Tatsuo Nakajima
Orcid: 0000-0002-5116-2128
According to our database1,
Tatsuo Nakajima
authored at least 384 papers
between 1988 and 2025.
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Bibliography
2025
Novice-friendly probes for the gathering and analysis of requirements and subsequent design of software.
Int. J. Hum. Comput. Stud., 2025
2024
A design approach for building a digital platform to augment human abilities based on a more-than-human perspective.
Multim. Tools Appl., April, 2024
Exploring the Efficient and Hedonic Shopping: A Comparative Study of In-Game VR Stores.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Effect of Presentation Methods on User Experiences and Perception in VR Shopping Recommender Systems.
Proceedings of the 2024 Annual International ACM SIGIR Conference on Research and Development in Information Retrieval in the Asia Pacific Region, 2024
Evaluating the Impact of Color and Sound Combinations on Cognitive Performance in Virtual Reality.
Proceedings of the Advances in Mobile Computing and Multimedia Intelligence, 2024
Proceedings of the 27th International Academic Mindtrek Conference, 2024
Proceedings of the 27th IEEE International Symposium on Real-Time Distributed Computing, 2024
Proceedings of the Information Integration and Web Intelligence, 2024
Proceedings of the Information Integration and Web Intelligence, 2024
Exploring Opportunities from the More-than-Human Perspective for Investigating Wicked Problem in Our Entangled World.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2024
Positive Lab: Intentional Visualization of Positive Emotions in Everyday Face-to-Face Communication.
Proceedings of the Design, User Experience, and Usability, 2024
Design and Implementation of a Virtual Reality Tennis Serve Practice System for Creative Tennis Serve Practice.
Proceedings of the Virtual, Augmented and Mixed Reality, 2024
Development and Evaluation of a Navigation System for Mobile Devices Using Vibration Positional Information.
Proceedings of the 13th IEEE Global Conference on Consumer Electronics, 2024
RamenJourney: A lifelogging service for maintaining the daily well-being of ramen geeks.
Proceedings of the 2024 International Conference on Advanced Visual Interfaces, 2024
Proceedings of the 2024 International Conference on Advanced Visual Interfaces, 2024
Investigating User Experience in Virtual Goods Shopping through a VR Diegetic In-Game Store.
Proceedings of the 2024 International Conference on Advanced Visual Interfaces, 2024
Tippy: Supporting the recollection of past positive moments to maintain human daily well-being.
Proceedings of the 2024 International Conference on Advanced Visual Interfaces, 2024
Proceedings of the 2024 International Conference on Advanced Visual Interfaces, 2024
2023
Multim. Tools Appl., November, 2023
Mitigating Technological Anxiety through the Application of Natural Interaction in Mixed Reality Systems.
Future Internet, June, 2023
Proceedings of the 29th IEEE International Conference on Embedded and Real-Time Computing Systems and Applications, 2023
Investigating Requirements and Expectations of Wearable Telexistence Robotic Systems.
Proceedings of the 29th IEEE International Conference on Embedded and Real-Time Computing Systems and Applications, 2023
Proceedings of the 29th IEEE International Conference on Embedded and Real-Time Computing Systems and Applications, 2023
Proceedings of the 29th IEEE International Conference on Embedded and Real-Time Computing Systems and Applications, 2023
Proceedings of the Ambient Intelligence - Software and Applications, 2023
Exploring User Requirements and Expectations of Daily Used Wearable Telexistence Robotic Systems.
Proceedings of the 13th International Conference on the Internet of Things, 2023
The Effect of Changes in the Environment in a Virtual Space on Learning Effectiveness.
Proceedings of the Learning and Collaboration Technologies, 2023
Experiences with Using Diverse Evaluation Methods for Extracting Insights via Experience Prototyping in Ambient and Civic Computing.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2023
Investigating the Psychological Impact of Emotion Visualization and Heart Rate Sharing in Online Communication.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2023
Investigation of Usefulness of "PMusic": A Live Coding Language Using Probability Music.
Proceedings of the 12th IEEE Global Conference on Consumer Electronics, 2023
Gamified CollectiveEyes: A Gamified Distributed Infrastructure for Collectively Sharing People's Eyes.
Proceedings of the Progress in Artificial Intelligence, 2023
2022
Sensors, 2022
Exploring the Design of a Mixed-Reality 3D Minimap to Enhance Pedestrian Satisfaction in Urban Exploratory Navigation.
Future Internet, 2022
On Designing Affordances of Ambient Digital Artifacts through the Lens of Postphenomenology and Sociomateriality.
Proceedings of the 25th International Academic Mindtrek conference, 2022
Proceedings of the 4th IEEE Global Conference on Life Sciences and Technologies, 2022
Proceedings of the 4th IEEE Global Conference on Life Sciences and Technologies, 2022
Proceedings of the IEEE International Smart Cities Conference, 2022
Making both first-person and third-person perspectives available in real world services.
Proceedings of the IEEE International Smart Cities Conference, 2022
Two Case Studies on Guiding Human Behavior Using Virtualization Technologies in Distributed Virtual Shopping Malls.
Proceedings of the Information Integration and Web Intelligence, 2022
Proceedings of the Virtual, Augmented and Mixed Reality: Design and Development, 2022
Case Studies to Enhance Collectively Sharing Human Hearing: Ambient Sounds Memory and Mindful Speaker.
