Thies Pfeiffer
Orcid: 0000-0001-6619-749XAffiliations:
- University of Applied Sciences Emden Leer, Germany
- Bielefeld University, CITEC, Germany (former)
According to our database1,
Thies Pfeiffer
authored at least 84 papers
between 2004 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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on orcid.org
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on d-nb.info
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Bibliography
2024
A Hybrid Collaboration Design for a Large Scale Virtual Reality Training Environment to Fulfil the Belongingness Needs of Maslow's Theory.
Proceedings of the Virtual Reality and Mixed Reality, 2024
Proceedings of the 32nd European Conference on Information Systems, 2024
2023
TrainAR: An Open-Source Visual Scripting-Based Authoring Tool for Procedural Mobile Augmented Reality Trainings.
Inf., April, 2023
2022
Proceedings of the PETRA '22: The 15th International Conference on PErvasive Technologies Related to Assistive Environments, Corfu, Greece, 29 June 2022, 2022
The Heb@AR App - Five Augmented Reality Trainings for Self-Directed Learning in Academic Midwifery Education.
Proceedings of the DELFI 2022, 2022
Motivational benefits and usability of a handheld Augmented Reality game for anatomy learning.
Proceedings of the IEEE International Conference on Artificial Intelligence and Virtual Reality, 2022
2021
TrainAR: A Scalable Interaction Concept and Didactic Framework for Procedural Trainings Using Handheld Augmented Reality.
Multimodal Technol. Interact., 2021
Ich sehe was, was du auch siehst. Über die Möglichkeiten von Augmented und Virtual Reality für die digitale Beteiligung von Bürger: innen in der Bau- und Stadtplanung.
HMD Prax. Wirtsch., 2021
Eye Movements in VR Training: Expertise Measurement and it's Meaning for Adaptive Chess Training.
Proceedings of the Advances in Usability, User Experience, Wearable and Assistive Technology, 2021
2020
Eye-Tracking-Based Classification of Information Search Behavior Using Machine Learning: Evidence from Experiments in Physical Shops and Virtual Reality Shopping Environments.
Inf. Syst. Res., 2020
Virtual Humans in AR: Evaluation of Presentation Concepts in an Industrial Assistance Use Case.
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020
AR-glasses-based attention guiding for complex environments: requirements, classification and evaluation.
Proceedings of the PETRA '20: The 13th PErvasive Technologies Related to Assistive Environments Conference, Corfu, Greece, June 30, 2020
A Context-Aware Assistance Framework for Implicit Interaction with an Augmented Human.
Proceedings of the Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications, 2020
Proceedings of the DELFI 2020, 2020
Virtual Reality-based Digital Reusable Learning Objects in Healthcare Training (ViRDiPA): 360°-Video Trainings.
Proceedings of the DELFI 2020, 2020
Comparing Virtual Reality and Screen-based Training Simulations in Terms of Learning and Recalling Declarative Knowledge.
Proceedings of the DELFI 2020, 2020
Adapting virtual trainings of applied skills to cognitive processes in medical and health care education within the DiViFaG project.
Proceedings of the DELFI 2020, 2020
Project Heb@AR: Exploring handheld Augmented Reality training to supplement academic midwifery education.
Proceedings of the DELFI 2020, 2020
2019
J. Manag. Inf. Syst., 2019
i-com, 2019
Augmented reality action assistance and learning for cognitively impaired people: a systematic literature review.
Proceedings of the 12th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2019
Authorable augmented reality instructions for assistance and training in work environments.
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019
EyeMRTK: a toolkit for developing eye gaze interactive applications in virtual and augmented reality.
Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications, 2019
Acceptance of imagined versus experienced Virtual Reality Shopping Environments: Insights from two Experiments.
Proceedings of the 27th European Conference on Information Systems, 2019
2018
Behavior Analysis of Human Locomotion in the Real World and Virtual Reality for the Manufacturing Industry.
ACM Trans. Appl. Percept., 2018
Virtual Prototyping of Mixed Reality Interfaces with Internet of Things (IoT) Connectivity.
i-com, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
A Path-Based Attention Guiding Technique for Assembly Environments with Target Occlusions.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
In-Situ Instructions Exceed Side-by-Side Instructions in Augmented Reality Assisted Assembly.
Proceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference, 2018
Counterbalancing virtual reality induced temporal disparities of human locomotion for the manufacturing industry.
Proceedings of the 11th Annual International Conference on Motion, Interaction, and Games, 2018
Proceedings of the Mensch und Computer 2018, 2018
Proceedings of the Companion of the 2018 ACM/IEEE International Conference on Human-Robot Interaction, 2018
Proceedings of the Companion of the 2018 ACM/IEEE International Conference on Human-Robot Interaction, 2018
ExProtoVAR: A Lightweight Tool for Experience-Focused Prototyping of Augmented Reality Applications Using Virtual Reality.
Proceedings of the HCI International 2018 - Posters' Extended Abstracts, 2018
Advantages of eye-gaze over head-gaze-based selection in virtual and augmented reality under varying field of views.
Proceedings of the Workshop on Communication by Gaze Interaction, 2018
Virtual SkillsLab - Trainingsanwendung zur Infusionsvorbereitung (Wettbewerbssieger) (Virtual SkillsLab - A Training Application for Infusion Preparation).
Proceedings of the Proceedings der Pre-Conference-Workshops der 16. E-Learning Fachtagung Informatik co-located with 16th e-Learning Conference of the German Computer Society (DeLFI 2018), 2018
Proceedings of the 40th Annual Meeting of the Cognitive Science Society, 2018
2017
Proceedings of the 10th International Conference on PErvasive Technologies Related to Assistive Environments, 2017
Proceedings of the Intelligent Virtual Agents - 17th International Conference, 2017
Evaluation of Attention Guiding Techniques for Augmented Reality-based Assistance in Picking and Assembly Tasks.
