Takashi Nagamatsu
Orcid: 0000-0001-8426-5978
According to our database1,
Takashi Nagamatsu
authored at least 46 papers
between 1997 and 2024.
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Bibliography
2024
Attempts on detecting Alzheimer's disease by fine-tuning pre-trained model with Gaze Data.
Proceedings of the 2024 Symposium on Eye Tracking Research and Applications, 2024
2023
IEEE Access, 2023
Implicit User Calibration for Gaze-tracking Systems Using Saliency Maps Filtered by Eye Movements.
Proceedings of the 2023 Symposium on Eye Tracking Research and Applications, 2023
2022
Proc. ACM Hum. Comput. Interact., 2022
2021
Extending the Measurement Angle of a Gaze Estimation Method Using an Eye Model Expressed by a Revolution about the Optical Axis of the Eye.
IEICE Trans. Inf. Syst., 2021
2019
Proceedings of the Adjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
Proceedings of the Human Interface and the Management of Information. Information in Intelligent Systems, 2019
Screen corner detection using polarization camera for cross-ratio based gaze estimation.
Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications, 2019
Implicit User Calibration for Model-based Gaze-tracking System using Face Detection around Optical Axis of Eye.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018
Implicit user calibration for gaze-tracking systems using an averaged saliency map around the optical axis of the eye.
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018
2017
An unobservable and untraceable input method for public spaces by reconstructing points of gaze only on servers.
Proceedings of the 5th Symposium on Spatial User Interaction, 2017
Formulation of Diagnostic Expertise in Oral Health Care and Its Application to Clinical Education.
Proceedings of the HCI International 2017 - Posters' Extended Abstracts, 2017
2016
Proceedings of the Ninth Biennial ACM Symposium on Eye Tracking Research & Applications, 2016
Proceedings of the Ninth Biennial ACM Symposium on Eye Tracking Research & Applications, 2016
2015
Proceedings of the 20th International Conference on Intelligent User Interfaces Companion, 2015
2014
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014
Proceedings of the 2nd ACM Symposium on Spatial User Interaction, 2014
Simulator for developing gaze sensitive environment using corneal reflection-based remote gaze tracker.
Proceedings of the 2nd ACM Symposium on Spatial User Interaction, 2014
Proceedings of The International Symposium on Pervasive Displays, 2014
2013
Eye-tracking volume simulation method to configure hardware settings for tangible and multi-user tabletop interaction.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013
Location-dependent content-based image retrieval system based on a P2P mobile agent framework.
Proceedings of the 2013 IEEE International Conference on Pervasive Computing and Communications Workshops, 2013
Proceedings of the Human Interface and the Management of Information. Information and Interaction for Health, Safety, Mobility and Complex Environments, 2013
2012
Gaze Estimation Method Involving Corneal Reflection-Based Modeling of the Eye as a General Surface of Revolution about the Optical Axis of the Eye.
IEICE Trans. Inf. Syst., 2012
Development of a gaze-and-touch algorithm for a tabletop Hyakunin-Isshu game with a computer opponent.
Proceedings of the 21st IEEE International Symposium on Robot and Human Interactive Communication, 2012
Conjunctive ranking function using geographic distance and image distance for geotagged image retrieval.
Proceedings of the ACM multimedia 2012 workshop on Geotagging and its applications in multimedia, 2012
Mathematical model for wide range gaze tracking system based on corneal reflections and pupil using stereo cameras.
Proceedings of the 2012 Symposium on Eye-Tracking Research and Applications, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the 2012 Seventh International Conference on Broadband, 2012
2011
IEICE Trans. Inf. Syst., 2011
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2011
Hyakunin-Eyesshu: a tabletop Hyakunin-Isshu game with computer opponent by the action prediction based on gaze detection.
Proceedings of the NGCA 2011, First Conference on Novel Gaze-Controlled Applications, Karlskrona, Sweden, May 26, 2011
Proceedings of the Human Interface and the Management of Information. Interacting with Information, 2011
2010
Instructional Video Content Employing User Behavior Analysis: Time Dependent Annotation with Levels of Detail.
Proceedings of the User Modeling, 2010
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications, 2010
User-calibration-free gaze tracking with estimation of the horizontal angles between the visual and the optical axes of both eyes.
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications, 2010
Gaze estimation method based on an aspherical model of the cornea: surface of revolution about the optical axis of the eye.
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
2009
Method for Identifying Task Hardships by Analyzing Operational Logs of Instruction Videos.
Proceedings of the Semantic Multimedia, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
2008
3D gaze tracking with easy calibration using stereo cameras for robot and human communication.
Proceedings of the 17th IEEE International Symposium on Robot and Human Interactive Communication, 2008
One-point calibration gaze tracking based on eyeball kinematics using stereo cameras.
Proceedings of the Eye Tracking Research & Application Symposium, 2008
2007
Proceedings of the Human Interface and the Management of Information. Interacting in Information Environments, 2007
1997
IEEE Trans. Geosci. Remote. Sens., 1997