Proceedings of the Distributed, Ambient and Pervasive Interactions. Smart Living, Learning, Well-being and Health, Art and Creativity, 2022
First Person vs. Third Person Perspective in a Persuasive Virtual Reality Game: How Does Perspective Affect Empathy Orientation?
Proceedings of the HCI in Games, 2022
Improving Information Acquisition in City Tours via Simplified Virtual Scenes with Location-Based POIs.
Proceedings of the Distributed, Ambient and Pervasive Interactions. Smart Living, Learning, Well-being and Health, Art and Creativity, 2022
Proceedings of the International Conference on Cyberworlds, 2022
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022
2021
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021
Shoot Down Drones with Your Answer, an Integration of a Questionnaire into a VR Experience.
Proceedings of the SUI '21: Symposium on Spatial User Interaction, 2021
Exploring 3D Landmark-based Map Interface in AR Navigation System for City Exploration.
Proceedings of the MUM 2021: 20th International Conference on Mobile and Ubiquitous Multimedia, Leuven, Belgium, December 5, 2021
Have the Same Perspective as Someone Else, so Am I the Person?: The Effect of Perspective on Empathic Orientation in Virtual Reality.
Proceedings of the MUM 2021: 20th International Conference on Mobile and Ubiquitous Multimedia, Leuven, Belgium, December 5, 2021
Investigating a Method to Reduce Japanese People's Embarrassment in Using Voice Inputs.
Proceedings of the 3rd IEEE Global Conference on Life Sciences and Technologies, 2021
Proceedings of the 3rd IEEE Global Conference on Life Sciences and Technologies, 2021
Proceedings of the 3rd IEEE Global Conference on Life Sciences and Technologies, 2021
Proceedings of the 3rd IEEE Global Conference on Life Sciences and Technologies, 2021
Proceedings of the 3rd IEEE Global Conference on Life Sciences and Technologies, 2021
Ambient Photomontage: Ambiently Superimposing Multiple Perspectives on a Human Visual Perspective.
Proceedings of the Ambient Intelligence - Software and Applications, 2021
Proceedings of the iiWAS2021: The 23rd International Conference on Information Integration and Web Intelligence, Linz, Austria, 29 November 2021, 2021
Hunting Lovely and Serendipitous Eye Sights through Sharing Collective Human Eye Views.
Proceedings of the iiWAS2021: The 23rd International Conference on Information Integration and Web Intelligence, Linz, Austria, 29 November 2021, 2021
Proceedings of the Thirteenth International Conference on Mobile Computing and Ubiquitous Network, 2021
Engaging New Residents' City Exploration Using a Gamified Location-Based Information Interactive System.
Proceedings of the Human-Computer Interaction. Theory, Methods and Tools, 2021
Proceedings of the Design, User Experience, and Usability: Design for Contemporary Technological Environments, 2021
Proceedings of the Cross-Cultural Design. Experience and Product Design Across Cultures, 2021
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2021
Virtual Fieldwork: Designing Augmented Reality Applications Using Virtual Reality Worlds.
Proceedings of the Virtual, Augmented and Mixed Reality, 2021
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2021
Proceedings of the HCI International 2021 - Late Breaking Papers: Multimodality, eXtended Reality, and Artificial Intelligence, 2021
Proceedings of the 10th IEEE Global Conference on Consumer Electronics, 2021
Proceedings of the 10th IEEE Global Conference on Consumer Electronics, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Virtual Real., 2020
Collectively Sharing People's Visual and Auditory Capabilities: Exploring Opportunities and Pitfalls.
SN Comput. Sci., 2020
Proceedings of the NordiCHI '20: Shaping Experiences, 2020
Proceedings of the NordiCHI '20: Shaping Experiences, 2020
Proceedings of the Ambient Intelligence - Software and Applications, 2020
A Scenario Experience Method with Virtual Reality Technologies for Designing Mixed Reality Services.
Proceedings of the 16th International Conference on Intelligent Environments, 2020
Proceedings of the UbiComp/ISWC '20: 2020 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2020 ACM International Symposium on Wearable Computers, 2020
Digitally Enhancing Society Through Structuralism: Virtualizing Collective Human Eyesight and Hearing Capabilities as a Case Study.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2020
Gathering People's Happy Moments from Collective Human Eyes and Ears for a Wellbeing and Mindful Society.
Proceedings of the Augmented Cognition. Human Cognition and Behavior, 2020
Practicality study of head-mounted display-based system using perspective transformation.
Proceedings of the 9th IEEE Global Conference on Consumer Electronics, 2020
Proceedings of the 9th IEEE Global Conference on Consumer Electronics, 2020
Proceedings of the AVI '20: International Conference on Advanced Visual Interfaces, Island of Ischia, Italy, September 28, 2020
2019
Community Cash: A Community-Based Cryptocurrency for Implementing Activity-Based Micro-Pricing.
Proceedings of the Smart Blockchain - Second International Conference, 2019
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019
A Ubiquitous Computing Platform for Virtualizing Collective Human Eyesight and Hearing Capabilities.
Proceedings of the Ambient Intelligence, 2019
Proceedings of the 21st International Conference on Information Integration and Web-based Applications & Services, 2019
Proceedings of the Intelligent Distributed Computing XIII, 2019
Increasing Motivation for Playing Blockchain Games Using Proof-of-Achievement Algorithm.
