Thomas Grechenig

Orcid: 0009-0000-5622-8598

Affiliations:
  • TU Wien, Vienna, Autria


According to our database1, Thomas Grechenig authored at least 151 papers between 1989 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2024
Design and Evaluation of First-/Third-Person Hybrid Locomotion Techniques in Virtual Reality for Enhanced Accessibility in Healthcare.
Proceedings of the 12th IEEE International Conference on Serious Games and Applications for Health, 2024

NutriMine - A serious game modification for Minecraft to support people keeping a healthy diet.
Proceedings of the 12th IEEE International Conference on Serious Games and Applications for Health, 2024

User Personas for a "Better Design" of Nation-Wide EHRs Based on Thorough Expert Evaluation and Field Analysis: Modeling Users as Individuals Plus Family Members for an Enhanced Mapping of Healthcare Situations.
Proceedings of the dHealth 2024, 2024

Vivifying Knee Rehabilitation: SquatEmUp, a Serious Game Utilizing the Wii Fit Balance Board.
Proceedings of the dHealth 2024, 2024

2023
Supporting sustainable development goals through a gamified mHealth application for people with albinism in Africa.
Entertain. Comput., May, 2023

FruitGrind: Analysis, Design and Development of a Serious Game Supporting Knee Rehabilitation Using a Smartphone Attached to a Balance Board.
Proceedings of the 11th IEEE International Conference on Serious Games and Applications for Health, 2023

Identifying Higher Software Engineering Education's Design-Reality Gaps in Rural India.
Proceedings of the 46th MIPRO ICT and Electronics Convention, 2023

2Trax3: Raising Accessibility and Everyday Use of Automatic Motion Analysis in (Combat) Sports via ML Enhanced 2D to 3D Estimation Algorithms.
Proceedings of the 11th International Conference on Sport Sciences Research and Technology Support, 2023

BreathIn - A Serious Game to Support Patients with Smoking Cessation: Analysis and design study for a mobile serious game to help patients quit smoking.
Proceedings of the 7th International Conference on Medical and Health Informatics, 2023

Nutrition Garden - A gamified mobile app for motivating people to eat specific food to prevent non-communicable diseases.
Proceedings of the 7th International Conference on Medical and Health Informatics, 2023

Standard Mobile Phones Plus a Balance Board Are Sufficient: Designing a Serious Game for Better Knee Rehabilitation.
Proceedings of the dHealth 2023, 2023

2022
Abusing Trust: Mobile Kernel Subversion via TrustZone Rootkits.
Proceedings of the 43rd IEEE Security and Privacy, 2022

Development of a Serious Game to Improve Decision-making Skills of Martial Arts Referees.
Proceedings of the 10th International Conference on Sport Sciences Research and Technology Support, 2022

Citizen Empowerment on the Basis of the new Freedom of Information Act in Austria - Make Information Freedom Great Again.
Proceedings of the 55th Hawaii International Conference on System Sciences, 2022

Long COVID Diary - Design and Development of a Support Application for People with Long COVID.
Proceedings of the IEEE International Conference on E-health Networking, 2022

On the Impact of Competitive Gameplay on Text Entry Performance - A Study Based on a Mobile Typing Game.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Long COVID Diary: A User Centered Approach for the Design of a Mobile Application Supporting Long COVID Patients.
Proceedings of the 15th International Joint Conference on Biomedical Engineering Systems and Technologies, 2022

2021
Visualizing Metric Trends for Software Portfolio Quality Management.
Proceedings of the Working Conference on Software Visualization, 2021

Food Pyramid Escape - A serious escape game for the support of nutritional education in Austria and beyond.
Proceedings of the 9th IEEE International Conference on Serious Games and Applications for Health, 2021

Teaching Software Quality Assurance with Gamification and Continuous Feedback Techniques.
Proceedings of the IEEE Global Engineering Education Conference, 2021

Towards Informational Self-determination: Data Portability Requests Based on GDPR by Providing Public Platforms for Authorised Minimal Invasive Privacy Protection.
Proceedings of the Blockchain and Applications - 3rd International Congress, 2021

2020
Analysis, Design, and Prototypical Implementation of a Serious Game Reha@Stroke to Support Rehabilitation of Stroke Patients With the Help of a Mobile Phone.
IEEE Trans. Games, 2020

