Takeo Igarashi

Orcid: 0000-0002-5495-6441

According to our database1, Takeo Igarashi authored at least 395 papers between 1995 and 2024.

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Bibliography

2024
Learned Inference of Annual Ring Pattern of Solid Wood.
Comput. Graph. Forum, September, 2024

Exploring inbetween charts with trajectory-guided sliders for cutout animation.
Multim. Tools Appl., May, 2024

FontCLIP: A Semantic Typography Visual-Language Model for Multilingual Font Applications.
Comput. Graph. Forum, May, 2024

RoCap: A Robotic Data Collection Pipeline for the Pose Estimation of Appearance-Changing Objects.
CoRR, 2024

Locality-Preserving Free-Form Deformation.
CoRR, 2024

PerfectTailor: Scale-Preserving 2-D Pattern Adjustment Driven by 3-D Garment Editing.
IEEE Computer Graphics and Applications, 2024

DualAvatar: Robust Gaussian Splatting Avatar with Dual Representation.
Proceedings of the SIGGRAPH Asia 2024 Posters, SA 2024, TokyoJapan, December 3-6, 2024, 2024

Designing Reconfigurable Joints.
Proceedings of the SIGGRAPH Asia 2024 Technical Communications, 2024

Generating Font Variations Using Latent Space Trajectory.
Proceedings of the SIGGRAPH Asia 2024 Posters, SA 2024, TokyoJapan, December 3-6, 2024, 2024

Data Augmentation for 3DMM-based Arousal-Valence Prediction for HRI.
Proceedings of the 33rd IEEE International Conference on Robot and Human Interactive Communication, 2024

Automatic Dance Video Segmentation for Understanding Choreography.
Proceedings of the 9th International Conference on Movement and Computing, 2024

Scenarios Exploration: How AR-Based Speech Balloons Enhance Car-to-Pedestrian Interaction.
Proceedings of the HCI International 2024 Posters, 2024

"Text + Eye" on Autonomous Taxi to Provide Geospatial Instructions to Passenger.
Proceedings of the 12th International Conference on Human-Agent Interaction, 2024

Virtual Measurement Garment for Per-Garment Virtual Try-On.
Proceedings of the 50th Graphics Interface Conference, 2024

Speed Labeling: Non-stop Scrolling for Fast Image Labeling.
Proceedings of the 50th Graphics Interface Conference, 2024

3D Reconstruction from Sketch with Hidden Lines by Two-Branch Diffusion Model.
Proceedings of the 45th Annual Conference of the European Association for Computer Graphics, 2024

CanvasPic: An Interactive Tool for Freely Generating Facial Images Based on Spatial Layout.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

MR Microsurgical Suture Training System with Level-Appropriate Support.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

SmartLearn: Visual-Temporal Accessibility for Slide-based e-learning Videos.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

GHOJA: Human-in-the-Loop Joint Pose Optimization based on Geometric Constraint and Human Common-sense.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

iPose: Interactive Human Pose Reconstruction from Video.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Shrinkable Arm-based eHMI on Autonomous Delivery Vehicle for Effective Communication with Other Road Users.
Proceedings of the 16th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2024

2023
Data-guided Authoring of Procedural Models of Shapes.
Comput. Graph. Forum, October, 2023

EvIcon: Designing High-Usability Icon with Human-in-the-loop Exploration and IconCLIP.
Comput. Graph. Forum, September, 2023

Inkjet 4D Print: Self-folding Tessellated Origami Objects by Inkjet UV Printing.
ACM Trans. Graph., August, 2023

DualMotion: Global-to-Local Casual Motion Design for Character Animations.
IEICE Trans. Inf. Syst., April, 2023

SyncLabeling: A Synchronized Audio Segmentation Interface for Mobile Devices.
Proc. ACM Hum. Comput. Interact., 2023

Interactive 3D Annotation of Objects in Moving Videos from Sparse Multi-view Frames.
Proc. ACM Hum. Comput. Interact., 2023

A two-step surface-based 3D deep learning pipeline for segmentation of intracranial aneurysms.
Comput. Vis. Media, 2023

PerfectTailor: Scale-Preserving 2D Pattern Adjustment Driven by 3D Garment Editing.
CoRR, 2023

Keep Calm and Cross: Smart Pole Interaction Unit for Easing Pedestrian Cognitive Load.
Proceedings of the 9th IEEE World Forum on Internet of Things, 2023

PerfectDart: Automatic Dart Design for Garment Fitting.
Proceedings of the SIGGRAPH Asia 2023 Technical Communications, 2023

PerfectFit: Custom-Fit Garment Design in Augmented Reality.
Proceedings of the SIGGRAPH Asia 2023 XR, 2023

Interactive Material Annotation on 3D Scanned Models leveraging Color-Material Correlation.
Proceedings of the SIGGRAPH Asia 2023 Technical Communications, 2023

MicroGlam: Microscopic Skin Image Dataset with Cosmetics.
Proceedings of the SIGGRAPH Asia 2023 Technical Communications, 2023

Computational Design of Nebuta-like Paper-on-Wire Artworks.
Proceedings of the ACM SIGGRAPH 2023 Posters, 2023

Efficient Human-in-the-loop System for Guiding DNNs Attention.
Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023

SoundToons: Exemplar-Based Authoring of Interactive Audio-Driven Animation Sprites.
Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023

MR Microsurgical Suture Training System for Neurosurgeons.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

Direct or Indirect: A Video Experiment for In-vehicle Alert Systems.
Proceedings of the HCI in Mobility, Transport, and Automotive Systems, 2023

Sticky Cursor: A Technique for Facilitating Moving Target Selection.
Proceedings of the Human-Computer Interaction, 2023

