Taro Narahara

Orcid: 0000-0002-2200-1253

According to our database1, Taro Narahara authored at least 15 papers between 2014 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Props and Rocks: Passive Haptic Mixed Reality for Navigating Far-off Worlds.
Proceedings of the ACM SIGGRAPH 2024 Immersive Pavilion, 2024

2023
Subjective Functionality and Comfort Prediction for Apartment Floor Plans and Its Application to Intuitive Online Property Search.
IEEE Trans. Multim., 2023

2022
Subjective Functionality and Comfort Prediction for Apartment Floor Plans and Its Application to Intuitive Searches.
CoRR, 2022

Presenting Architectural Research in VR.
Proceedings of the ACM SIGGRAPH 2022 Educator's Forum, 2022

Graph Neural Network Based Living Comfort Prediction Using Real Estate Floor Plan Images.
Proceedings of the 4th ACM International Conference on Multimedia in Asia, 2022

Sketch To Build: An Intuitive Design Platform For Sustainable Housing Complexes.
Proceedings of the Annual Modeling and Simulation Conference, 2022

2019
A Preliminary Study on Attractiveness Analysis of Real Estate Floor Plans.
Proceedings of the IEEE 8th Global Conference on Consumer Electronics, 2019

2018
Personalizing homemade bots with plug & play AI for STEAM education.
Proceedings of the SIGGRAPH Asia 2018 Technical Briefs, Tokyo, Japan, December 04-07, 2018, 2018

Creating the unreal: speculative visions for future living structures.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

2015
Design exploration through interactive prototypes using sensors and microcontrollers.
Comput. Graph., 2015

Haptic collaboration: biomedical engineering meets digital design.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Architecture Meets Gaming and Robotics: Creating Interactive Prototypes and Digital Simulations for Architects.
Proceedings of the Computer-Aided Architectural Design. The Next City - New Technologies and the Future of the Built Environment, 2015

2014
Exploring board game design using digital technologies.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Teaching Interactivity: Introducing Design Students to Sensors and Microcontrollers.
Proceedings of the 35th Annual Conference of the European Association for Computer Graphics, 2014

Computer as a Tool for Creative Adaptation: Biologically Inspired Simulation for Architecture and Urban Design.
Proceedings of the Computation for Humanity - Information Technology to Advance Society., 2014


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