Automated Code Transformations: Dealing with the Aftermath.
Proceedings of the 27th IEEE International Conference on Software Analysis, 2020

recoverApp - A mobile health solution to support people in stationary rehabilitation.
Proceedings of the 8th IEEE International Conference on Serious Games and Applications for Health, 2020

SketchingInterfaces: A Tool for Automatically Generating High-Fidelity User Interface Mockups from Hand-Drawn Sketches.
Proceedings of the OzCHI '20: 32nd Australian Conference on Human-Computer-Interaction, 2020

Towards a Topology for Legacy System Migration.
Proceedings of the ICSE '20: 42nd International Conference on Software Engineering, Workshops, Seoul, Republic of Korea, 27 June, 2020

Securing the Rights of Data Subjects with Blockchain Technology.
Proceedings of the 3rd International Conference on Information and Computer Technologies, 2020

Benefit Evaluation in IT Project Portfolio Management at Austrian Financial Service Providers.
Proceedings of the ICCMB 2020: The 3rd International Conference on Computers in Management and Business, Tokyo, Japan, January 31, 2020

Microservice Decompositon: A Case Study of a Large Industrial Software Migration in the Automotive Industry.
Proceedings of the 15th International Conference on Evaluation of Novel Approaches to Software Engineering, 2020

Assessing Mozambique's Software Industry to Foster Local Universities-Industry Collaboration.
Proceedings of the 2020 IEEE Global Engineering Education Conference, 2020

2019
Reha@Stroke - A Mobile Application to Support People Suffering from a Stroke Through Their Rehabilitation.
Proceedings of the 7th IEEE International Conference on Serious Games and Applications for Health, 2019

Measuring mobile text entry performance and behaviour in the wild with a serious game.
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019

GroFin: enhancing in-store grocery shopping with a context-aware smartphone app.
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019

Challenges in re-Platforming Mixed Language PL/I and COBOL IS to an Open Systems Platform.
Proceedings of the 2019 IEEE International Conference on Software Maintenance and Evolution, 2019

Technical Mechanics of a Trans-Border Waste Flow Tracking Solution Based on Blockchain Technology.
Proceedings of the 35th IEEE International Conference on Data Engineering Workshops, 2019

Distributed Kanban with Limited Geographical Distance: Analyzing Lean Principles Pull, Work in Progress and Kaizen.
Proceedings of the 14th International Conference on Evaluation of Novel Approaches to Software Engineering, 2019

Hyper Typer: A Serious Game for Measuring Mobile Text Entry Performance in the Wild.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Towards a Multi-party, Blockchain-Based Identity Verification Solution to Implement Clear Name Laws for Online Media Platforms.
Proceedings of the Business Process Management: Blockchain and Central and Eastern Europe Forum, 2019

Ethical Issues Arising Through Identification and Registration Systems Applied in a European Refugee Camp.
Proceedings of the 9th International Conference on Advanced Computer Information Technologies, 2019

2018
Systematic literature review on agile practices in global software development.
Inf. Softw. Technol., 2018

Combining and Visualizing Time-Oriented Data from the Software Engineering Toolset.
Proceedings of the 2018 IEEE Working Conference on Software Visualization, 2018

SQT: A tool for the automated measurement of respondent behaviour and response quality in health-related gamified online surveys.
Proceedings of the 6th IEEE International Conference on Serious Games and Applications for Health, 2018

DiaBeaThis - A gamified self-tracking portal to support people suffering from diabetes mellitus to control their blood glucose level.
Proceedings of the 6th IEEE International Conference on Serious Games and Applications for Health, 2018

Mehr als nur Kostencontrolling: Faktoren einer aus Unternehmenssicht effektiven IT-Leistungsverrechnung anhand eines Fallbeispiels.
Proceedings of the Multikonferenz Wirtschaftsinformatik 2018: Data driven X, 2018

Teaching Global Software Engineering in a Remote Customer Environment.
Proceedings of the IEEE 10th International Conference on Engineering Education, 2018

Challenges of a HL7 CDA Guideline for Telehealth Based DMP Systems.
Proceedings of the Health Informatics Meets eHealth - Biomedical Meets eHealth - From Sensors to Decisions, 2018

