Takefumi Ogawa

Orcid: 0009-0000-7939-5997

According to our database1, Takefumi Ogawa authored at least 34 papers between 2000 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Hand Gesture Classification Using sEMG Signals: Nearest-Centroid-Based Methodology With DBA.
IEEE Access, 2024

Exploring the Impact of Size and Position on Visual Feedback Efficacy for Ballet Dancers.
Proceedings of the Companion Proceedings of the 2024 Conference on Interactive Surfaces and Spaces, 2024

Minimizing Errors in Eyes-Free Target Acquisition in Virtual Reality through Auditory Feedback.
Proceedings of the 2024 ACM Symposium on Spatial User Interaction, 2024

2021
Local Peak Method: An Electrotactile Stimulation Method Focusing on Surface Structures for Texture Rendering.
J. Robotics Mechatronics, 2021

2018
TapOnce: a novel authentication method on smartphones.
Int. J. Pervasive Comput. Commun., 2018

2017
One tap owner authentication on smartphones.
Proceedings of the 15th International Conference on Advances in Mobile Computing & Multimedia, 2017

2016
Study on Control Method of Virtual Food Texture by Electrical Muscle Stimulation.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

Virtual food texture by electrical muscle stimulation.
Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

A proposal of virtual food texture by electric muscle stimulation.
Proceedings of the 2016 IEEE International Conference on Multimedia & Expo Workshops, 2016

A Study on Control of a Phantom Sensation by Visual Stimuli.
Proceedings of the Haptics: Perception, Devices, Control, and Applications, 2016

2015
Binocular interface: Interaction techniques considering binocular parallax for a large display.
Proceedings of the 2015 IEEE Virtual Reality, 2015

Flying robot manipulation system using a virtual plane.
Proceedings of the 2015 IEEE Virtual Reality, 2015

A Study on Grasp Recognition Independent of Users' Situations Using Built-in Sensors of Smartphones.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

2014
A Study of Changing Locations of Vibrotactile Perception on a Forearm by Visual Stimulation.
Proceedings of the Collaboration Technologies and Social Computing, 2014

Visual Stimulation Influences on the Position of Vibrotactile Perception.
Proceedings of the Haptic Interaction - Perception, Devices and Applications, 2014

2013
An estimation method for blurring effect in augmented reality.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

Blur with depth: A depth cue method based on blur effect in augmented reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013

A depth cue method based on blurring effect in augmented reality.
Proceedings of the 4th Augmented Human International Conference, 2013

2012
Influence analysis of visual stimuli on localization of tactile stimuli in augmented reality.
Proceedings of the 2012 IEEE Virtual Reality, 2012

2011
Pro-Reactive Route Recovery with Automatic Route Shortening in Wireless Ad Hoc Networks.
Proceedings of the 10th International Symposium on Autonomous Decentralized Systems, 2011

2010
Node Control Methods To Reduce Power Consumption Using Push-Based Broadcast For Mobile Sesor Networks.
J. Mobile Multimedia, 2010

2009
A Broadcast-Based Data Gathering Method Considering Energy Consumption for Sensor Networks.
Proceedings of the MDM 2009, 2009

A Context-Aware AR Navigation System Using Wearable Sensors.
Proceedings of the Human-Computer Interaction. Ambient, 2009

A Mobile Sensor Control Method Considering Node Failures in Sparse Sensor Network.
Proceedings of the 2009 International Conference on Complex, 2009

2007
A PDA-based See-through Interface within an Immersive Environment.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2007

2006
Interactive Reconfiguration Techniques of Reference Frame Hierarchy in the Multi-viewport Interface.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2006

2005
A Hybrid Image-Based and Model-Based Telepresence System Using Two-Pass Video Projection onto a 3D Scene Model.
Proceedings of the Fourth IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2005), 2005

Virtual Space Broadcasting based on the Speed of Avatar Movement.
Proceedings of the Internet and Multimedia Systems and Applications, 2005

Ja-Net on grid for adaptive resource distribution in grid environment.
Proceedings of the 2005 International Conference on Active Media Technology, 2005

2004
Tracking of User Position and Orientation by Stereo Measurement of Infrared Markers and Orientation Sensing.
Proceedings of the 8th International Symposium on Wearable Computers (ISWC 2004), 31 October, 2004

KEITAI-Space: Photo-Based Shared Virtual Space on Cellular Phones.
Proceedings of the 18th International Conference on Advanced Information Networking and Applications (AINA 2004), 2004

2003
A High Immersive Tele- Directing System Using CyberDome.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003

2002
An Image-based Approach for Human Communication on the WWW.
Proceedings of the IASTED International Conference on Communications, 2002

2000
Tools for Constructing Pseudo-3D Space on the WWW Using Images.
New Gener. Comput., 2000


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