Proceedings of the HCI in Games, 2019
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2019
Proceedings of the Augmented Cognition, 2019
Proceedings of the Progress in Artificial Intelligence, 2019
Looking into the Peak Memory Consumption of Epoch-Based Reclamation in Scalable in-Memory Database Systems.
Proceedings of the Database and Expert Systems Applications, 2019
Proceedings of the Cloud Computing - CLOUD 2019, 2019
Orochi: Investigating Requirements and Expectations for Multipurpose Daily Used Supernumerary Robotic Limbs.
Proceedings of the 10th Augmented Human International Conference 2019, 2019
2018
Extracting intermediate-level design knowledge for speculating digital-physical hybrid alternate reality experiences.
Multim. Tools Appl., 2018
A novel approach to solve a mining work centralization problem in blockchain technologies.
Int. J. Pervasive Comput. Commun., 2018
Connecting Smart Objects in IoT Architectures by Screen Remote Monitoring and Control.
Comput., 2018
Proceedings of the 24th IEEE International Conference on Embedded and Real-Time Computing Systems and Applications, 2018
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018
Proceedings of the Entertainment Computing - ICEC 2018, 2018
Proceedings of the Ambient Intelligence, 2018
Proceedings of the Ambient Intelligence, 2018
Proceedings of the Intelligent Distributed Computing XII, 2018
Proceedings of the Eleventh International Conference on Mobile Computing and Ubiquitous Network, 2018
Enhancing Bicycle Safety Through Immersive Experiences Using Virtual Reality Technologies.
Proceedings of the Augmented Cognition: Intelligent Technologies, 2018
Proceedings of the Virtual, Augmented and Mixed Reality: Interaction, Navigation, Visualization, Embodiment, and Simulation, 2018
Proceedings of the Human-Computer Interaction. Interaction Technologies, 2018
A Novel Interaction Design Approach for Accessing Daily Casual Information Through a Virtual Creature.
Proceedings of the Distributed, Ambient and Pervasive Interactions: Understanding Humans, 2018
Proceedings of the Distributed, Ambient and Pervasive Interactions: Technologies and Contexts, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Multim. Tools Appl., 2017
Proceedings of the 15th International Conference on Advances in Mobile Computing & Multimedia, 2017
Pervasive HoloMoL: A Mobile Pervasive Game with Mixed Reality Enhanced Method of Loci.
Proceedings of the 15th International Conference on Advances in Mobile Computing & Multimedia, 2017
Proceedings of the 21st International Academic Mindtrek Conference, AcademicMindtrek 2017, Tampere, Finland, September 20, 2017
Ambient bot: delivering daily casual information through eye contact with an intimate virtual creature.
Proceedings of the 21st International Academic Mindtrek Conference, AcademicMindtrek 2017, Tampere, Finland, September 20, 2017
WAR Bots: Combining Virtual and Augmented Realities for an Immersive and Enjoyable Gaming Experience.
Proceedings of the Entertainment Computing - ICEC 2017, 2017
Proceedings of the Entertainment Computing - ICEC 2017, 2017
Proceedings of the Tenth International Conference on Mobile Computing and Ubiquitous Network, 2017
Proceedings of the Tenth International Conference on Mobile Computing and Ubiquitous Network, 2017
An alternative approach to blockchain mining work for making blockchain technologies fit to ubiquitous and mobile computing environments.
Proceedings of the Tenth International Conference on Mobile Computing and Ubiquitous Network, 2017
Proceedings of the Design, User Experience, and Usability: Designing Pleasurable Experiences, 2017
A Crowdsourcing-Based Social Platform to Increase a Community's Sustainability and Well-Being.
Proceedings of the HCI International 2017 - Posters' Extended Abstracts, 2017
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2017
Designing Human Behavior Through Social Influence in Mobile Crowdsourcing with Micro-communities.
Proceedings of the Electronic Government and the Information Systems Perspective, 2017
2016
Multim. Tools Appl., 2016
Alternative Reality: An Augmented Daily Urban World Inserting Virtual Scenes Temporally.
Proceedings of the Ubiquitous Computing and Ambient Intelligence, 2016
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016
Blockchain-LI: A Study on Implementing Activity-Based Micro-Pricing using Cryptocurrency Technologies.
Proceedings of the 14th International Conference on Advances in Mobile Computing and Multi Media, 2016
Proceedings of the 13th International Conference on Mobile and Ubiquitous Systems: Computing, 2016
Proceedings of the IEEE International Smart Cities Conference, 2016
Proceedings of the Ambient Intelligence - Software and Applications, 2016
Proceedings of the 18th International Conference on Information Integration and Web-based Applications and Services, 2016
Proceedings of the Design, User Experience, and Usability: Novel User Experiences, 2016
Designing Affordances for Virtual Reality-Based Services with Natural User Interaction.
Proceedings of the Design, User Experience, and Usability: Technological Contexts, 2016
Computational Community: A Procedural Approach for Guiding Collective Human Behavior Towards Achieving a Flourished Society.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2016
One Size Does Not Fit All: Applying the Right Game Concepts for the Right Persons to Encourage Non-game Activities.
Proceedings of the Human Interface and the Management of Information: Applications and Services, 2016
Analyzing The Tradeoff Between Throughput and Latency in Multicore Scalable In-Memory Database Systems.
Proceedings of the 7th ACM SIGOPS Asia-Pacific Workshop on Systems, 2016
2015
Enhancing values through virtuality for intelligent artifacts that influence human attitude and behavior.
