Tetsuro Tanaka

According to our database1, Tetsuro Tanaka authored at least 13 papers between 1999 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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PhD thesis 
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Links

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Bibliography

2024
Estimating the number of reachable positions in Minishogi.
CoRR, 2024

2022
An optimal MOO strategy.
CoRR, 2022

2017
A Curling Agent Based on the Monte-Carlo Tree Search Considering the Similarity of the Best Action Among Similar States.
Proceedings of the Advances in Computer Games - 15th International Conferences, 2017

2016
Human-Side Strategies in the Werewolf Game Against the Stealth Werewolf Strategy.
Proceedings of the Computers and Games - 9th International Conference, 2016

2015
Parameter-Free Tree Style Pipeline in Asynchronous Parallel Game-Tree Search.
Proceedings of the Advances in Computer Games - 14th International Conference, 2015

2013
Cylinder-Infinite-Connect-Four Except for Widths 2, 6, and 11 Is Solved: Draw.
Proceedings of the Computers and Games - 8th International Conference, 2013

2011
Infinite Connect-Four Is Solved: Draw.
Proceedings of the Advances in Computer Games - 13th International Conference, 2011

2007
Positive Controllability Test for Continuous-Time Linear Systems.
IEEE Trans. Autom. Control., 2007

2006
Dual Lambda Search and Shogi Endgames.
Proceedings of the Advances in Computer Games, 11th International Conference, 2006

2003
Positive reachability of discrete-time linear systems.
Proceedings of the 7th European Control Conference, 2003

2001
Testing the constrained controllability of discrete-time linear systems.
Proceedings of the 6th European Control Conference, 2001

2000
Report on the IPSJ-SIG-GI Workshop in Hamamatsu.
J. Int. Comput. Games Assoc., 2000

1999
Testing the controllability of discrete-time linear systems with input constraints.
Proceedings of the 5th European Control Conference, 1999


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