2017
NutritionRush - a serious game to support people with the awareness of their nutrition intake.
Proceedings of the 5th IEEE International Conference on Serious Games and Applications for Health, 2017

2016
ADAPT: A Framework for Agile Distributed Software Development.
IEEE Softw., 2016

Ten Heuristics from Applying Agile Practices across Different Distribution Scenarios: A Multiple-Case Study.
Comput. Inf. Sci., 2016

MyDailyRoutine - a serious game to support people suffering from a cerebral dysfunction.
Proceedings of the 2016 IEEE International Conference on Serious Games and Applications for Health, 2016

A Tiered Approach Towards an Incremental BPEL to BPMN 2.0 Migration.
Proceedings of the 2016 IEEE International Conference on Software Maintenance and Evolution, 2016

Visual Health Reminder: A Reminder for Medication Intake and Measuring Blood Pressure to Support Elderly People.
Proceedings of the 2016 IEEE International Conference on Healthcare Informatics, 2016

2015
An Agile and Lean Process Model for Mobile App Development: Case Study into Austrian Industry.
J. Softw., 2015

Global VoIP security threats - large scale validation based on independent honeynets.
Proceedings of the 14th IFIP Networking Conference, 2015

Woody: a location-based smartphone game to increase children's outdoor activities in urban environments.
Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia, Linz, Austria, November 30, 2015

Dataset of Developer-Labeled Commit Messages.
Proceedings of the 12th IEEE/ACM Working Conference on Mining Software Repositories, 2015

Navigation in Long Forms on Smartphones: Scrolling Worse than Tabs, Menus, and Collapsible Fieldsets.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Gamification of Online Surveys: Design Process, Case Study, and Evaluation.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Mobile Payment Fraud: A Practical View on the Technical Architecture and Starting Points for Forensic Analysis of New Attack Scenarios.
Proceedings of the Ninth International Conference on IT Security Incident Management & IT Forensics, 2015

Combining software interrelationship data across heterogeneous software repositories.
Proceedings of the 2015 IEEE International Conference on Software Maintenance and Evolution, 2015

Low-Cost Gamification of Online Surveys: Improving the User Experience through Achievement Badges.
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015

2014
Kombination von Agil und Lean in der Softwareentwicklung - Konzeption und Realisierung.
Inform. Spektrum, 2014

unCUT: bridging the gap from paper diary cards towards mobile electronic monitoring solutions in borderline and self-injury.
Proceedings of the 3nd IEEE International Conference on Serious Games and Applications for Health, 2014

Gamification of online surveys: conceptual foundations and a design process based on the MDA framework.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

Modelling Microservices in Email-marketing - Concepts, Implementation and Experiences.
Proceedings of the ICSOFT-PT 2014, 2014

Design space for focus+context navigation in web forms.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2014

Adapting to Changes in a Project's DNA: A Descriptive Case Study on the Effects of Transforming Agile Single-Site to Distributed Software Development.
Proceedings of the 2014 Agile Conference, 2014

Near Field Communication.
Proceedings of the Secure Smart Embedded Devices, Platforms and Applications, 2014

2013
Inter-organizational Co-development with Scrum: Experiences and Lessons Learned from a Distributed Corporate Development Environment.
Proceedings of the Agile Processes in Software Engineering and Extreme Programming, 2013

Chances for serious games in rehabilitation of stroke patients on the example of utilizing the Wii Fit Balance Board.
Proceedings of the IEEE 2nd International Conference on Serious Games and Applications for Health, 2013

Extraction of ABNF Rules from RFCs to Enable Automated Test Data Generation.
Proceedings of the Security and Privacy Protection in Information Processing Systems, 2013

Voice calls for free: How the black market establishes free phone calls - Trapped and uncovered by a VoIP honeynet.
Proceedings of the Eleventh Annual International Conference on Privacy, Security and Trust, 2013

Architecture for Trapping Toll Fraud Attacks Using a VoIP Honeynet Approach.
Proceedings of the Network and System Security - 7th International Conference, 2013

On the understanding of programs with continuous code reviews.
Proceedings of the IEEE 21st International Conference on Program Comprehension, 2013

Generic Approach for Security Error Detection Based on Learned System Behavior Models for Automated Security Tests.
Proceedings of the Sixth IEEE International Conference on Software Testing, 2013

