Teddy Seyed

Orcid: 0000-0003-3388-0166

According to our database1, Teddy Seyed authored at least 40 papers between 2011 and 2023.

Collaborative distances:

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Project Mihr: Enabling Gestural Interactions on a Keyboard using a Graphene-based Fabric.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

AdHocProx: Sensing Mobile, Ad-Hoc Collaborative Device Formations using Dual Ultra-Wideband Radios.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Understanding Multi-Device Usage Patterns: Physical Device Configurations and Fragmented Workflows.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
AirConstellations: In-Air Device Formations for Cross-Device Interaction via Multiple Spatially-Aware Armatures.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

Project Tasca: Enabling Touch and Contextual Interactions with a Pocket-based Textile Sensor.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Rethinking the Runway: Using Avant-Garde Fashion To Design a System for Wearables.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Crisis Couture: A Study on Motivations and Practices of Mask Makers During A Crisis.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
Capacitivo: Contact-Based Object Recognition on Interactive Fabrics using Capacitive Sensing.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

Fabriccio: Touchless Gestural Input on Interactive Fabrics.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Proxino: Enabling Prototyping of Virtual Circuits with Physical Proxies.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

Tessutivo: Contextual Interactions on Interactive Fabrics with Inductive Sensing.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

Aarnio: Passive Kinesthetic Force Output for Foreground Interactions on an Interactive Chair.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

MakerArcade: Using Gaming and Physical Computing for Playful Making, Learning, and Creativity.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Technology Meets Fashion: Exploring Wearables, Fashion Tech and Haute Tech Couture.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

AutoFritz: Autocomplete for Prototyping Virtual Breadboard Circuits.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Mannequette: Understanding and Enabling Collaboration and Creativity on Avant-Garde Fashion-Tech Runways.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

2018
Orecchio: Extending Body-Language through Actuated Static and Dynamic Auricular Postures.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018

Indutivo: Contact-Based, Object-Driven Interactions with Inductive Sensing.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018

WrisText: One-handed Text Entry on Smartwatch using Wrist Gestures.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Jetto: Using Lateral Force Feedback for Smartwatch Interactions.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
A Modular Smartphone for Lending.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

2016
ERWear: Wearable System Design through the Lens of First Responders.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016

Acquario: A Tangible Spatially-Aware Tool for Information Interaction and Visualization.
Proceedings of the 2016 Symposium on Spatial User Interaction, 2016

Using Area Learning in Spatially-Aware Ubiquitous Environments.
Proceedings of the 2016 Symposium on Spatial User Interaction, 2016

Doppio: A Reconfigurable Dual-Face Smartwatch for Tangible Interaction.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

User Elicitation on Single-hand Microgestures.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Envisioning the Emergency Operations Centre of the Future.
Proceedings of the Collaboration Meets Interactive Spaces, 2016

2015
SoD-Toolkit: A Toolkit for Interactively Prototyping and Developing Multi-Sensor, Multi-Device Environments.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015

CipherCard: A Token-Based Approach Against Camera-Based Shoulder Surfing Attacks on Common Touchscreen Devices.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

2014
Bancada: Using Mobile Zoomable Lenses for Geospatial Exploration.
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014

Exploring Multi-Surface Interactions in Retail Environments.
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014

ePlan Multi-Surface: A Multi-Surface Environment for Emergency Response Planning Exercises.
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014

Investigating inertial measurement units for spatial awareness in multi-surface environments.
Proceedings of the 2nd ACM Symposium on Spatial User Interaction, 2014

Medical imaging specialists and 3D: a domain perspective on mobile 3D interactions.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Poster: Exploring 3D volumetric medical data using mobile devices.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014

2013
SkyHunter: a multi-surface environment for supporting oil and gas exploration.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013

From small screens to big displays: understanding interaction in multi-display environments.
Proceedings of the 18th International Conference on Intelligent User Interfaces, 2013

2012
Eliciting usable gestures for multi-display environments.
Proceedings of the Interactive Tabletops and Surfaces, 2012

2011
A Test-Driven Approach for Extracting Libraries of Reusable Components from Existing Applications.
Proceedings of the Agile Processes in Software Engineering and Extreme Programming, 2011

Low-fidelity prototyping of gesture-based applications.
Proceedings of the 3rd ACM SIGCHI Symposium on Engineering Interactive Computing System, 2011


  Loading...