Teemu Kämäräinen

Orcid: 0000-0003-4685-6763

Affiliations:
  • Aalto University, Finland


According to our database1, Teemu Kämäräinen authored at least 20 papers between 2014 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2023
Neural Network Assisted Depth Map Packing for Compression Using Standard Hardware Video Codecs.
ACM Trans. Multim. Comput. Commun. Appl., 2023

Will Dynamic Foveation Boost Cloud VR Gaming Experience?
Proceedings of the 33rd Workshop on Network and Operating System Support for Digital Audio and Video, 2023

Learning to Predict Head Pose in Remotely-Rendered Virtual Reality.
Proceedings of the 14th Conference on ACM Multimedia Systems, 2023

2022
Real-time gaze prediction in virtual reality.
Proceedings of the MMVE '22: Proceedings of the 14th International Workshop on Immersive Mixed and Virtual Environment Systems, 2022

2021
Multi-Tier CloudVR: Leveraging Edge Computing in Remote Rendered Virtual Reality.
ACM Trans. Multim. Comput. Commun. Appl., 2021

Foveated streaming of real-time graphics.
Proceedings of the MMSys '21: 12th ACM Multimedia Systems Conference, Istanbul, Turkey, 28 September 2021, 2021

2020
On the Interplay of Foveated Rendering and Video Encoding.
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020

2019
Understanding and Optimizing Delay-Sensitive Interactive Mobile Application Systems ; Latenssikriittisten mobiilisovellusjärjestelmien optimointi.
PhD thesis, 2019

Multi-carrier Measurement Study of Mobile Network Latency: The Tale of Hong Kong and Helsinki.
Proceedings of the 15th International Conference on Mobile Ad-Hoc and Sensor Networks, 2019

2018
Can You See What I See? Quality-of-Experience Measurements of Mobile Live Video Broadcasting.
ACM Trans. Multim. Comput. Commun. Appl., 2018

Latency and throughput characterization of convolutional neural networks for mobile computer vision.
Proceedings of the 9th ACM Multimedia Systems Conference, 2018

CloudVR: Cloud Accelerated Interactive Mobile Virtual Reality.
Proceedings of the 2018 ACM Multimedia Conference on Multimedia Conference, 2018

2017
Exploring Vision-Based Techniques for Outdoor Positioning Systems: A Feasibility Study.
IEEE Trans. Mob. Comput., 2017

Dissecting the End-to-end Latency of Interactive Mobile Video Applications.
Proceedings of the 18th International Workshop on Mobile Computing Systems and Applications, 2017

A Measurement Study on Achieving Imperceptible Latency in Mobile Cloud Gaming.
Proceedings of the 8th ACM on Multimedia Systems Conference, 2017

2016
Anatomy of a Mobile Live Streaming Service: the Case of Periscope.
CoRR, 2016

A First Look at Quality of Mobile Live Streaming Experience: the Case of Periscope.
Proceedings of the 2016 ACM on Internet Measurement Conference, 2016

2015
Performance evaluation of remote display access for mobile cloud computing.
Comput. Commun., 2015

Virtual machines vs. containers in cloud gaming systems.
Proceedings of the 2015 International Workshop on Network and Systems Support for Games, 2015

2014
Towards pervasive and mobile gaming with distributed cloud infrastructure.
Proceedings of the 13th Annual Workshop on Network and Systems Support for Games, 2014


  Loading...