Teddy Seyed
Orcid: 0000-0003-3388-0166
According to our database1,
Teddy Seyed
authored at least 40 papers
between 2011 and 2023.
Collaborative distances:
Collaborative distances:
Timeline
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On csauthors.net:
Bibliography
2023
Project Mihr: Enabling Gestural Interactions on a Keyboard using a Graphene-based Fabric.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
AdHocProx: Sensing Mobile, Ad-Hoc Collaborative Device Formations using Dual Ultra-Wideband Radios.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Understanding Multi-Device Usage Patterns: Physical Device Configurations and Fragmented Workflows.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
AirConstellations: In-Air Device Formations for Cross-Device Interaction via Multiple Spatially-Aware Armatures.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021
Project Tasca: Enabling Touch and Contextual Interactions with a Pocket-based Textile Sensor.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021
2020
Capacitivo: Contact-Based Object Recognition on Interactive Fabrics using Capacitive Sensing.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
Aarnio: Passive Kinesthetic Force Output for Foreground Interactions on an Interactive Chair.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
MakerArcade: Using Gaming and Physical Computing for Playful Making, Learning, and Creativity.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Mannequette: Understanding and Enabling Collaboration and Creativity on Avant-Garde Fashion-Tech Runways.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019
2018
Orecchio: Extending Body-Language through Actuated Static and Dynamic Auricular Postures.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017
2016
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016
Acquario: A Tangible Spatially-Aware Tool for Information Interaction and Visualization.
Proceedings of the 2016 Symposium on Spatial User Interaction, 2016
Proceedings of the 2016 Symposium on Spatial User Interaction, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the Collaboration Meets Interactive Spaces, 2016
2015
SoD-Toolkit: A Toolkit for Interactively Prototyping and Developing Multi-Sensor, Multi-Device Environments.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015
CipherCard: A Token-Based Approach Against Camera-Based Shoulder Surfing Attacks on Common Touchscreen Devices.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
2014
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014
ePlan Multi-Surface: A Multi-Surface Environment for Emergency Response Planning Exercises.
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014
Investigating inertial measurement units for spatial awareness in multi-surface environments.
Proceedings of the 2nd ACM Symposium on Spatial User Interaction, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014
2013
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013
From small screens to big displays: understanding interaction in multi-display environments.
Proceedings of the 18th International Conference on Intelligent User Interfaces, 2013
2012
Proceedings of the Interactive Tabletops and Surfaces, 2012
2011
A Test-Driven Approach for Extracting Libraries of Reusable Components from Existing Applications.
Proceedings of the Agile Processes in Software Engineering and Extreme Programming, 2011
Proceedings of the 3rd ACM SIGCHI Symposium on Engineering Interactive Computing System, 2011