Multim. Tools Appl., 2015
Proceedings of the 13th International Conference on Advances in Mobile Computing and Multimedia, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Designing a Map-Based Application and a Conversational Agent for Addressing Memory Problems.
Proceedings of the HCI International 2015 - Posters' Extended Abstracts, 2015
Proceedings of the Distributed, Ambient, and Pervasive Interactions, 2015
Proceedings of the Design, User Experience, and Usability: Design Discourse, 2015
Ubiquitous Healthcare Systems: Improving the Adherence Level within Diabetic Medication Using Cloud-Based Reminder System.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge Design, 2015
Personification Aspect of Conversational Agents as Representations of a Physical Object.
Proceedings of the 3rd International Conference on Human-Agent Interaction, 2015
A Better Integration of Fictionality into Daily Lives for Achieving a Digital-Physical Hybrid Gameful World.
Proceedings of the 20th International Conference on Control Systems and Computer Science, 2015
Proceedings of the 39th Annual Computer Software and Applications Conference, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, 2015
2014
Automatically Generating External OS Kernel Integrity Checkers for Detecting Hidden Rootkits.
Proceedings of the 2014 IEEE 11th Intl Conf on Ubiquitous Intelligence and Computing and 2014 IEEE 11th Intl Conf on Autonomic and Trusted Computing and 2014 IEEE 14th Intl Conf on Scalable Computing and Communications and Its Associated Workshops, 2014
Proceedings of the Distributed, Ambient, and Pervasive Interactions, 2014
Proceedings of the Cross-Cultural Design, 2014
Gamifying Social Media to Encourage Social Activities with Digital-Physical Hybrid Role-Playing.
Proceedings of the Social Computing and Social Media, 2014
Proceedings of the Human-Computer Interaction. Applications and Services, 2014
Proceedings of the IEEE 3rd Global Conference on Consumer Electronics, 2014
Proceedings of the Database and Expert Systems Applications, 2014
Proceedings of the 2014 IEEE International Conference on Cyber-Physical Systems, 2014
Proceedings of the 5th Augmented Human International Conference, 2014
2013
IEEE Trans. Inf. Forensics Secur., 2013
Pers. Ubiquitous Comput., 2013
Playful training with augmented reality games: case studies towards reality-oriented system design.
Multim. Tools Appl., 2013
Using stranger as sensors: temporal and geo-sensitive question answering via social media.
Proceedings of the 22nd International World Wide Web Conference, 2013
<i>Micro-crowdfunding</i>: achieving a sustainable society through economic and social incentives in micro-level crowdfunding.
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013
Design and Evaluation of Micro-Crowdfunding: Encouraging Sustainable Behavior in Micro-Level Crowdfunding.
Proceedings of the International Conference on Making Sense of Converging Media, 2013
Proceedings of the HCI International 2013 - Posters' Extended Abstracts, 2013
Proceedings of the Design, User Experience, and Usability. Health, Learning, Playing, Cultural, and Cross-Cultural User Experience, 2013
Proceedings of the HCI International 2013 - Posters' Extended Abstracts, 2013
Visual Novels: An Methodology Guideline for Pervasive Educational Games that Favors Discernment.
Proceedings of the Grid and Pervasive Computing - 8th International Conference, 2013
Proceedings of the Advanced Technologies, Embedded and Multimedia for Human-centric Computing, 2013
Proceedings of the Advanced Technologies, Embedded and Multimedia for Human-centric Computing, 2013
Improving GPOS Real-Time Responsiveness Using vCPU Migration in an Embedded Multicore Virtualization Platform.
Proceedings of the 16th IEEE International Conference on Computational Science and Engineering, 2013
Proceedings of the 16th IEEE International Conference on Computational Science and Engineering, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Designing Enhanced Daily Digital Artifacts Based on the Analysis of Product Promotions Using Fictional Animation Stories.
Proceedings of the Active Media Technology - 9th International Conference, 2013
2012
Proceedings of the Handbook of Ambient Assisted Living, 2012
Drawing on mobile crowds via social media - Case UbiAsk: image based mobile social search across languages.
Multim. Syst., 2012
Robust Lightweight Embedded Virtualization Layer Design with Simple Hardware Assistance.
IEICE Trans. Inf. Syst., 2012
Study of a Conversational Agent System Encouraging "Real" Answers of Individuals in a Group of Acquaintances.
Proceedings of the 9th International Conference on Ubiquitous Intelligence and Computing and 9th International Conference on Autonomic and Trusted Computing, 2012
Proceedings of the 9th International Conference on Ubiquitous Intelligence and Computing and 9th International Conference on Autonomic and Trusted Computing, 2012
Proceedings of the 2012 IEEE International Conference on Embedded and Real-Time Computing Systems and Applications, 2012
Using Virtual CPU Migration to Solve the Lock Holder Preemption Problem in a Multicore Processor-Based Virtualization Layer for Embedded Systems.
Proceedings of the 2012 IEEE International Conference on Embedded and Real-Time Computing Systems and Applications, 2012
Proceedings of the 2012 IEEE International Conference on Embedded and Real-Time Computing Systems and Applications, 2012
Spatial Isolation on Realtime Hypervisor using Core-local Memory.
Proceedings of the PECCS 2012, 2012
Solving the Lock Holder Preemption Problem in a Multicore Processor-based Virtualization Layer for Embedded Systems.
