Takuto Nakamura
Orcid: 0000-0003-3866-4745
According to our database1,
Takuto Nakamura
authored at least 53 papers
between 2014 and 2024.
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Bibliography
2024
Virtual Reality Self Co-Embodiment: An Alternative to Mirror Therapy for Post-Stroke Upper Limb Rehabilitation.
IEEE Trans. Vis. Comput. Graph., May, 2024
IEEE Trans. Haptics, 2024
Frontiers Virtual Real., 2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the Adjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
Real-Time Bidirectional Head Rotation Sharing for Collaborative Interaction Enhancement.
Proceedings of the 2024 ACM Symposium on Spatial User Interaction, 2024
Proceedings of the Haptics: Understanding Touch; Technology and Systems; Applications and Interaction, 2024
2023
Effects of Gamification and Communication in Virtual Reality Frozen Shoulder Rehabilitation for Enhanced Rehabilitation Continuity.
IEEE Access, 2023
Proceedings of the SIGGRAPH Asia 2023 Emerging Technologies, 2023
HapReel: A Racket-shaped Haptic Display Controller for Presenting Vibrotactile and Force Feedback through Fingertip Deformation.
Proceedings of the SIGGRAPH Asia 2023 Emerging Technologies, 2023
Proceedings of the SIGGRAPH Asia 2023 Posters, 2023
Effects of Wearing Knee-tightening Devices and Presenting Shear Forces to the Knee on Redirected Walking.
Proceedings of the Augmented Humans International Conference 2023, 2023
Effect of Hanger Reflex on Detection Thresholds for Hand Redirection during Forearm Rotation.
Proceedings of the ACM Symposium on Applied Perception 2023, 2023
2022
J. Inf. Process., 2022
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
SkiSim: A comprehensive Study on Full Body Motion Capture and Real-Time Feedback in VR Ski Training.
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022
2021
SPinPong - Virtual Reality Table Tennis Skill Acquisition using Visual, Haptic and Temporal Cues.
IEEE Trans. Vis. Comput. Graph., 2021
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021
Do Cyborgs dream of Electric Limbs? Experiential Factors in Human-Computer Integration Design and Evaluation.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020
Actuated Club: Modification of Golf-Club Posture with force feedback and motion prediction in VR environment.
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020
Proceedings of the Human-Computer Interaction. Multimodal and Natural Interaction, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
2019
Evaluation of a device reproducing the pseudo-force sensation caused by a clothespin.
Proceedings of the 10th Augmented Human International Conference 2019, 2019
2018
HangerOVER: Mechanism of Controlling the Hanger Reflex Using Air Balloon for HMD Embedded Haptic Display.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
HangerOVER: Development of HMO-Embedded Haptic Display Using the Hanger Reflex and VR Application.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Wearable Haptic Device that Presents the Haptics Sensation Corresponding to Three Fingers on the Forearm.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018
Haptopus: Haptic VR Experience Using Suction Mechanism Embedded in Head-mounted Display.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018
Proceedings of the Twelfth International Conference on Tangible, 2018
An Encounter Type VR System Aimed at Exhibiting Wall Material Samples for Show House.
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018
Development of a Wearable Haptic Device that Presents the Haptic Sensation Corresponding to Three Fingers on the Forearm.
Proceedings of the Symposium on Spatial User Interaction, 2018
Haptopus: Transferring the Touch Sense of the Hand to the Face Using Suction Mechanism Embedded in HMD.
Proceedings of the Symposium on Spatial User Interaction, 2018
Hap-link: wearable haptic device on the forearm that presents haptics sensations corresponding to the fingers.
Proceedings of the SIGGRAPH Asia 2018 Emerging Technologies, 2018
Proceedings of the 30th Australian Conference on Computer-Human Interaction, 2018
Development of a wearable haptic device that presents haptics sensation of the finger pad to the forearm.
Proceedings of the 2018 IEEE Haptics Symposium, 2018
Optimization of the Hanger Reflex (I): Examining the Correlation Between Skin Deformation and Illusion Intensity.
Proceedings of the Haptics: Science, Technology, and Applications, 2018
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2018
2017
Hapbelt: haptic display for presenting vibrotactile and force sense using belt-winding mechanism.
Proceedings of the SIGGRAPH Asia 2017 Emerging Technologies, Bangkok, Thailand, November 27, 2017
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
HangerON: a belt-type human walking controller using the hanger reflex haptic illusion.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
Proceedings of the Advances in Computer Entertainment Technology, 2017
Interpretation of navigation information modulates the effect of the waist-type Hanger Reflex on walking.
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017
2016
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
Proceedings of the Haptics: Perception, Devices, Control, and Applications, 2016
Proceedings of the 2016 IEEE Haptics Symposium, 2016
Enhancement of Perceived Force from the Hanger Reflex on Head and Ankle by Adding Vibration.
Proceedings of the Haptic Interaction, 2016
Hanger Reflex of the Head and Waist with Translational and Rotational Force Perception.
Proceedings of the Haptic Interaction, 2016
2014
Proceedings of the 2014 IEEE Virtual Reality, 2014
Proceedings of the Haptic Interaction - Perception, Devices and Applications, 2014
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, 2014
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, 2014
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014