Tengku Siti Meriam Tengku Wook

Orcid: 0000-0003-4495-3092

According to our database1, Tengku Siti Meriam Tengku Wook authored at least 21 papers between 2003 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
Channel Estimation Model and Their Role in Optimizing Customer Lifetime Value with Robust Optimization.
Proceedings of the 2024 7th International Conference on Machine Learning and Machine Intelligence (MLMI), 2024

2023
Designing Personas for E-Resources Users in the University Libraries.
Comput., March, 2023

Gamification Adaptive Elements in Virtual Learning to Improve Behaviour and Collaborative Interaction.
Proceedings of the International Conference on Electrical Engineering and Informatics, 2023

Designing a Mindful Computerized Therapy Module to Reduce Depression.
Proceedings of the International Conference on Electrical Engineering and Informatics, 2023

2021
Gamification Design Elements to Enhance Adolescent Motivation in Diagnosing Depression.
Int. J. Interact. Mob. Technol., May, 2021

Analysis of Behaviour and Learning Style on Education 4.0 in Virtual Mentoring using Gamification.
Proceedings of the International Conference on Electrical Engineering and Informatics, 2021

Gamifying Drug Abuse Screening Test: A Proof of Concept.
Proceedings of the International Conference on Electrical Engineering and Informatics, 2021

The Usage of Electronic Resources in Libraries.
Proceedings of the International Conference on Electrical Engineering and Informatics, 2021

2020
A Conceptual Engagement Framework for Gamified E-Learning Platform Activities.
Int. J. Emerg. Technol. Learn., 2020

Categorizing Color Appearances of Image Scenes Based on Human Color Perception for Image Retrieval.
IEEE Access, 2020

An Ontological Approach for Creating a Brassware Craft Knowledge Base.
IEEE Access, 2020

2019
Designing Usable Gamified Programming Learning Website.
Proceedings of the 2019 International Conference on Electrical Engineering and Informatics, 2019

The Challenge of Increasing Student Engagement in E-Learning Platforms.
Proceedings of the 2019 International Conference on Electrical Engineering and Informatics, 2019

Instrument Validation for Evaluating Serious Game Engagement Model.
Proceedings of the 2019 International Conference on Electrical Engineering and Informatics, 2019

2014
Visual interface for searching and browsing children's WebOPAC.
Univers. Access Inf. Soc., 2014

2011
Developing Conceptual Model of Virtual Museum Environment Based on User Interaction Issues.
Proceedings of the Visual Informatics: Sustaining Research and Innovations, 2011

Framework of visual interface for children's digital library.
Proceedings of the International Conference on Electrical Engineering and Informatics, 2011

Exploring Children's Requirements for the Graphic Design of WebOPAC.
Proceedings of the Human-Computer Interaction. Users and Applications, 2011

2009
Usability Evaluation of Graphic Design for Ilmu's Interface.
Proceedings of the Human-Computer Interaction. New Trends, 13th International Conference, 2009

2007
A Conceptual Design for Children's WebOPAC Interface: Graphic Design Issues.
Proceedings of the Human Interface and the Management of Information. Interacting in Information Environments, 2007

2003
ISTILAH SAINS: A Malay-English Terminology Retrieval System Experiment Using Stemming and N-grams Approach on Malay Words.
Proceedings of the Digital Libraries: Technology and Management of Indigenous Knowledge for Global Access, 2003


  Loading...