Proceedings of the PECCS 2012, 2012
Global Scheduling for the Embedded Virtualization System in the Multi-core Platform.
Proceedings of the PECCS 2012, 2012
A Light-Weighted Virtualization Layer for Multicore Processor-Based Rich Functional Embedded Systems.
Proceedings of the 15th IEEE International Symposium on Object/Component/Service-Oriented Real-Time Distributed Computing, 2012
Proceedings of the Ambient Intelligence - Software and Applications, 2012
Proceedings of the Entertainment Computing - ICEC 2012 - 11th International Conference, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Augmenting Trading Card Game: Playing against Virtual Characters Used in Fictional Stories.
Proceedings of the Advances in Computer Entertainment - 9th International Conference, 2012
2011
Designing Persuasive Applications to Motivate Sustainable Behavior in Collectivist Cultures.
PsychNology J., 2011
J. Inf. Process., 2011
A software infrastructure for dependable embedded systems.
Comput. Syst. Sci. Eng., 2011
Proceedings of the Ubiquitous Intelligence and Computing - 8th International Conference, 2011
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011
Proceedings of the 2011 IEEE International Conference on Service-Oriented Computing and Applications, 2011
Proceedings of the 2011 ACM Symposium on Applied Computing (SAC), TaiChung, Taiwan, March 21, 2011
Coexisting real-time OS and general purpose OS on an embedded virtualization layer for a multicore processor.
Proceedings of the 2011 ACM Symposium on Applied Computing (SAC), TaiChung, Taiwan, March 21, 2011
iDetective: a persuasive application to motivate healthier behavior using smart phone.
Proceedings of the 2011 ACM Symposium on Applied Computing (SAC), TaiChung, Taiwan, March 21, 2011
Proceedings of the 17th IEEE International Conference on Embedded and Real-Time Computing Systems and Applications, 2011
Proceedings of the 17th IEEE International Conference on Embedded and Real-Time Computing Systems and Applications, 2011
Proceedings of the 17th IEEE International Conference on Embedded and Real-Time Computing Systems and Applications, 2011
Proceedings of the 17th IEEE International Conference on Embedded and Real-Time Computing Systems and Applications, 2011
Hardware-Assisted Reliability Enhancement for Embedded Multi-core Virtualization Design.
Proceedings of the 17th IEEE International Conference on Embedded and Real-Time Computing Systems and Applications, 2011
Proceedings of the 17th IEEE International Conference on Embedded and Real-Time Computing Systems and Applications, 2011
Augmented Reality Go: Extending Traditional Game Play with Interactive Self-Learning Support.
Proceedings of the 17th IEEE International Conference on Embedded and Real-Time Computing Systems and Applications, 2011
Persuasive power in groups: the influence of group feedback and individual comparison feedback on energy consumption behavior.
Proceedings of the 6th International Conference on Persuasive Technology, 2011
Designing Persuasive Ambient Mirrors to Motivate Desirable Lifestyle.
Proceedings of the PECCS 2011, 2011
A Study on Real-time Responsiveness on Virtualization based Multi-OS Embedded Systems.
Proceedings of the PECCS 2011, 2011
Proceedings of the Ubi-MUI '11: Proceedings of the 2011 international ACM workshop on Ubiquitous meta user interfaces, 2011
Hardware-Assisted Reliability Enhancement for Embedded Multi-core Virtualization Design.
Proceedings of the 14th IEEE International Symposium on Object/Component/Service-Oriented Real-Time Distributed Computing, 2011
Persuasion for social dilemma: An application to motivate sustainable behavior using social effects.
Proceedings of the 4th International Conference on Interaction Sciences: Information Technology, 2011
Proceedings of the 2011 IEEE International Conference on Multimedia and Expo, 2011
Proceedings of the Advances in Grid and Pervasive Computing - 6th International Conference, 2011
Temporal and spatial isolation in a virtualization layer for multi-core processor based information appliances.
Proceedings of the 16th Asia South Pacific Design Automation Conference, 2011
2010
J. Signal Process. Syst., 2010
Design and implementation of a framework for building distributed smart object systems.
J. Supercomput., 2010
A portable toolkit for supporting end-user personalization and control in context-aware applications.
Multim. Tools Appl., 2010
EURASIP J. Embed. Syst., 2010
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010
Composition Kernel: A Multi-core Processor Virtualization Layer for Rich Functional Smart Products.
Proceedings of the Software Technologies for Embedded and Ubiquitous Systems, 2010
A Library-Based Tool to Improve CPU Assignment for Multicore Processor-Based Pervasive Servers.
Proceedings of the 16th IEEE International Conference on Embedded and Real-Time Computing Systems and Applications, 2010
Composition Kernel: A Multi-core Processor Virtualization Layer for Highly Functional Embedded Systems.
Proceedings of the 16th IEEE Pacific Rim International Symposium on Dependable Computing, 2010
Proceedings of the 16th IEEE Pacific Rim International Symposium on Dependable Computing, 2010
Activity-Based Micro-pricing: Realizing Sustainable Behavior Changes through Economic Incentives.
Proceedings of the Persuasive Technology, 5th International Conference, 2010
EcoIsland: a persuasive application to motivate sustainable behavior in collectivist cultures.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010
Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia, 2010
Proceedings of the 13th IEEE International Symposium on Object/Component/Service-Oriented Real-Time Distributed Computing, 2010
Towards a Mobility Enhanced User Interface Design for Multi-task Environments: An Experimental Study on Cognitive Workload Measurement.