Flying Names: Manipulating Name Tags in XR Social Environments for Target Selection Tasks.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Interactive Generation of Image Variations for Copy-Paste Data Augmentation.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

A Field Study on Pedestrians' Thoughts toward a Car with Gazing Eyes.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

GAuze-MIcrosuture-FICATION: Gamification in Microsuture training with real-time feedback.
Proceedings of the Augmented Humans International Conference 2023, 2023

2022
PPW Curves: a <i>C</i><sup>2</sup> Interpolating Spline with Hyperbolic Blending of Rational Bézier Curves.
IEICE Trans. Inf. Syst., October, 2022

Pixel Art Adaptation for Handicraft Fabrication.
Comput. Graph. Forum, October, 2022

Procedural texturing of solid wood with knots.
ACM Trans. Graph., 2022

Interactive texture editing for garment line drawings.
Comput. Animat. Virtual Worlds, 2022

Cover Image.
Comput. Animat. Virtual Worlds, 2022

AutoPoly: Predicting a Polygonal Mesh Construction Sequence from a Silhouette Image.
CoRR, 2022

Threshold field painting saves the time for segmentation of minute arteries.
Int. J. Comput. Assist. Radiol. Surg., 2022

OVERPAINT: Automatic Multi-Layer Stencil Generation without Bridges.
Proceedings of the SIGGRAPH Asia 2022 Technical Communications, 2022

Blow-up Print: Rapidly 3D Printing Inflatable Objects in the Compressed State.
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Posters, Vancouver BC Canada, August 7, 2022

Interactive Deformable Image Registration with Dual Cursor.
Proceedings of the 30th Pacific Conference on Computer Graphics and Applications, 2022

Data-Driven Multi-modal Partial Medical Image Preregistration by Template Space Patch Mapping.
Proceedings of the Medical Image Computing and Computer Assisted Intervention - MICCAI 2022, 2022

ODEN: Live Programming for Neural Network Architecture Editing.
Proceedings of the IUI 2022: 27th International Conference on Intelligent User Interfaces, Helsinki, Finland, March 22, 2022

Trafne: A Training Framework for Non-expert Annotators with Auto Validation and Expert Feedback.
Proceedings of the Artificial Intelligence in HCI, 2022

ConfLabeling: Assisting Image Labeling with User and System Confidence.
Proceedings of the HCI International 2022 - Late Breaking Papers: Interacting with eXtended Reality and Artificial Intelligence, 2022

DualLabel: Secondary Labels for Challenging Image Annotation.
Proceedings of the 48th Graphics Interface Conference, 2022

An Empirical Study on the Effect of Quick and Careful Labeling Styles in Image Annotation.
Proceedings of the 48th Graphics Interface Conference, 2022

NEGraf: A System for Power System Collapse Explanation using Graph Representation and Customized PageRank.
Proceedings of the International Conference on Cyberworlds, 2022

I See You: Eye Control Mechanisms for Robotic Eyes on an Autonomous Car.
Proceedings of the AutomotiveUI '22: 14th International Conference on Automotive User Interfaces and Interactive Vehicular Applications - Adjunct Proceedings, Seoul, Republic of Korea, September 17, 2022

"I am going this way": Gazing Eyes on Self-Driving Car Show Multiple Driving Directions.
Proceedings of the AutomotiveUI '22: 14th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seoul, Republic of Korea, September 17, 2022

Can Eyes on a Car Reduce Traffic Accidents?
Proceedings of the AutomotiveUI '22: 14th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seoul, Republic of Korea, September 17, 2022

Introducing a Concept of Gamification to Microscopic Suturing Training.
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022

2021
Parametric fur from an image.
Vis. Comput., 2021

Global Beautification of 2D and 3D Layouts With Interactive Ambiguity Resolution.
IEEE Trans. Vis. Comput. Graph., 2021

Construction of a Switching Support System for Live Broadcast of Oral Presentation.
J. Inf. Process., 2021

A Curvature and Density-based Generative Representation of Shapes.
Comput. Graph. Forum, 2021

Interactive Optimization of Generative Image Modelling using Sequential Subspace Search and Content-based Guidance.
Comput. Graph. Forum, 2021

Guided Optimization for Image Processing Pipelines.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2021

Interactive Color Manipulation with Natural Language Modifiers.
Proceedings of the UIST '21: The Adjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology, 2021

Per Garment Capture and Synthesis for Real-time Virtual Try-on.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

Inverse Free-form Deformation for interactive UV map editing.
Proceedings of the SA '21: SIGGRAPH Asia 2021 Technical Communications, Tokyo, Japan, December 14, 2021

Real-time Image-based Virtual Try-on with Measurement Garment.
Proceedings of the SA '21: SIGGRAPH Asia 2021 Emerging Technologies, Tokyo, Japan, December 14, 2021

User interfaces for high-dimensional design problems: from theories to implementations.
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021

A Suggestive Interface for Designing Dance Formations.
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021

Interactive Exploration-Exploitation Balancing for Generative Melody Composition.
Proceedings of the IUI '21: 26th International Conference on Intelligent User Interfaces, 2021

Data-centric disambiguation for data transformation with programming-by-example.
Proceedings of the IUI '21: 26th International Conference on Intelligent User Interfaces, 2021

Brain Surface Reconstruction from MRI Images based on Segmentation Networks Applying Signed Distance Maps.
Proceedings of the 18th IEEE International Symposium on Biomedical Imaging, 2021

Interactive Explanations: Diagnosis and Repair of Reinforcement Learning Based Agent Behaviors.
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021