Improving accuracy in person lineups and identification via brain-computer interfaces.
Proceedings of the Ninth International Conference on Natural Computation, 2013

Identifying Critical Areas for Improvement in Agile Multi-site Co-development.
Proceedings of the ENASE 2013, 2013

2012
Evaluating the Effect of Style in Information Visualization.
IEEE Trans. Vis. Comput. Graph., 2012

Entwicklung und Betrieb eines Campus-Management-Systems - Aspekte zur Nachhaltigkeit am Beispiel TISS.
Proceedings of the Nachhaltiges Software Management. Fachtagung des GI-Fachausschusses Management der Anwendungsentwicklung und -wartung im Fachbereich Wirtschaftsinformatik (WI-MAW), 2012

Applying Continuous Code Reviews in Airport Operations Software.
Proceedings of the 2012 12th International Conference on Quality Software, 2012

Incremental reengineering and migration of a 40 year old airport operations system.
Proceedings of the 28th IEEE International Conference on Software Maintenance, 2012

Tracing Your Maintenance Work - A Cross-Project Validation of an Automated Classification Dictionary for Commit Messages.
Proceedings of the Fundamental Approaches to Software Engineering, 2012

Developing a hospital information system ecosystem for creating new clinical collaboration methodologies.
Proceedings of 2012 IEEE-EMBS International Conference on Biomedical and Health Informatics, 2012

2011
Comparing viewing and filtering techniques for mobile urban exploration.
J. Locat. Based Serv., 2011

"Show-Me" - Ein ambientes Informationssystem zur Reduktion des Wasserverbrauchs.
i-com, 2011

Assessing the Feasibility of Developing a Federated ERP System
CoRR, 2011

Security Status of VoIP Based on the Observation of Real-World Attacks on a Honeynet.
Proceedings of the PASSAT/SocialCom 2011, Privacy, 2011

Exploiting semantic aspects to evolve a text-based search on a legacy document management system.
Proceedings of the 23rd International Conference on Software Engineering & Knowledge Engineering (SEKE'2011), 2011

The Effects of Personal Displays and Transfer Techniques on Collaboration Strategies in Multi-touch Based Multi-Display Environments.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Trapping and analyzing malicious VoIP traffic using a honeynet approach.
Proceedings of the 6th International Conference for Internet Technology and Secured Transactions, 2011

A Task-Based Code Review Process and Tool to Comply with the DO-278/ED-109 Standard for Air Traffic Managment Software Development: An Industrial Case Study.
Proceedings of the 13th IEEE International Symposium on High-Assurance Systems Engineering, 2011

Learning from a Distributed Denial of Service Attack against a Legally Binding Electronic Election: Scenario, Operational Experience, Legal Consequences.
Proceedings of the Electronic Government and the Information Systems Perspective, 2011

Issues and mitigation strategies when using agile industrial software development processes in student software engineering projects.
Proceedings of the AFRICON 2011, 2011

2010
"What Are You Viewing?" Exploring the Pervasive Social TV Experience.
Proceedings of the Mobile TV: Customizing Content and Experience, 2010

Campus-Management-Systeme - Vom Projekt zum Produkt.
Proceedings of the Vom Projekt zum Produkt. Fachtagung des GI-Fachausschusses Management der Anwendungsentwicklung und -wartung im Fachbereich Wirtschaftsinformatik (WI-MAW), 2010

Analyzing the Relationship of Process Metrics And Classified Changes - A Pilot Study.
Proceedings of the 22nd International Conference on Software Engineering & Knowledge Engineering (SEKE'2010), Redwood City, San Francisco Bay, CA, USA, July 1, 2010

Automated Integration Testing and Verification of a Secured SOA Infrastructure - an Experience Report in eHealth.
Proceedings of the 22nd International Conference on Software Engineering & Knowledge Engineering (SEKE'2010), Redwood City, San Francisco Bay, CA, USA, July 1, 2010

Mining security changes in FreeBSD.
Proceedings of the 7th International Working Conference on Mining Software Repositories, 2010

Black-box approach for testing quality of service in case of security incidents on the example of a SIP-based VoIP service: work in progress.
Proceedings of the Principles, 2010

