Taciana Pontual Falcão
Orcid: 0000-0003-2775-4913
According to our database1,
Taciana Pontual Falcão
authored at least 51 papers
between 2006 and 2024.
Collaborative distances:
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Bibliography
2024
J. Learn. Anal., 2024
Investigating Manipulative Design on Social Media Platforms - the Case of Kidinfluencers.
J. Interact. Syst., 2024
Promoting Children's Participation in a Participatory Design Process in a Rural School: A new role needed?
J. Braz. Comput. Soc., 2024
2023
J. Interact. Syst., August, 2023
Análise do Nível de Maturidade na Adoção de Learning Analytics em Instituições de Ensino Superior do Sul e Sudeste Brasileiro.
Revista Brasileira de Informática na Educ., 2023
How Social Media Platforms Manipulate Kidinfluencers? Analysing the Adoption of Deceptive Design Patterns by Big Techs.
Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems, 2023
2022
A Penny for your Thoughts: Students and Instructors' Expectations about Learning Analytics in Brazil.
Proceedings of the LAK 2022: 12th International Learning Analytics and Knowledge Conference, Online Event, USA, March 21, 2022
Proceedings of the 21st Brazilian Symposium on Human Factors in Computing Systems, 2022
A survey on accessibility guidelines for users with autism: a broad understanding of the relevance and completeness.
Proceedings of the 21st Brazilian Symposium on Human Factors in Computing Systems, 2022
Enhancing Instructors' Capability to Assess Open-Response Using Natural Language Processing and Learning Analytics.
Proceedings of the Educating for a New Future: Making Sense of Technology-Enhanced Learning Adoption, 2022
An educational transmedia storytelling proposal to teach computational thinking for children.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022
2021
Desenvolvimento e Avaliação de uma Ferramenta Interativa Baseada em Exemplos para o Aprendizado de Modelagem de Sistemas Usando Redes de Petri.
Revista Brasileira de Informática na Educ., 2021
Revista Brasileira de Informática na Educ., 2021
Frontiers Artif. Intell., 2021
Adopting Learning Analytics in a Brazilian Higher Education Institution: Ideal and Predicted Expectations.
Proceedings of the IV Latin American Conference on Learning Analytics, 2021
Children's Participation in the Design of Digital Artifacts: Theoretical and Methodological Considerations.
Proceedings of the IHC '21: XX Brazilian Symposium on Human Factors in Computing Systems, 2021
Proceedings of the 21st International Conference on Advanced Learning Technologies, 2021
Aligning Expectations About the Adoption of Learning Analytics in a Brazilian Higher Education Institution.
Proceedings of the Artificial Intelligence in Education - 22nd International Conference, 2021
2020
Revista Brasileira de Informática na Educ., 2020
Perceptions and expectations about learning analytics from a brazilian higher education institution.
Proceedings of the LAK '20: 10th International Conference on Learning Analytics and Knowledge, 2020
2019
A Systematic Literature Review on Teaching and Learning Introductory Programming in Higher Education.
IEEE Trans. Educ., 2019
Abordagem Participativa de Desenvolvimento de Jogos Digitais Educacionais no Contexto Escolar.
Revista Brasileira de Informática na Educ., 2019
Students' Perceptions about Learning Analytics in a Brazilian Higher Education Institution.
Proceedings of the 19th IEEE International Conference on Advanced Learning Technologies, 2019
2018
Feedback and Guidance to Support Children with Intellectual Disabilities in Discovery Learning with a Tangible Interactive Tabletop.
ACM Trans. Access. Comput., 2018
Multimodal Technol. Interact., 2018
Exploring an approach based on digital games for teaching programming concepts to young children.
Int. J. Child Comput. Interact., 2018
Participatory methodologies to promote student engagement in the development of educational digital games.
Comput. Educ., 2018
Tangible Tens: Evaluating a Training of Basic Numerical Competencies with an Interactive Tabletop.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Action-effect mappings in tangible interaction for children with intellectual disabilities.
Int. J. Learn. Technol., 2017
Proceedings of the Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017
Evaluation of virtual learning environments for the teaching of students with down syndrome.
Proceedings of the 2017 IEEE International Conference on Systems, Man, and Cybernetics, 2017
2016
Perception of Representation Modalities and Affordances in Tangible Environments by Children with Intellectual Disabilities.
Interact. Comput., 2016
Proceedings of the Formal Methods: Foundations and Applications - 19th Brazilian Symposium, 2016
2015
Computational thinking through children's games: an analysis of interaction elements.
Proceedings of the 14th Brazilian Symposium on Human Factors in Computing Systems, 2015
2014
Corpo e mente: uma análise educacional e de usabilidade da interação corporal em jogos de videogame.
Proceedings of the 13th Brazilian Symposium on Human Factors in Computing Systems, 2014
2012
Fostering exploratory learning in students with intellectual disabilities: how can tangibles help?
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012
Proceedings of the 11th International Conference on Interaction Design and Children, 2012
Proceedings of the 11th International Conference on Interaction Design and Children, 2012
2011
Interact. Comput., 2011
Interfering and resolving: How tabletop interaction facilitates co-construction of argumentative knowledge.
Int. J. Comput. Support. Collab. Learn., 2011
Widgets internship: developing learners skills in a user-centered development process.
Proceedings of the 10th Brazilian Symposium on Human Factors in Computing Systems and the 5th Latin American Conference on Human Computer Interaction, 2011
2010
Action and representation in tangible systems: implications for design of learning interactions.
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Informing design for tangible interaction: a case for children with learning difficulties.
Proceedings of the Interaction Design and Children, 2010
2009
The effect of representation location on interaction in a tangible learning environment.
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009
What have you done! the role of 'interference' in tangible environments for supporting collaborative learning.
Proceedings of the 8th International Conference on Computer Supported Collaborative Learning, 2009
Proceedings of the Interaction Design and Children, 2009
2008
Int. J. Arts Technol., 2008
Proceedings of the Conference on Designing Interactive Systems, 2008
2006
Proceedings of the VII Symposium on Human Factors in Computer Systems, 2006