Exploring a Makeup Support System for Transgender Passing based on Automatic Gender Recognition.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Spatial Labeling: Leveraging Spatial Layout for Improving Label Quality in Non-Expert Image Annotation.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Virtual Horse: an Anthropomorphic Notification Interface for Traffic Accident Reduction.
Proceedings of the AutomotiveUI '21: 13th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Leeds, United Kingdom, September 9-14, 2021, 2021

CV-Based Analysis for Microscopic Gauze Suturing Training.
Proceedings of the AHs '21: Augmented Humans Conference 2021, 2021

Interactive Hyperparameter Optimization with Paintable Timelines.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
Simulating Liquids on Dynamically Warping Grids.
IEEE Trans. Vis. Comput. Graph., 2020

Continuous curve textures.
ACM Trans. Graph., 2020

Human-in-the-loop differential subspace search in high-dimensional latent space.
ACM Trans. Graph., 2020

Generative Melody Composition with Human-in-the-Loop Bayesian Optimization.
CoRR, 2020

Surface-based 3D Deep Learning Framework for Segmentation of Intracranial Aneurysms from TOF-MRA Images.
CoRR, 2020

Computational Design with Crowds.
CoRR, 2020

Shape refinement and rigging of raw-scanned 3D volume by a user-specified skeleton.
Comput. Graph., 2020

FlashAttention: Data-centric Interaction for Data Transformation Using Programming-by-Example.
Proceedings of the UIST '20 Adjunct: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

Tsugite: Interactive Design and Fabrication of Wood Joints.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

Distorted Perspective for the Forward Camera Dolly.
Proceedings of the SA '20: SIGGRAPH Asia 2020 Technical Communications, 2020

HedgehogAD: Interactive Design Exploration of Omni-Directional Aerodynamics.
Proceedings of the SA '20: SIGGRAPH Asia 2020 Technical Communications, 2020

Neurally-Guided Texturing for Garment Line Drawings.
Proceedings of the SA '20: SIGGRAPH Asia 2020 Technical Communications, 2020

Interactive Design Exploration of Game StagesUsing Adjustable Synthetic Testers.
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020

IntrA: 3D Intracranial Aneurysm Dataset for Deep Learning.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

MarioMix: Creating Aligned Playstyles for Bots with Interactive Reinforcement Learning.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, 2020

Integrated Development Environment with Interactive Scatter Plot for Examining Statistical Modeling.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

A Survey on Interactive Reinforcement Learning: Design Principles and Open Challenges.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
Sketch2VF: Sketch-based flow design with conditional generative adversarial network.
Comput. Animat. Virtual Worlds, 2019

Cover Image.
Comput. Animat. Virtual Worlds, 2019

Interactive Subspace Exploration on Generative Image Modelling.
CoRR, 2019

Optimizing Stepwise Animation in Dynamic Set Diagrams.
Comput. Graph. Forum, 2019

A Hierarchical Task Assignment for Manual Image Labeling.
Proceedings of the 2019 IEEE Symposium on Visual Languages and Human-Centric Computing, 2019

Live Programming Environment for Deep Learning with Instant and Editable Neural Network Visualization.
Proceedings of the 10th Workshop on Evaluation and Usability of Programming Languages and Tools, 2019

INVANER: INteractive VAscular Network Editing and Repair.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

Plotshop: An Interactive System for Designing a 2D Data Distribution on a Scatter Plot.
Proceedings of the Adjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

Upcycling Tree Branches as Architectural Elements through Collaborative Design and Fabrication.
Proceedings of the Thirteenth International Conference on Tangible, 2019

Computational Design and Fabrication of 3D Wire Bending Art.
Proceedings of the SIGGRAPH Asia 2019 Posters, 2019

PaintersView: Automatic Suggestion of Optimal Viewpoints for 3D Texture Painting.
Proceedings of the SIGGRAPH Asia 2019 Technical Briefs, 2019

Human-in-the-loop fabrication of 3D surfaces with natural tree branches.
Proceedings of the 3rd Annual ACM Symposium on Computational Fabrication, 2019

A Mesh-Aware Ball-Pivoting Algorithm for Generating the Virtual Arachnoid Mater.
Proceedings of the Medical Image Computing and Computer Assisted Intervention - MICCAI 2019, 2019

Programming-by-example for data transformation to improve machine learning performance.
Proceedings of the 24th International Conference on Intelligent User Interfaces: Companion, 2019

SkelSeg: Segmentation and Rigging of Raw-Scanned 3D Volume with User-Specified Skeleton.
Proceedings of the 45th Graphics Interface Conference 2019, 2019

3D-Trail-Making Test: A Touch-Tablet Cognitive Test to Support Intelligent Behavioral Recognition.
Proceedings of the 45th Graphics Interface Conference 2019, 2019

Directing DNNs Attention for Facial Attribution Classification using Gradient-weighted Class Activation Mapping.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2019

Cross-Car, Multiplayer Games for Semi-Autonomous Driving.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2019

Extending Discrete Verbal Commands with Continuous Speech for Flexible Robot Control.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Precomputed Panel Solver for Aerodynamics Simulation.
ACM Trans. Graph., 2018

CoreCavity: interactive shell decomposition for fabrication with two-piece rigid molds.
ACM Trans. Graph., 2018

Spatially adaptive long-term semi-Lagrangian method for accurate velocity advection.
Comput. Vis. Media, 2018

Extended Narrow Band FLIP for Liquid Simulations.
Comput. Graph. Forum, 2018

Real-time virtual brain aneurysm clipping surgery.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018

An asymmetric collaborative system for architectural-scale space design.
Proceedings of the 16th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2018

Enhancement techniques for human anatomy visualization.
Proceedings of the SIGGRAPH Asia 2018 Posters, Tokyo, Japan, December 04-07, 2018, 2018