Stories from the field: mobile phone usage and its impact on people's lives in East Africa.
Proceedings of the 4th ACM/IEEE International Conference on Information and Communication Technologies and Development, 2010

An experience report on the incremental adoption and evolution of an SPL in eHealth.
Proceedings of the 2010 ICSE Workshop on Product Line Approaches in Software Engineering, 2010

A robust and flexible test environment for VoIP security tests.
Proceedings of the 5th International Conference for Internet Technology and Secured Transactions, 2010

Analysis of Recommendation Rec(2004)11 Based on the Experiences of Specific Attacks Against the First Legally Binding Implementation of E-Voting in Austria.
Proceedings of the Electronic Voting 2010, 2010

Adopting Code Reviews for Agile Software Development.
Proceedings of the 2010 Agile Conference, 2010

2009
Pervasive Computing Approaches to Environmental Sustainability.
IEEE Pervasive Comput., 2009

Social Online Shopping: Neue Formen der Interaktion und Kollaboration im Electronic Commerce der Zukunft.
Proceedings of the Business Services: Konzepte, 2009

Predicting Code Change by Using Static Metrics.
Proceedings of the Seventh ACIS International Conference on Software Engineering Research, 2009

Definition and Segmentation of Orchestra Companies.
Proceedings of the Seventh ACIS International Conference on Software Engineering Research, 2009

"show-me": water consumption at a glance to promote water conservation in the shower.
Proceedings of the Persuasive Technology, Fourth International Conference, 2009

Digging deep: Software reengineering supported by database reverse engineering of a system with 30+ years of legacy.
Proceedings of the 25th IEEE International Conference on Software Maintenance (ICSM 2009), 2009

Scalable Social Software Services: Towards a Shopping Community Model Based on Analyses of Established Web Service Components and Functions.
Proceedings of the 42st Hawaii International International Conference on Systems Science (HICSS-42 2009), 2009

Nationwide PKI Testing - Ensuring Interoperability of OCSP Server and Client Implementations Early during Component Tests.
Proceedings of the Public Key Infrastructures, Services and Applications, 2009

2008
<i>GeoPointing</i>: evaluating the performance of orientation-aware location-based interaction under real-world conditions.
J. Locat. Based Serv., 2008

Accessible real-world tagging through audio-tactile location markers.
Proceedings of the 5th Nordic Conference on Human-Computer Interaction 2008, 2008

Information Sky: Exploring the Visualization of Information on Architectural Ceilings.
Proceedings of the 12th International Conference on Information Visualisation, 2008

Outsourcing as a strategy for IT harmonization: a public sector case study proposing an approach in independent stakeholder scenarios.
Proceedings of the 2nd International Conference on Theory and Practice of Electronic Governance, 2008

Collaborative Shopping Networks: Sharing the Wisdom of Crowds in E-Commerce Environments.
Proceedings of the 21st Bled eConference: eCollaboration: Overcoming Boundaries Through Multi-Channel Interaction, 2008

2007
Towards a Taxonomy for Ambient Information Systems.
Proceedings of the 1st International Workshop on Ambient Information Systems, 2007

TwoStick: writing with a game controller.
Proceedings of the Graphics Interface 2007 Conference, May 28-30, 2007, Montreal, Canada, 2007

Design Implications for a Ubiquitous Ambient Sound Display for the Deaf.
Proceedings of the Conference and Workshop on Assistive Technologies for People with Vision and Hearing Impairments: Assistive Technology for All Ages (CVHI-2007), Granada, Spain, 28th, 2007

Designing Tangible Table-top Interfaces for Patients in Rehabilitation.
Proceedings of the Conference and Workshop on Assistive Technologies for People with Vision and Hearing Impairments: Assistive Technology for All Ages (CVHI-2007), Granada, Spain, 28th, 2007

Game controller text entry with alphabetic and multi-tap selection keyboards.
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

2006
Personal and private calendar interfaces support private patterns: diaries, relations, emotional expressions.
Proceedings of the 4th Nordic Conference on Human-Computer Interaction 2006, Oslo, 2006

Dimensions of software engineering course design.
Proceedings of the 28th International Conference on Software Engineering (ICSE 2006), 2006

Developing user interface guidelines for DVD menus.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

