Takatoshi Yoshida
Orcid: 0000-0001-9535-3885
According to our database1,
Takatoshi Yoshida
authored at least 18 papers
between 2016 and 2024.
Collaborative distances:
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Bibliography
2024
HaptoRoom: Using Vibrotactile Floor Interfaces To Enable Reconfigurable Haptic Interaction Onto Any Furniture Surfaces.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference Emerging Technologies, 2024
Tactile Clip: A Wearable Device for Inducing Softness Illusion Through Skin Deformation.
Proceedings of the Haptics: Understanding Touch; Technology and Systems; Applications and Interaction, 2024
2023
CoRR, 2023
Proceedings of the SIGGRAPH Asia 2023 Emerging Technologies, 2023
2022
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
2021
Realistic 3D Swept-Volume Display with Hidden-Surface Removal Using Physical Materials.
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021
2020
Proceedings of the SIGGRAPH Asia 2020 Emerging Technologies, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
2019
SCALE: Enhancing Force-based Interaction by Processing Load Data from Load Sensitive Modules.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
2018
3D touch point detection on load sensitive surface based on continuous fluctuation of a user hand.
Proceedings of the SIGGRAPH Asia 2018 Posters, Tokyo, Japan, December 04-07, 2018, 2018
2017
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 8th Augmented Human International Conference, 2017
2016
Phyxel: Realistic Display of Shape and Appearance using Physical Objects with High-speed Pixelated Lighting.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
Phyxel: realistic display using physical objects with high-speed spatially pixelated lighting.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Posters, 2016