Interactive design and optimization of free-formed returning boomerang.
Proceedings of the SIGGRAPH Asia 2018 Technical Briefs, Tokyo, Japan, December 04-07, 2018, 2018

Selfie Guidance System in Good Head Postures.
Proceedings of the Joint Proceedings of the ACM IUI 2018 Workshops co-located with the 23rd ACM Conference on Intelligent User Interfaces (ACM IUI 2018), 2018

A Video-based Study Comparing Communication Modalities between an Autonomous Car and a Pedestrian.
Proceedings of the Adjunct Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2018

2017
Data-driven modeling and animation of outdoor trees through interactive approach.
Vis. Comput., 2017

Fully perceptual-based 3D spatial sound individualization with an adaptive variational autoencoder.
ACM Trans. Graph., 2017

Sequential line search for efficient visual design optimization by crowds.
ACM Trans. Graph., 2017

Visualizing Video Sounds With Sound Word Animation to Enrich User Experience.
IEEE Trans. Multim., 2017

Computational Interactivity (Dagstuhl Seminar 17232).
Dagstuhl Reports, 2017

AssisTag: Seamless Integration of Content-based and Keyword-based Image Exploration for Category Search.
Proceedings of the Visualization and Data Analysis 2017, Burlingame, CA, USA, 29 January 2017, 2017

Grassffiti: Drawing Method to Produce Large-scale Pictures on Conventional Grass Fields.
Proceedings of the Tenth International Conference on Tangible, 2017

A long-term semi-lagrangian method for accurate velocity advection.
Proceedings of the SIGGRAPH Asia 2017 Technical Briefs, Bangkok, Thailand, November 27, 2017

Sketch-based 3D hair posing by contour drawings.
Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2017

Collaborative 3D Modeling by the Crowd.
Proceedings of the 43rd Graphics Interface Conference 2017, 2017

Micro-Versioning Tool to Support Experimentation in Exploratory Programming.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Retouch transfer for 3D printed face replica with automatic alignment.
Proceedings of the Computer Graphics International Conference, 2017

Eyes on a Car: an Interface Design for Communication between an Autonomous Car and a Pedestrian.
Proceedings of the 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2017

2016
LiVo: Sing a Song with a Vowel Keyboard.
J. Inf. Process., 2016

Computational design of iris folding patterns.
Comput. Vis. Media, 2016

TapDrag: An Alternative Dragging Technique on Medium-Sized MultiTouch Displays Reducing Skin Irritation and Arm Fatigue.
CoRR, 2016

Cuddly User Interfaces.
Computer, 2016

Graphical Instruction for Home Robots.
Computer, 2016

Programming with Examples to Develop Data-Intensive User Interfaces.
Computer, 2016

An Interactive Design System of Free-Formed Bamboo-Copters.
Comput. Graph. Forum, 2016

RoboJockey: Designing an Entertainment Experience with Robots.
IEEE Computer Graphics and Applications, 2016

Technical Perspective: 3D image editing made easy.
Commun. ACM, 2016

Interactive Volume Segmentation with Threshold Field Painting.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

Objective Learnability Estimation of Software Systems.
Proceedings of the Ubiquitous Computing and Ambient Intelligence, 2016

Design Everything By Yourself User Interfaces For Graphics, CAD Modeling, and Robots.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

Interactive physically-based sound design of 3D model using material optimization.
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation, Zurich, 2016

Icon Set Selection via Human Computation.
Proceedings of the 24th Pacific Conference on Computer Graphics and Applications, 2016

Path-based image sequence interpolation guided by feature points.
Proceedings of the 2016 IEEE International Conference on Image Processing, 2016

Interactive Deformation of Structurally Complex Heart Models Constructed from Medical Images.
Proceedings of the 37th Annual Conference of the European Association for Computer Graphics, 2016

SelPh: Progressive Learning and Support of Manual Photo Color Enhancement.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Editor's Note.
IEEE Trans. Vis. Comput. Graph., 2015

AutoConnect: computational design of 3D-printable connectors.
ACM Trans. Graph., 2015

Parametric self-supporting surfaces via direct computation of airy stress functions.
ACM Trans. Graph., 2015

Architecture-scale human-assisted additive manufacturing.
ACM Trans. Graph., 2015

Facetons: face primitives for building 3D architectural models in virtual environments.
Comput. Animat. Virtual Worlds, 2015

Exploration of Alternative Interaction Techniques for Robotic Systems.
IEEE Computer Graphics and Applications, 2015

Guided exploration of physically valid shapes for furniture design.
Commun. ACM, 2015

Decomposition of 32 bpp into 16 bpp textures with alpha.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Extraction of a smooth surface from voxels preserving sharp creases.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Crowd-powered parameter analysis for computational design exploration.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Dollhouse VR: a multi-view, multi-user collaborative design workspace with VR technology.
Proceedings of the SIGGRAPH Asia 2015 Posters, Kobe, Japan, November 2-6, 2015, 2015

Constraint-based wrinkle simulation in texture space.
Proceedings of the 14th ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2015

Visualizing video sounds with sound word animation.
Proceedings of the 2015 IEEE International Conference on Multimedia and Expo, 2015

GACA: Group-Aware Command-based Arrangement of Graphic Elements.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

AnnoTone: Record-time Audio Watermarking for Context-aware Video Editing.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Exploring Subtle Foot Plantar-based Gestures with Sock-placed Pressure Sensors.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Design and enhancement of painting interface for room lights.
Vis. Comput., 2014

Pteromys: interactive design and optimization of free-formed free-flight model airplanes.
ACM Trans. Graph., 2014

Flower modeling via X-ray computed tomography.
ACM Trans. Graph., 2014

Design and evaluation techniques for authoring interactive and stylistic behaviors.
ACM Trans. Interact. Intell. Syst., 2014