Experiences from designing a tangible musical toy for children.
Proceedings of the Interaction Design and Children, 2006

2005
Software quality development and assurance in RUP, MSF and XP: a comparative study.
ACM SIGSOFT Softw. Eng. Notes, 2005

Functional group roles in software engineering teams.
ACM SIGSOFT Softw. Eng. Notes, 2005

Using Feedback for Supporting Software Team Improvement.
Proceedings of the WM 2005: Professional Knowledge Management - Experiences and Visions, Contributions to the 3rd Conference Professional Knowledge Management, 2005

Implications for designing the user experience of DVD menus.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2004
Four Personality Traits Make a Software Engineer.
Proceedings of the International Conference on Software Engineering Research and Practice, 2004

Creating Organic Software Maturity Attitudes (COSMA) Selected Principles and Activities for Software Maturity in Small and Medium Software Enterprises.
Proceedings of the 4th International Conference on Quality Software (QSIC 2004), 2004

A pattern language for software quality assurance with small resources - Action patterns.
Proceedings of the 9th European Conference on Pattern Languages of Programms (EuroPLoP '2004), 2004

Comparing the immediate usability of graffiti 2 and virtual keyboard.
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004

Software Engineering - mit UML und dem Unified Process (2. Aufl.).
Pearson Studium, ISBN: 978-3-8273-7090-7, 2004

2003
A Vehicle Structure Based Software Architecture.
Proceedings of the ACIS Fourth International Conference on Software Engineering, 2003

A Pattern Language for Software Quality Assurance with Limited Resources.
Proceedings of the 8th European Conference on Pattern Languages of Programms (EuroPLoP '2003), 2003

Reflecting Skills and Personality Internally as Means for Team Performance Improvement.
Proceedings of the 16th Conference on Software Engineering Education and Training (CSEE&T 2003), 2003

2002
Methoden und Verfahren zur Durchführung von Funktionstests bei Objektorientierter Software.
Proceedings of the 32. Jahrestagung der Gesellschaft für Informatik, Informatik bewegt, INFORMATIK 2002, Dortmund, Germany, September 30, 2002

2001
Using Reading Techniques to Focus Inspection Performance.
Proceedings of the 27th EUROMICRO Conference 2001: A Net Odyssey, 2001

2000
Evaluation of inspectors' defect estimation accuracy for a requirements document after individual inspection.
Proceedings of the 7th Asia-Pacific Software Engineering Conference (APSEC 2000), 2000

1998
Preparing students for industrial teamwork: a seasoned software engineering curiculum.
IEE Proc. Softw., 1998

1997
Teaching software engineering and project management to 300 participants without drain of quality or intensity.
Proceedings of the 2nd Annual Conference on Integrating Technology into Computer Science Education, 1997

1996
Engineering an "Open" Client/Server-Platform for a Distributed Austrian Alpine Road-Pricing System in 240 Days: Case Study and Experience Report.
Proceedings of the 18th International Conference on Software Engineering, 1996

1994
Introducing a Software Reuse Culture in Practice.
Proceedings of the Software Engineering Education, 1994

1993
The Challenge of Introducing the Object-Oriented Paradigm - An Empirical Investigation of a Software-Engineering Course.
Struct. Program., 1993

A Process Model for Quality guided Programming: An Approach to Making Quantitative Evaluation of Software Systems Useful for Practitioners.
Proceedings of the 7th Brazilian Symposium on Software Engineering, 1993

The Descriptor Theory - What is about?.
Proceedings of the Computing and Information, 1993

Degrees of consciousness for reuse of software in practice: Maintainability, balance, standardization.
Proceedings of the Seventeenth Annual International Computer Software and Applications Conference, 1993

1991
Computergestützte, arbeitnehmerorientierte Arbeitszeitgestaltung - Möglichkeiten, Anforderungen, Grenzen.
Proceedings of the Computergestützte Gruppenarbeit (CSCW): Gemeinsame Fachtagung des German Chapter of the ACM mit der Gesellschaft für Informatik (GI) und der Universität Bremen, 1991

1989
Und sie kommt doch! Über die Gewißheit zukünftiger künstlicher Intelligenz.
Proceedings of the 5. Österreichische Artificial Intelligence-Tagung, 1989


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