Proceedings of the Sixth International Conference on Intelligent Environments, 2010
Proceedings of the Handbook of Ambient Intelligence and Smart Environments, 2010
2009
Proceedings of the IEEE International Conference on Service-Oriented Computing and Applications, 2009
Proceedings of the Third IEEE International Conference on Self-Adaptive and Self-Organizing Systems, 2009
Proceedings of the 2009 ACM Symposium on Applied Computing (SAC), 2009
Using individual, social and economic persuasion techniques to reduce CO<sub>2</sub> emissions in a family setting.
Proceedings of the Persuasive Technology, Fourth International Conference, 2009
Proceedings of the 6th International Conference on Mobile Technology, 2009
Proceedings of the 1st International Workshop on Middleware for Pervasive Mobile and Embedded Computing (M-MPAC 2009), 2009
Proceedings of the 2009 IEEE International Symposium on Object/Component/Service-Oriented Real-Time Distributed Computing, 2009
Proceedings of the 2009 IEEE International Symposium on Object/Component/Service-Oriented Real-Time Distributed Computing, 2009
Proceedings of the 2009 IEEE International Symposium on Object/Component/Service-Oriented Real-Time Distributed Computing, 2009
Proceedings of the 2009 IEEE International Symposium on Object/Component/Service-Oriented Real-Time Distributed Computing, 2009
Proceedings of the 2009 IEEE International Symposium on Object/Component/Service-Oriented Real-Time Distributed Computing, 2009
Proceedings of the Analysis, 2009
Proceedings of the International Conference on Embedded Software and Systems, 2009
Applying pervasive technologies to create economic incentives that alter consumer behavior.
Proceedings of the UbiComp 2009: Ubiquitous Computing, 2009
Proceedings of the 12th IEEE International Conference on Computational Science and Engineering, 2009
Tracking behavior in persuasive apps: is sensor-based detection always better than user self-reporting?
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
2008
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008
Proceedings of the Software Technologies for Embedded and Ubiquitous Systems, 2008
Proceedings of the Second IEEE International Conference on Self-Adaptive and Self-Organizing Systems, 2008
Proceedings of the Fourteenth IEEE Internationl Conference on Embedded and Real-Time Computing Systems and Applications, 2008
Towards mobility oriented interaction design: experiments in pedestrian navigation on mobile devices.
Proceedings of the 5th Annual International Conference on Mobile and Ubiquitous Systems: Computing, 2008
Proceedings of the 5th Annual International Conference on Mobile and Ubiquitous Systems: Computing, 2008
A document centric approach for supporting incremental deployment of pervasive applications.
Proceedings of the 5th Annual International Conference on Mobile and Ubiquitous Systems: Computing, 2008
Proceedings of the 5th Annual International Conference on Mobile and Ubiquitous Systems: Computing, 2008
Proceedings of the First Workshop on Mobile Middleware: embracing the personal communication device, 2008
Proceedings of the 2008 IEEE/WIC/ACM International Conference on Web Intelligence and International Conference on Intelligent Agent Technology, 2008
Proceedings of the UbiComp 2008: Ubiquitous Computing, 10th International Conference, 2008
Proceedings of the 10th IEEE International Conference on High Performance Computing and Communications, 2008
Proceedings of the Second International Conference on Future Generation Communication and Networking, 2008
Proceedings of the Smart Sensing and Context, Third European Conference, 2008
A Lightweight Detection and Recovery Infrastructure of Kernel Objects for Embedded Systems.
Proceedings of the 2008 IEEE/IPIP International Conference on Embedded and Ubiquitous Computing (EUC 2008), 2008
Proceedings of the 2008 IEEE/IPIP International Conference on Embedded and Ubiquitous Computing (EUC 2008), 2008
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
Proceedings of the Conference on Designing Interactive Systems, 2008
2007
Software infrastructures for building ubiquitous computing environments.
Comput. Syst. Sci. Eng., 2007
Proceedings of the Ubiquitous Computing Systems, 4th International Symposium, 2007
Proceedings of the Software Technologies for Embedded and Ubiquitous Systems, 2007
Proceedings of the Software Technologies for Embedded and Ubiquitous Systems, 2007
Proceedings of the 2007 ACM Symposium on Applied Computing (SAC), 2007
Proceedings of the 2007 ACM Symposium on Applied Computing (SAC), 2007
Proceedings of the 2007 ACM Symposium on Applied Computing (SAC), 2007
Proceedings of the 13th IEEE International Conference on Embedded and Real-Time Computing Systems and Applications (RTCSA 2007), 2007
Persona: a portable tool for augmenting proactive applications with multimodal personalization support.
Proceedings of the 6th International Conference on Mobile and Ubiquitous Multimedia, 2007
Proceedings of the Embedded and Ubiquitous Computing, International Conference, 2007
2006
A software infrastructure for supporting spontaneous and personalized interaction in home computing environments.
Pers. Ubiquitous Comput., 2006
Proceedings of the Ubiquitous Computing Systems, Third International Symposium, 2006
Proceedings of the Ubiquitous Computing Systems, Third International Symposium, 2006
How to reuse exisiting interactive applications in ubiquitous computing environments?
Proceedings of the 2006 ACM Symposium on Applied Computing (SAC), 2006
Proceedings of the 12th IEEE Conference on Embedded and Real-Time Computing Systems and Applications (RTCSA 2006), 2006
Accounting System: A Fine-Grained CPU Resource Protection Mechanism for Embedded System.