Global beautification of layouts with interactive ambiguity resolution.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Graffiti fur: turning your carpet into a computer display.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Crowd-powered parameter analysis for visual design exploration.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Graffiti fur: turning your carpet into a computer display.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

A Multi-Touch DJ Interface with Remote Audience Feedback.
Proceedings of the ACM International Conference on Multimedia, MM '14, Orlando, FL, USA, November 03, 2014

Hierarchical route maps for efficient navigation.
Proceedings of the 19th International Conference on Intelligent User Interfaces, 2014

Delivering electricity to home appliances by mobile robots.
Proceedings of the 2014 IEEE International Conference on Robotics and Automation, 2014

PaintBoard: prototyping interactive character behaviors by digitally painting storyboards.
Proceedings of the second international conference on Human-agent interaction, 2014

Sharedo: to-do list interface for human-agent task sharing.
Proceedings of the second international conference on Human-agent interaction, 2014

Design everything by yourself.
Proceedings of the second international conference on Human-agent interaction, 2014

VisionSketch: integrated support for example-centric programming of image processing applications.
Proceedings of the Graphics Interface 2014, 2014

Offline painted media for digital animation authoring.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

CapStudio: an interactive screencast for visual application development.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Aibiki: supporting shamisen practice with adaptive automatic score scroll.
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, 2014

2013
TouchMe: An Augmented Reality Interface for Remote Robot Control.
J. Robotics Mechatronics, 2013

Teaching Robots Style: Designing and Evaluating Style-by-Demonstration for Interactive Robotic Locomotion.
Hum. Comput. Interact., 2013

Soft Folding.
Comput. Graph. Forum, 2013

Freeform Shadow Boundary Editing.
Comput. Graph. Forum, 2013

Dynamic Comics for Hierarchical Abstraction of 3D Animation Data.
Comput. Graph. Forum, 2013

Facetons: face primitives with adaptive bounds for building 3D architectural models in virtual environment.
Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology, 2013

PacCAM: material capture and interactive 2D packing for efficient material usage on CNC cutting machines.
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013

Computational manga and anime.
Proceedings of the SIGGRAPH Asia 2013, Hong Kong, China, November 19-22, 2013, Courses, 2013

View-dependent control of elastic rod simulation for 3D character animation.
Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2013

LandSketch: A First Person Point-of-View Example-Based Terrain Modeling Approach.
Proceedings of the 10th International Symposium on Sketch-Based Interfaces and Modeling, 2013

Voice augmented manipulation: using paralinguistic information to manipulate mobile devices.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013

Overview Scrollbar: A Scrollbar Showing an Entire Document as an Overview.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Pebbles: User-Configurable Device Network for Robot Navigation.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

User-Centered Programming by Demonstration: Stylistic Elements of Behavior.
Proceedings of the IJCAI 2013, 2013

A teleoperating interface for ground vehicles using autonomous flying cameras.
Proceedings of the 23rd International Conference on Artificial Reality and Telexistence, 2013

Picode: inline photos representing posture data in source code.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

LightCloth: senseable illuminating optical fiber cloth for creating interactive surfaces.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

CUBOD: a customized body gesture design tool for end users.
Proceedings of the BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference, 2013

2012
A Sketching Interface for Sitting Pose Design in the Virtual Environment.
IEEE Trans. Vis. Comput. Graph., 2012

Beady: interactive beadwork design and construction.
ACM Trans. Graph., 2012

Digital Fabrication.
Computer, 2012

Tessellation-Independent Smooth Shadow Boundaries.
Comput. Graph. Forum, 2012

Retrieval and Visualization of Human Motion Data via Stick Figures.
Comput. Graph. Forum, 2012

A thin stretchable interface for tangential force measurement.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012

Sketch-editing games: human-machine communication, game theory and applications.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012

Pebbles: an interactive configuration tool for indoor robot navigation.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012

DressUp: a 3D interface for clothing design with a physical mannequin.
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012

Situated modeling: a shape-stamping interface with tangible primitives.
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012

SnapRail: a tabletop user interface widget for addressing occlusion by physical objects.
Proceedings of the Interactive Tabletops and Surfaces, 2012

RoboJockey: robotic dance entertainment for all.
Proceedings of the SIGGRAPH Asia 2012 Emerging Technologies, Singapore, November 28, 2012

CursorCamouflage: multiple dummy cursors as a defense against shoulder surfing.
Proceedings of the SIGGRAPH Asia 2012 Emerging Technologies, Singapore, November 28, 2012

Shader printer.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Vignette: a style preserving sketching tool for pen-and-ink illustration with texture synthesis.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Interactive hexagonal mesh editing for beadwork design.
Proceedings of the SIGGRAPH Asia 2012 Poster Proceedings, Singapore, Singapore, November 28, 2012

Real-Time Example-Based Elastic Deformation.
Proceedings of the 2012 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2012

Style by demonstration: teaching interactive movement style to robots.
Proceedings of the 17th International Conference on Intelligent User Interfaces, 2012

Universal earphones: earphones with automatic side and shared use detection.
Proceedings of the 17th International Conference on Intelligent User Interfaces, 2012

Lighty: A painting interface for room illumination by robotic light array.
Proceedings of the 11th IEEE International Symposium on Mixed and Augmented Reality, 2012

Multi-robot multi-object rearrangement in assignment space.
Proceedings of the 2012 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2012

PINOKY: a ring-like device that gives movement to any plush toy.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

PINOKY: a ring that animates your plush toys.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Anyone can sketch vignettes!
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Vignette: interactive texture design and manipulation with freeform gestures for pen-and-ink illustration.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Phybots: a toolkit for making robotic things.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

