Tereza Hannemann
Orcid: 0000-0002-6993-5870
According to our database1,
Tereza Hannemann
authored at least 9 papers
between 2017 and 2023.
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Bibliography
2023
Principles of Computers and the Internet - Model Lessons for Primary School Children: Experience Report.
Proceedings of the 2023 Conference on Innovation and Technology in Computer Science Education V. 1, 2023
2022
History, Heritage, and Memory in Video Games: Approaching the Past in <i>Svoboda 1945: Liberation</i> and <i>Train to Sachsenhausen</i>.
Games Cult., 2022
2021
Is contextual animation needed in multimedia learning games for children? An eye tracker study.
J. Comput. Assist. Learn., 2021
2020
To solve or to observe? The case of problem-solving interactivity within child learning games.
J. Comput. Assist. Learn., 2020
Teaching primary school children about computer viruses: preliminary results of an intervention study.
Proceedings of the WiPSCE '20: Workshop in Primary and Secondary Computing Education, 2020
Fostering Knowledge of Computer Viruses among Children: The Effects of a Lesson with a Cartoon Series.
Proceedings of the Koli Calling '20: 20th Koli Calling International Conference on Computing Education Research, 2020
2019
Children like it more but don't learn more: Effects of esthetic visual design in educational games.
Br. J. Educ. Technol., 2019
Proceedings of the 14th Workshop in Primary and Secondary Computing Education, 2019
2017
The role of cultural background in the personalization principle: Five experiments with Czech learners.
Comput. Educ., 2017