screen Shifting Techniques to Improve One-Handed Smartphone Usage.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

UbiBeam++: Augmenting Interactive Projection with Head-Mounted Displays.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

Interactive worker assistance: comparing the effects of in-situ projection, head-mounted displays, tablet, and paper instructions.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016

The Brain Matters: A 3D Real-Time Visualization to Examine Brain Source Activation Leveraging Neurofeedback.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Comparing Tactile, Auditory, and Visual Assembly Error-Feedback for Workers with Cognitive Impairments.
Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility, 2016

2015
A benchmark for interactive augmented reality instructions for assembly tasks.
Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia, Linz, Austria, November 30, 2015

Towards an Optimal Viewpoint in Third-Person out-of-body Experiences.
Proceedings of the Mensch und Computer 2015, 2015

1996
Rule-Based Routing in Massively Parallel Systems.
Proceedings of the 4th Euromicro Workshop on Parallel and Distributed Processing (PDP '96), 1996

1992
The Software-Monitor DELTA-T and Its Use for Performance Measurements of Some Farming Variants on the Multi-Transputer System DAMP.
Proceedings of the Parallel Processing: CONPAR 92, 1992


  Loading...