Style by demonstration for interactive robot motion.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

GENIE: Photo-Based Interface for Many Heterogeneous LED Lamps.
Proceedings of the Advances in Computer Entertainment - 9th International Conference, 2012

2011
Sketch-based Dynamic Illustration of Fluid Systems.
ACM Trans. Graph., 2011

Sensitive couture for interactive garment modeling and editing.
ACM Trans. Graph., 2011

Converting 3D furniture models to fabricatable parts and connectors.
ACM Trans. Graph., 2011

Evaluating Human-Robot Interaction - Focusing on the Holistic Interaction Experience.
Int. J. Soc. Robotics, 2011

GeoBrush: Interactive Mesh Geometry Cloning.
Comput. Graph. Forum, 2011

A Responsive Finite Element Method to Aid Interactive Geometric Modeling.
IEEE Computer Graphics and Applications, 2011

Digital-Content Authoring.
IEEE Computer Graphics and Applications, 2011

Detecting shape deformation of soft objects using directional photoreflectivity measurement.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011

SketchChair studio TEI2011.
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011

SketchChair: an all-in-one chair design system for end users.
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011

Cooky: a cooperative cooking robot system.
Proceedings of the SIGGRAPH Asia 2011 Emerging Technologies, 2011

PINOKY: a ring that animates your plush toys.
Proceedings of the SIGGRAPH Asia 2011 Emerging Technologies, 2011

Interactive climbing route design using a simulated virtual climber.
Proceedings of the SIGGRAPH Asia 2011 Sketches, Hong Kong, December 12-15, 2011, 2011

Grab-carry-release: manipulating physical objects in a real scene through a smart phone.
Proceedings of the SIGGRAPH Asia 2011 Emerging Technologies, 2011

FuwaFuwa: detecting shape deformation of soft objects using directional photoreflectivity measurement.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

Motion comics: visualization, browsing and searching of human motion data.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

How to walk a robot: A dog-leash human-robot interface.
Proceedings of the 20th IEEE International Symposium on Robot and Human Interactive Communication, 2011

An augmented reality system for teaching sequential tasks to a household robot.
Proceedings of the 20th IEEE International Symposium on Robot and Human Interactive Communication, 2011

Interactive Design of Planar Curved Folding by Reflection.
Proceedings of the 19th Pacific Conference on Computer Graphics and Applications, 2011

Automatic learning of pushing strategy for delivery of irregular-shaped objects.
Proceedings of the IEEE International Conference on Robotics and Automation, 2011

Snappy: snapshot-based robot interaction for arranging objects.
Proceedings of the 6th International Conference on Human Robot Interaction, 2011

An actuated physical puppet as an input device for controlling a digital manikin.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Roboshop: multi-layered sketching interface for robot housework assignment and management.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

A Sketching Interface for Freeform 3D Modeling.
Proceedings of the Sketch-based Interfaces and Modeling, 2011

2010
Interactive motion photography from a single image.
Vis. Comput., 2010

Volumetric modeling with diffusion surfaces.
ACM Trans. Graph., 2010

2.5D cartoon models.
ACM Trans. Graph., 2010

3D modeling with silhouettes.
ACM Trans. Graph., 2010

Apparent layer operations for the manipulation of deformable objects.
ACM Trans. Graph., 2010

An Assistant Interface to Design and Produce a Pop-Up Card.
Int. J. Creative Interfaces Comput. Graph., 2010

Holly: A Drawing Editor for Designing Stencils.
IEEE Computer Graphics and Applications, 2010

Computer graphics for all.
Commun. ACM, 2010

Homotopic Path Planning on Manifolds for Cabled Mobile Robots.
Proceedings of the Algorithmic Foundations of Robotics IX, 2010

RoboJockey: real-time, simultaneous, and continuous creation of robot actions for everyone.
Proceedings of the Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology, 2010

Blinkbot: look at, blink and move.
Proceedings of the Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology, 2010

Surfboard: keyboard with microphone as a low-cost interactive surface.
Proceedings of the Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology, 2010

Spatial sketch: bridging between movement & fabrication.
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010

NinjaEdit: simultaneous and consistent editing of an unorganized set of photographs (Copyright restrictions prevent ACM from providing the full text for this article).
Proceedings of the ACM SIGGRAPH ASIA 2010 Sketches, 2010

Example-Based Automatic Font Generation.
Proceedings of the Smart Graphics, 2010

A Sketching Interface for Sitting-Pose Design.
Proceedings of the 7th ACM SIGGRAPH / Eurographics Symposium on Sketch-Based Interfaces and Modeling, 2010

Modeling-in-Context: User Design of Complementary Objects with a Single Photo.
Proceedings of the 7th ACM SIGGRAPH / Eurographics Symposium on Sketch-Based Interfaces and Modeling, 2010

Drag-and-drop interface for registration-free object delivery.
Proceedings of the 19th IEEE International Conference on Robot and Human Interactive Communication, 2010

Designing Custom-made Metallophone with Concurrent Eigenanalysis.
Proceedings of the 10th International Conference on New Interfaces for Musical Expression, 2010

A dipole field for object delivery by pushing on a flat surface.
Proceedings of the IEEE International Conference on Robotics and Automation, 2010

CastOven: a microwave oven with just-in-time video clips.
Proceedings of the UbiComp 2010: Ubiquitous Computing, 12th International Conference, 2010

Showing robots how to follow people using a broomstick interface.
Proceedings of the 5th ACM/IEEE International Conference on Human Robot Interaction, 2010

Active navigation landmarks for a service robot in a home environment.
Proceedings of the 5th ACM/IEEE International Conference on Human Robot Interaction, 2010

