Theodoros Stouraitis
Orcid: 0000-0002-6345-892X
According to our database1,
Theodoros Stouraitis
authored at least 23 papers
between 2013 and 2024.
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Bibliography
2024
2023
IEEE Robotics Autom. Lett., December, 2023
CoRR, 2023
A behavioural transformer for effective collaboration between a robot and a non-stationary human.
Proceedings of the 32nd IEEE International Conference on Robot and Human Interactive Communication, 2023
Learning Personalised Human Sit-to-Stand Motion Strategies via Inverse Musculoskeletal Optimal Control.
Proceedings of the IEEE International Conference on Robotics and Automation, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Set-Based State Estimation With Probabilistic Consistency Guarantee Under Epistemic Uncertainty.
IEEE Robotics Autom. Lett., 2022
Designing Personalised Rehabilitation Controllers using Offline Model-Based Optimisation.
Proceedings of the IEEE International Conference on Robotics and Biomimetics, 2022
Non-prehensile Planar Manipulation via Trajectory Optimization with Complementarity Constraints.
Proceedings of the 2022 International Conference on Robotics and Automation, 2022
ROS-PyBullet Interface: A Framework for Reliable Contact Simulation and Human-Robot Interaction.
Proceedings of the Conference on Robot Learning, 2022
2021
Decentralized Ability-Aware Adaptive Control for Multi-Robot Collaborative Manipulation.
IEEE Robotics Autom. Lett., 2021
2020
Online Hybrid Motion Planning for Dyadic Collaborative Manipulation via Bilevel Optimization.
IEEE Trans. Robotics, 2020
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2020
2018
Nonlinear Optimization Using Discrete Variational Mechanics for Dynamic Maneuvers of a 3D One-Leg Hopper.
Proceedings of the 18th IEEE-RAS International Conference on Humanoid Robots, 2018
Proceedings of the 2nd Annual Conference on Robot Learning, 2018
2017
Proceedings of the Biomimetic and Biohybrid Systems - 6th International Conference, 2017
Proceedings of the 13th IEEE Conference on Automation Science and Engineering, 2017
2015
Proceedings of the IEEE International Conference on Robotics and Automation, 2015
Proceedings of the IEEE International Conference on Automation Science and Engineering, 2015
2014
A New Fast and Robust Collision Detection and Force Computation Algorithm Applied to the Physics Engine Bullet: Method, Integration, and Evaluation.
Proceedings of the 11th Conference and Exhibition of the European Association of Virtual Reality and Augmented Reality, 2014
Poster: Integration of a haptic rendering algorithm based on voxelized and point-sampled structures into the physics engine Bullet.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014
2013
Proceedings of the ROBOT 2013: First Iberian Robotics Conference, 2013