Taeone Kim

According to our database1, Taeone Kim authored at least 9 papers between 1998 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2020
Image re-sampling from a perspective of wave field propagation.
Proceedings of the International Conference on Information and Communication Technology Convergence, 2020

2009
Dense Depth Map Acquisition System for 3DTV Applications Based on Active Stereo and Structured Light Integration.
Proceedings of the Advances in Multimedia Information Processing, 2009

2006
Estimation of Internal and External Parameters for Camera Calibration Using 1D Pattern.
Proceedings of the Advanced Video and Signal Based Surveillance, 2006

2005
A practical approach for estimating illumination distribution from shadows using a single image.
Int. J. Imaging Syst. Technol., 2005

Estimating approximate average shape and motion of deforming objects with a monocular view.
Int. J. Pattern Recognit. Artif. Intell., 2005

A Practical Single Image Based Approach for Estimating Illumination Distribution from Shadows.
Proceedings of the 10th IEEE International Conference on Computer Vision (ICCV 2005), 2005

2001
Improving AR using Shadows Arising from Natural Illumination Distribution in Video Sequences.
Proceedings of the Eighth International Conference On Computer Vision (ICCV-01), Vancouver, British Columbia, Canada, July 7-14, 2001, 2001

2000
Enhanced Augmented Reality with Shadows in Naturally Illuminated Environments.
Proceedings of the IAPR Conference on Machine Vision Applications (IAPR MVA 2000), 2000

1998
Physics-based 3D Position Analysis of a Soccer Ball from Monocular Image Sequences.
Proceedings of the Sixth International Conference on Computer Vision (ICCV-98), 1998


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