Photograph-based interaction for teaching object delivery tasks to robots.
Proceedings of the 5th ACM/IEEE International Conference on Human Robot Interaction, 2010

A Film Balloon Design System Integrated with Shell Element Simulation.
Proceedings of the 31st Annual Conference of the European Association for Computer Graphics, 2010

Cooking with robots: designing a household system working in open environments.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Keynote address: Interactive "smart" computers.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2010

2009
Generating photo manipulation tutorials by demonstration.
ACM Trans. Graph., 2009

Structured annotations for 2D-to-3D modeling.
ACM Trans. Graph., 2009

Stylized lighting for cartoon shader.
Comput. Animat. Virtual Worlds, 2009

Implementing As-Rigid-As-Possible Shape Manipulation and Surface Flattening.
J. Graphics, GPU, & Game Tools, 2009

Toward Acceptable Domestic Robots: Applying Insights from Social Psychology.
Int. J. Soc. Robotics, 2009

Animating Pictures of Fluid using Video Examples.
Comput. Graph. Forum, 2009

ProcDef: Local-to-global Deformation for Skeleton-free Character Animation.
Comput. Graph. Forum, 2009

Interactive Cover Design Considering Physical Constraints.
Comput. Graph. Forum, 2009

Designing plush toys with a computer.
Commun. ACM, 2009

GridMesh: Fast and high quality 2D Mesh generation for interactive 3D shape modeling.
Proceedings of the IEEE International Conference on Shape Modeling and Applications, 2009

Feature-preserving morphable model for automatic font generation.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Layered solid texture synthesis from a single 2D exemplar.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Graphical instruction for a garment folding robot.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Interaction: interfaces, algorithms, and applications.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Another shadow.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Sketching interfaces for computer graphics.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

An operating method for a bipedal walking robot for entertainment.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

An Interface for Assisting the Design and Production of Pop-Up Card.
Proceedings of the Smart Graphics, 9th International Symposium, SG 2009, Salamanca, 2009

Designing Laser Gesture Interface for Robot Control.
Proceedings of the Human-Computer Interaction, 2009

Magic cards: a paper tag interface for implicit robot control.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Sketch and run: a stroke-based interface for home robots.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Multi-touch interface for controlling multiple mobile robots.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Interactive Shape Design
Synthesis Lectures on Computer Graphics and Animation, Morgan & Claypool Publishers, ISBN: 978-3-031-79534-3, 2008

Lapped solid textures: filling a model with anisotropic textures.
ACM Trans. Graph., 2008

An Example-based Procedural System for Element Arrangement.
Comput. Graph. Forum, 2008

Knitting a 3D Model.
Comput. Graph. Forum, 2008

An application-independent system for visualizing user operation history.
Proceedings of the 21st Annual ACM Symposium on User Interface Software and Technology, 2008

Automatically adding seam allowance to cloth pattern.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

Pillow: Interactive Flattening of a 3D Model for Plush Toy Design.
Proceedings of the Smart Graphics, 8th International Symposium, 2008

Puppet Master: Designing Reactive Character Behavior by Demonstration.
Proceedings of the 2008 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2008

Volume Painter: Geometry-Guided Volume Modeling by Sketching on the Cross-Section.
Proceedings of the 5th Eurographics Workshop on Sketch-Based Interfaces and Modeling, 2008

Projection plane processing for sketch-based volume segmentation.
Proceedings of the 2008 IEEE International Symposium on Biomedical Imaging: From Nano to Macro, 2008

Surface-based growth simulation for opening flowers.
Proceedings of the Graphics Interface 2008 Conference, 2008

Knitty: 3D Modeling of Knitted Animals with a Production Assistant Interface.
Proceedings of the 29th Annual Conference of the European Association for Computer Graphics, 2008

Ninja cursors: using multiple cursors to assist target acquisition on large screens.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
Locally controllable stylized shading.
ACM Trans. Graph., 2007

FiberMesh: designing freeform surfaces with 3D curves.
ACM Trans. Graph., 2007

Plushie: an interactive design system for plush toys.
ACM Trans. Graph., 2007

Guest Editors' Introduction: Sketch-Based Interaction.
IEEE Computer Graphics and Applications, 2007

Bubble clusters: an interface for manipulating spatial aggregation of graphical objects.
Proceedings of the 20th Annual ACM Symposium on User Interface Software and Technology, 2007

Eyepatch: prototyping camera-based interaction through examples.
Proceedings of the 20th Annual ACM Symposium on User Interface Software and Technology, 2007

Boomerang: suspendable drag-and-drop interactions based on a throw-and-catch metaphor.
Proceedings of the 20th Annual ACM Symposium on User Interface Software and Technology, 2007

Light shower: a poor man's light stage built with an off-the-shelf umbrella and projector.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Teddy: a sketching interface for 3D freeform design.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Designing freeform surfaces by sketching.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

GRADE-IV: visualizing graphics library operations in an executing program.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

A Sketch-Based Interface for Modeling Myocardial Fiber Orientation.
Proceedings of the Smart Graphics, 7th International Symposium, 2007

Customized Slider Bars for Adjusting Multi-dimension Parameter Sets.
Proceedings of the Smart Graphics, 7th International Symposium, 2007

Illumination Brush: Interactive Design of All-Frequency Lighting.
Proceedings of the 15th Pacific Conference on Computer Graphics and Applications, 2007

Drag-and-Guess: Drag-and-Drop with Prediction.
Proceedings of the Human-Computer Interaction, 2007

A Flexible Presentation Tool for Diverse Multi-display Environments.
Proceedings of the Human-Computer Interaction, 2007

Presentation sensei: a presentation training system using speech and image processing.
Proceedings of the 9th International Conference on Multimodal Interfaces, 2007