Proceedings of the Ninth IEEE International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC 2006), 2006
Proceedings of the ACS/IEEE International Conference on Pervasive Services 2006, 2006
Proceedings of the Embedded and Ubiquitous Computing, International Conference, 2006
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006
2005
J. Embed. Comput., 2005
IEICE Trans. Inf. Syst., 2005
Proceedings of the 10th IEEE International Workshop on Object-Oriented Real-Time Dependable Systems (WORDS 2005), 2005
Proceedings of the First Internaltional Workshop on Personalized Context Modeling and Management for UbiComp Applications, 2005
Proceedings of the 20th ACM Symposium on Operating Systems Principles 2005, 2005
Proceedings of the Third IEEE Workshop on Software Technologies for Future Embedded and Ubiquitous Systems, 2005
Proceedings of the 2005 ACM Symposium on Applied Computing (SAC), 2005
Proceedings of the 11th IEEE International Conference on Embedded and Real-Time Computing Systems and Applications (RTCSA 2005), 2005
Proceedings of the Pervasive Computing, 2005
Design and Implementation of a Software Infrastructure for Integrating Sentient Artefact.
Proceedings of the 2nd Annual International Conference on Mobile and Ubiquitous Systems (MobiQuitous 2005), 2005
Proceedings of the Eighth IEEE International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC 2005), 2005
Personal coordination server: a system infrastructure for designing pleasurable experience.
Proceedings of the International Conference on Pervasive Services 2005, 2005
Virtual tangible widgets: seamless universal interaction with personal sensing devices.
Proceedings of the 7th International Conference on Multimodal Interfaces, 2005
Proceedings of the 2005 joint conference on Smart objects and ambient intelligence, 2005
Proceedings of the Embedded and Ubiquitous Computing, 2005
Proceedings of the Embedded and Ubiquitous Computing, 2005
Proceedings of the Embedded and Ubiquitous Computing - EUC 2005 Workshops, 2005
Constructing secure operating environments by co-locating multiple embedded operating systems.
Proceedings of the 2nd IEEE Consumer Communications and Networking Conference, 2005
Personal home server: a software infrastructure for supporting spontaneous and personalized interaction in home computing environments.
Proceedings of the 2nd IEEE Consumer Communications and Networking Conference, 2005
2004
Proceedings of the 2nd IEEE Workshop on Software Technologies for Future Embedded and Ubiquitous Systems, 2004
Proceedings of the 2nd IEEE Workshop on Software Technologies for Future Embedded and Ubiquitous Systems, 2004
Proceedings of the 2nd IEEE Workshop on Software Technologies for Future Embedded and Ubiquitous Systems, 2004
Middleware Supporting Various Input/Output Devices for Networked Audio and Visual Home Appliances.
Proceedings of the Ubiquitous Computing Systems, Second International Symposium, 2004
Proceedings of the Ubiquitous Computing Systems, Second International Symposium, 2004
"Take me with you!": a case study of context-aware application integrating cyber and physical spaces.
Proceedings of the 2004 ACM Symposium on Applied Computing (SAC), 2004
Personal Home Server: Enabling Personalized and Seamless Ubiquitous Computing Environments.
Proceedings of the Second IEEE International Conference on Pervasive Computing and Communications (PerCom 2004), 2004
Proceedings of the 3rd International Conference on Mobile and Ubiquitous Multimedia, 2004
A Middleware Infrastracture for Building Mixed Reality Applications in Ubiquitous Computing Environments.
Proceedings of the 1st Annual International Conference on Mobile and Ubiquitous Systems (MobiQuitous 2004), 2004
Proceedings of the 7th IEEE International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC 2004), 2004
Proceedings of the 24th International Conference on Distributed Computing Systems Workshops (ICDCS 2004 Workshops), 2004
Experiences with Building Distributed Middleware for Home Computing on Commodity Software.
Proceedings of the 24th International Conference on Distributed Computing Systems Workshops (ICDCS 2004 Workshops), 2004
Providing Protected Execution Environments for Embedded Operating Systems Using a µ-Kernel.
Proceedings of the Embedded and Ubiquitous Computing, 2004
2003
Pers. Ubiquitous Comput., 2003
Proceedings of the 1st IEEE Workshop on Software Technologies for Future Embedded Systems, 2003
Proceedings of the 1st IEEE Workshop on Software Technologies for Future Embedded Systems, 2003
Proceedings of the 1st IEEE Workshop on Software Technologies for Future Embedded Systems, 2003
Proceedings of the 8th IEEE International Workshop on Object-Oriented Real-Time Dependable Systems (WORDS 2003), 2003
Proceedings of the 9th IEEE International Workshop on Object-Oriented Real-Time Dependable Systems (WORDS Fall 2003), 2003
Proceedings of the 9th IEEE International Workshop on Object-Oriented Real-Time Dependable Systems (WORDS Fall 2003), 2003
Proceedings of the Software and Compilers for Embedded Systems, 7th International Workshop, 2003
System Support for Distributed Augmented Reality in Ubiquitous Computing Environments.