Proceedings of the Companion Publication of the 22nd International Conference on Intelligent User Interfaces, 2017
Augmented Reality Assistance in the Central Field-of-View Outperforms Peripheral Displays for Order Picking: Results from a Virtual Reality Simulation Study.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017
Adapting Human-Computer-Interaction of Attentive Smart Glasses to the Trade-Off Conflict in Purchase Decisions: An Experiment in a Virtual Supermarket.
Proceedings of the Augmented Cognition. Neurocognition and Machine Learning, 2017
Attention guiding techniques using peripheral vision and eye tracking for feedback in augmented-reality-based assistance systems.
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017
2016
Detecting movement patterns from inertial data of a mobile head-mounted-display for navigation via walking-in-place.
Proceedings of the 2016 IEEE Virtual Reality, 2016
Proceedings of the Usability Professionals 2016, Aachen, Germany, September 4-7, 2016, 2016
EyeSee3D 2.0: model-based real-time analysis of mobile eye-tracking in static and dynamic three-dimensional scenes.
Proceedings of the Ninth Biennial ACM Symposium on Eye Tracking Research & Applications, 2016
Model-based real-time visualization of realistic three-dimensional heat maps for mobile eye tracking and eye tracking in virtual reality.
Proceedings of the Ninth Biennial ACM Symposium on Eye Tracking Research & Applications, 2016
2015
Proceedings of the 21st ACM Symposium on Virtual Reality Software and Technology, 2015
Proceedings of the 2015 IEEE Virtual Reality, 2015
Proceedings of the 36th Annual Conference of the European Association for Computer Graphics, 2015
2014
Proceedings of the Spatial Cognition IX, 2014
Important Product Features of Mobile Decision Support Systems for In-Store PurchaseDecisions: A User-Perspective Taking into Account Different Purchase Situations.
Proceedings of the Multikonferenz Wirtschaftsinformatik, 2014
Classification of Goal-Directed Search and Exploratory Search Using Mobile Eye-Tracking.
Proceedings of the International Conference on Information Systems, 2014
4th international workshop on pervasive eye tracking and mobile eye-based interaction.
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014
Model-based acquisition and analysis of multimodal interactions for improving human-robot interaction.
Proceedings of the Eye Tracking Research and Applications, 2014
EyeSee3D: a low-cost approach for analyzing mobile 3D eye tracking data using computer vision and augmented reality technology.
Proceedings of the Eye Tracking Research and Applications, 2014
2013
Gesture Semantics Reconstruction Based on Motion Capturing and Complex Event Processing: a Circular Shape Example.
Proceedings of the SIGDIAL 2013 Conference, 2013
MINT.tools: tools and adaptors supporting acquisition, annotation and analysis of multimodal corpora.
Proceedings of the 14th Annual Conference of the International Speech Communication Association, 2013
Proceedings of the Joint Virtual Reality Conference of EGVE, 2013
2012
Proceedings of the 2012 IEEE Virtual Reality, 2012
Proceedings of the 2012 IEEE Virtual Reality, 2012
Proceedings of the 2012 IEEE Virtual Reality, 2012
Proceedings of the Natural Language Processing and Information Systems, 2012
Proceedings of the 2012 Symposium on Eye-Tracking Research and Applications, 2012
An Operational Model of Joint Attention - Timing of Gaze Patterns in Interactions between Humans and a Virtual Human.
Proceedings of the 34th Annual Meeting of the Cognitive Science Society, 2012
'Is this right?' or 'Is that wrong?': Evidence from Dynamic Eye-Hand Movement in Decision Making.
Proceedings of the 34th Annual Meeting of the Cognitive Science Society, 2012
2011
PhD thesis, 2011
Proceedings of the Gesture and Sign Language in Human-Computer Interaction and Embodied Communication, 2011
2009
Benefits of Locating Overt Visual Attention in Space Using Binocular Eye Tracking for Mixed Reality Applications.
Proceedings of the Workshop-Proceedings der Tagung Mensch & Computer 2009, 2009
2008
KogWiss 07.
Künstliche Intell., 2008
Evaluation of Binocular Eye Trackers and Algorithms for 3D Gaze Interaction in Virtual Reality Environments.
J. Virtual Real. Broadcast., 2008
Conversational Pointing Gestures for Virtual Reality Interaction: Implications from an Empirical Study.
Proceedings of the IEEE Virtual Reality Conference 2008 (VR 2008), 2008
Proceedings of the Poster and Demonstration Session at the 7th International Semantic Web Conference (ISWC2008), 2008
2007
Proceedings of the Eurographics Symposium on Virtual Environments, 2007
2005
Ubiquitous Virtual Reality: Accessing Shared Virtual Environments through Videoconferencing Technology.
Proceedings of the EG UK Theory and Practice of Computer Graphics, 2005
Proceedings of the 7th Conference on Human-Computer Interaction with Mobile Devices and Services, 2005
Proceedings of the Gesture in Human-Computer Interaction and Simulation, 2005
2004
Colorplate: Resolving Object References in Multimodal Dialoguesfor Immersive Virtual Environments.
Proceedings of the IEEE Virtual Reality Conference 2004 (VR 2004), 2004
Resolving Object References in Multimodal Dialogues for Immersive Virtual Environments.
Proceedings of the IEEE Virtual Reality Conference 2004 (VR 2004), 2004