Takeshi Takai

According to our database1, Takeshi Takai authored at least 10 papers between 2000 and 2015.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2015
Transparent Organic Light-Emitting Diodes with Top Electrode Using Ion-Plating Method.
IEICE Trans. Electron., 2015

2012
Outdoor Dynamic 3-D Scene Reconstruction.
IEEE Trans. Circuits Syst. Video Technol., 2012

3D Video and Its Applications.
Springer, ISBN: 978-1-4471-4119-8, 2012

2010
Natural image matting for multiple wide-baseline views.
Proceedings of the International Conference on Image Processing, 2010

3-D Lighting Environment Estimation with Shading and Shadows.
Proceedings of the Image and Geometry Processing for 3-D Cinematography, 2010

2009
Difference sphere: An approach to near light source estimation.
Comput. Vis. Image Underst., 2009

2004
Real-time dynamic 3-D object shape reconstruction and high-fidelity texture mapping for 3-D video.
IEEE Trans. Circuits Syst. Video Technol., 2004

Real-time 3D shape reconstruction, dynamic 3D mesh deformation, and high fidelity visualization for 3D video.
Comput. Vis. Image Underst., 2004

2002
Generation, Visualization, and Editing of 3D Video.
Proceedings of the 1st International Symposium on 3D Data Processing Visualization and Transmission (3DPVT 2002), 2002

2000
VR American Football Simulator with Cylindrical Screen.
Proceedings of the Virtual Worlds, Second International Conference, 2000


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