Takehiro Tawara

According to our database1, Takehiro Tawara authored at least 17 papers between 1999 and 2022.

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Bibliography

2022
Dressi: A Hardware-Agnostic Differentiable Renderer with Reactive Shader Packing and Soft Rasterization.
Comput. Graph. Forum, 2022

2019
ViBrism DB: an interactive search and viewer platform for 2D/3D anatomical images of gene expression and co-expression networks.
Nucleic Acids Res., 2019

2014
Communication Platform for Image Analysis and Sharing in Biology.
Int. J. Netw. Comput., 2014

2013
Biomedical Image Communication Platform.
Proceedings of the First International Symposium on Computing and Networking, 2013

2011
Interactive Volume Segmentation and Visualization in Augmented Reality.
Proceedings of the Handbook of Augmented Reality, 2011

2010
A framework for volume segmentation and visualization using Augmented Reality.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2010

2009
An Application of Photo RealisticWater Surface Interaction Using Mixed Reality.
Proceedings of the Sixth Workshop on Virtual Reality Interactions and Physical Simulations, 2009

Direct 3D manipulation for volume segmentation using mixed reality.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

2006
Efficient global illumination for dynamic scenes.
PhD thesis, 2006

2004
Efficient Rendering of Strong Secondary Lighting in Photon Mapping Algorithm.
Proceedings of the Theory and Practice of Computer Graphics 2004 (TPCG 2004), 2004

Exploiting temporal coherence in global illumination.
Proceedings of the 20th Spring Conference on Computer Graphics, 2004

Exploiting Temporal Coherence in Final Gathering for Dynamic Scenes.
Proceedings of the 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, 2004

2002
Localizing the Final Gathering for Dynamic Scenes using the Photon Map.
Proceedings of the 7th International Fall Workshop on Vision, Modeling, and Visualization, 2002

Using animation quality metric to improve efficiency of global illumination computation for dynamic environments.
Proceedings of the Human Vision and Electronic Imaging VII, 2002

2001
Perception-guided global illumination solution for animation rendering.
Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, 2001

2000
Perception-Based Fast Rendering and Antialiasing of Walkthrough Sequences.
IEEE Trans. Vis. Comput. Graph., 2000

1999
Perceptually-Informed Accelerated Rendering of High Quality Walkthrough Sequences.
Proceedings of the Rendering Techniques '99, 1999


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