Magic canvas: interactive design of a 3-D scene prototype from freehand sketches.
Proceedings of the Graphics Interface 2007 Conference, May 28-30, 2007, Montreal, Canada, 2007

A Pen-based Interface for Generating Graphical Reports of Findings in Cardiac Catheterization.
Proceedings of the 28th Annual Conference of the European Association for Computer Graphics, 2007

Bringing Round-Robin Signature to Computer-Mediated Communication.
Proceedings of the Tenth European Conference on Computer Supported Cooperative Work, 2007

2006
Seamless Integration of Initial Sketching and Subsequent Detail Editing in Flower Modeling.
Comput. Graph. Forum, 2006

Illumination brush: interactive design of image-based lighting.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Pillow: interactive pattern design for stuffed animals.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Interactive beautification: a technique for rapid geometric design.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Spatial keyframing for performance-driven animation.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

A suggestive interface for 3D drawing.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Sketch-based interfaces for interactive computer graphics.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Copy-Paste Synthesis of 3D Geometry with Repetitive Patterns.
Proceedings of the Smart Graphics, 6th International Symposium, 2006

The Sketch L-System: Global Control of Tree Modeling Using Free-Form Strokes.
Proceedings of the Smart Graphics, 6th International Symposium, 2006

Laplacian mesh optimization.
Proceedings of the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2006, Kuala Lumpur, Malaysia, November 29, 2006

Speech pen: predictive handwriting based on ambient multimodal recognition.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
Floral diagrams and inflorescences: interactive flower modeling using botanical structural constraints.
ACM Trans. Graph., 2005

As-rigid-as-possible shape manipulation.
ACM Trans. Graph., 2005

Interactive Design of Botanical Trees using Freehand Sketches and Example-based Editing.
Comput. Graph. Forum, 2005

Automatic cross-sectioning using 3D field topology analysis.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Volume catcher.
Proceedings of the 2005 Symposium on Interactive 3D Graphics, 2005

Automatic Cross-Sectioning Based on Topological Volume Skeletonization.
Proceedings of the Smart Graphics, 5th International Symposium, 2005

Retrieving Web Page Layouts using Sketches to Support Example-based Web Design.
Proceedings of the 2nd Eurographics Workshop on Sketch-Based Interfaces and Modeling, 2005

Lock-on-Chat: Boosting Anchored Conversation and Its Operation at a Technical Conference.
Proceedings of the Human-Computer Interaction, 2005

Flexible timeline user interface using constraints.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2004
Volumetric illustration: designing 3D models with internal textures.
ACM Trans. Graph., 2004

A sketching interface for terrain modeling.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

Sketch interface for 3D modeling of flowers.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

Communicating emotions in online chat using physiological sensors and animated text.
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004

2003
Clothing manipulation.
ACM Trans. Graph., 2003

Considering the direction of cursor movement for efficient traversal of cascading menus.
Proceedings of the 16th Annual ACM Symposium on User Interface Software and Technology, 2003

3D modeling of trees from freehand sketches.
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003

Smooth meshes for sketch-based freeform modeling.
Proceedings of the 2003 Symposium on Interactive 3D Graphics, 2003

A Sketching Interface for Modeling the Internal Structures of 3D Shapes.
Proceedings of the Smart Graphics, Third International Symposium, 2003

Freeform User Interfaces for Graphical Computing.
Proceedings of the Smart Graphics, Third International Symposium, 2003

2001
Voice as sound: using non-verbal voice input for interactive control.
Proceedings of the 14th Annual ACM Symposium on User Interface Software and Technology, 2001

Adaptive unwrapping for interactive texture painting.
Proceedings of the 2001 Symposium on Interactive 3D Graphics, 2001

2000
Designing an Augmented Writing Surface.
IEEE Computer Graphics and Applications, 2000

Speed-dependent automatic zooming for browsing large documents.
Proceedings of the 13th Annual ACM Symposium on User Interface Software and Technology, 2000

A temporal model for multi-level undo and redo.
Proceedings of the 13th Annual ACM Symposium on User Interface Software and Technology, 2000

An Architecture for Pen-based Interaction on Electronic Whiteboards.
Proceedings of the working conference on Advanced visual interfaces, 2000

1999
Integrated Manipulation: Context-Aware Manipulation of 2D Diagrams.
Proceedings of the 12th Annual ACM Symposium on User Interface Software and Technology, 1999

Flatland: New Dimensions in Office Whiteboards.
Proceedings of the Proceeding of the CHI '99 Conference on Human Factors in Computing Systems: The CHI is the Limit, 1999

Demonstrating flatland user interfaces.
Proceedings of the CHI '99 Extended Abstracts on Human Factors in Computing Systems, 1999

1998
Fluid Visualization for Spreadsheet Structures.
Proceedings of the Proceedings 1998 IEEE Symposium on Visual Languages, 1998

Path Drawing for 3D Walkthrough.
Proceedings of the 11th Annual ACM Symposium on User Interface Software and Technology, 1998

A Negotiation Architecture for Fluid Documents.
Proceedings of the 11th Annual ACM Symposium on User Interface Software and Technology, 1998

Pegasus: a drawing system for rapid geometric design.
Proceedings of the CHI 98 Conference Summary on Human Factors in Computing Systems, 1998

Reduction of Overhead in Drawing Figures with Computer: Detailed Analyses of Drawing Tasks.
Proceedings of the Third Asian Pacific Computer and Human Interaction, 1998

1997
In Search for an Ideal Computer-Assisted Drawing System.
Proceedings of the Human-Computer Interaction, 1997

1995
Adaptive Recognition of Implicit Structures in Human-Organized Layouts.
Proceedings of the Proceedings 11th International IEEE Symposium on Visual Languages, 1995


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