Tek-Jin Nam
Orcid: 0000-0002-7942-0766
According to our database1,
Tek-Jin Nam
authored at least 68 papers
between 2003 and 2023.
Collaborative distances:
Collaborative distances:
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Bibliography
2023
Coherent visual design through attribute-specific feedback: a hybrid approach to intelligent design agents.
Digit. Creativity, October, 2023
AutomataStage: an AR-mediated Creativity Support Tool for Hands-on Multidisciplinary Learning.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023
2022
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022
2021
IoTIZER: A Versatile Mechanical Hijacking Device for Creating Internet of Old Things.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021
2020
HapLinkage: Prototyping Haptic Proxies for Virtual Hand Tools Using Linkage Mechanism.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020
2019
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2019
2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Mechanism Perfboard: An Augmented Reality Environment for Linkage Mechanism Design and Fabrication.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018
2017
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017
2016
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
M.Gesture: An Acceleration-Based Gesture Authoring System on Multiple Handheld and Wearable Devices.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
miniStudio: Designers' Tool for Prototyping Ubicomp Space with Interactive Miniature.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
Digit. Creativity, 2015
Proceedings of the Ninth International Conference on Tangible, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
The Trial of Bendi in a Coffeehouse: Use of a Shape-Changing Device for a Tactile-Visual Phone Conversation.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
2014
G-raffe: an elevating tangible block supporting 2.5D interaction in a tabletop computing environment.
Proceedings of the adjunct publication of the 27th annual ACM symposium on User interface software and technology, 2014
M-gesture: geometric gesture authoring framework for multi-device gestures using wearable devices.
Proceedings of the adjunct publication of the 27th annual ACM symposium on User interface software and technology, 2014
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014
2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
The roles of touch during phone conversations: long-distance couples' use of POKE in their homes.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Fragmentation and transition: understanding perceptions of virtual possessions among young adults in Spain, South Korea and the United States.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
EventHurdle: supporting designers' exploratory interaction prototyping with gesture-based sensors.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2012
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
2011
Poke: emotional touch delivery through an inflatable surface over interpersonal mobile communications.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, Santa Barbara, CA, USA, October 16-19, 2011, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
A method to get rich feedbacks from users in an interview for design concept decision.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Creating social value of interactive media installation: case study of designing "wish spark".
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
Inflatable mouse: volume-adjustable mouse with air-pressure-sensitive input and haptic feedback.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
2007
Disposition of Information Entities and Adequate Level of Information Presentation in an In-Car Augmented Reality Navigation System.
Proceedings of the Human Interface and the Management of Information. Interacting in Information Environments, 2007
Collaborative Design Prototyping Tool for Hardware Software Integrated Information Appliances.
Proceedings of the Virtual Reality, 2007
Proceedings of the Human-Computer Interaction. HCI Intelligent Multimodal Interaction Environments, 2007
2006
Supporting telepresence by visual and physical cues in distributed 3D collaborative design environments.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006
2005
Sketch-based rapid prototyping platform for hardware-software integrated interactive products.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005
2004
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004
2003
Integrating hardware and software: augmented reality based prototyping method for digital products.
Proceedings of the Extended abstracts of the 2003 Conference on Human Factors in Computing Systems, 2003