Proceedings of the Real-Time and Embedded Computing Systems and Applications, 2003
Proceedings of the 6th IEEE International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC 2003), 2003
Proceedings of the 6th IEEE International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC 2003), 2003
Proceedings of the Euro-Par 2003. Parallel Processing, 2003
2002
ACM SIGMOBILE Mob. Comput. Commun. Rev., 2002
Proceedings of the 7th IEEE International Workshop on Object-Oriented Real-Time Dependable Systems (WORDS 2002), 2002
Proceedings of the 2002 Symposium on Applications and the Internet (SAINT 2002), 28 January, 2002
Experiences with building middleware for audio and visual networked home appliances on commodity software.
Proceedings of the 10th ACM International Conference on Multimedia 2002, 2002
Connecting Object-Oriented Middleware for Home Computing with Virtual Overlay Networks.
Proceedings of the 5th International Symposiun on Object Oriented Real-Time Distributed Computing, 2002
Proceedings of the 22nd International Conference on Distributed Computing Systems, 2002
Proceedings of the 22nd International Conference on Distributed Computing Systems (ICDCS'02), 2002
Proceedings of the Advances in Computing Science, 2002
2001
A middleware component supporting flexible user interaction for networked home appliances.
SIGARCH Comput. Archit. News, 2001
Int. J. Softw. Eng. Knowl. Eng., 2001
Proceedings of the 6th Workshop on Object-Oriented Real-Time Dependable Systems (WORDS 2001), 2001
System Software for Audio and Visual Networked Home Appliances on Commodity Operating Systems.
Proceedings of the Middleware 2001, 2001
Design and Implementation of Distributed Object-Oriented Infrastructures for Networked Home Appliances on Commodity Operating Systems.
Proceedings of the 4th International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC 2001), 2001
A Framework for Building Audio and Visual Home Appliances on Commodity Software.
Proceedings of the Fifth IASTED International Conference Internet and Multimedia Systems and Applications (IMSA 2001), 2001
Proceedings of the 2001 IEEE International Conference on Multimedia and Expo, 2001
Proceedings of the 21st International Conference on Distributed Computing Systems Workshops (ICDCS 2001 Workshops), 2001
2000
Proceedings of the 7th International Workshop on Real-Time Computing and Applications Symposium (RTCSA 2000), 2000
Proceedings of the NETWORKING 2000, 2000
Proceedings of the 3rd International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC 2000), 2000
Proceedings of the Seventh International Conference on Parallel and Distributed Systems Workshops, 2000
Practical Explicit Binding Interface for Supporting Multiple Transport Protocols in a CORBA System.
Proceedings of the Eighth Annual International Conference on Network Protocols, 2000
1999
A Multiagent System Architecture for Quality of Service Management in Distributed Multimedia Systems.
Proceedings of the Intelligence in Networks, 1999
Proceedings of the 2nd International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC '99), 1999
Proceedings of the Parallel and Distributed Processing, 1999
1998
Real Time Syst., 1998
Proceedings of the Worldwide Computing and Its Applications, International Conference, 1998
Proceedings of the 5th International Workshop on Real-Time Computing Systems and Applications (RTCSA '98), 1998
Proceedings of the Parallel and Distributed Processing, 10 IPPS/SPDP'98 Workshops Held in Conjunction with the 12th International Parallel Processing Symposium and 9th Symposium on Parallel and Distributed Processing, Orlando, Florida, USA, March 30, 1998
1997
Proceedings of the Worldwide Computing and Its Applications, International Conference, 1997
Proceedings of the 4th International Workshop on Real-Time Computing Systems and Applications (RTCSA '97), 1997
Proceedings of the International Conference on Multimedia Computing and Systems, 1997
Proceedings of the International Conference on Multimedia Computing and Systems, 1997
Proceedings of the Advances in Computing Science, 1997
1996
Simple Continuous Media Storage Server on Real-Time Mach.
Proceedings of the USENIX Annual Technical Conference, 1996
Proceedings of the Third International Workshop on Real-Time Computing Systems Application (RTCSA '96), October 30, 1996
Proceedings of the Third International Workshop on Real-Time Computing Systems Application (RTCSA '96), October 30, 1996
Proceedings of the IEEE International Conference on Multimedia Computing and Systems, 1996
Proceedings of the 16th International Conference on Distributed Computing Systems, 1996
1995
Proceedings of the 2nd International Workshop on Real-Time Computing Systems and Applications, October 25, 1995
Proceedings of the 2nd International Workshop on Real-Time Computing Systems and Applications, October 25, 1995
1994
Proceedings of the Second ACM International Conference on Multimedia '94, 1994
1993
Proceedings of the Real-Time Systems Symposium. Raleigh-Durham, NC, USA, December 1993, 1993
Proceedings of the USENIX Microkernels and Other Kernel Architectures Symposium, 1993
Experiments with Real-Time Servers in Real-Time Mach.
Proceedings of the USENIX MACH III Symposium, Santa Fe, New Mexico, USA, April 19-21, 1993, 1993
1992
Commutativity Based Concurrency Control and Recovery for Multiversion Objects.
Proceedings of the Distributed Object Management, 1992
1991
Proceedings of the USENIX MACH Symposium, Monterey, CA, USA, November 20-22, 1991, 1991
1990
Real-Time Mach: Towards a Predictable Real-Time System.
Proceedings of the USENIX MACH Symposium, Burlington, VT, USA, 4-5 October 1990, 1990
1988
Distributed concurrent smalltalk: a language and system for the interpersonal environment.
Proceedings of the 1988 ACM SIGPLAN Workshop on Object-based Concurrent Programming, 1988
Syst. Comput. Jpn., 1988