Tabitha C. Peck
Orcid: 0000-0002-3667-7713Affiliations:
- Davidson College, Department of Mathematics and Computer Science, Davidson, NC, USA
According to our database1,
Tabitha C. Peck
authored at least 40 papers
between 2008 and 2025.
Collaborative distances:
Collaborative distances:
Timeline
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Online presence:
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on davidson.edu
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on orcid.org
On csauthors.net:
Bibliography
2025
IEEE Trans. Vis. Comput. Graph., January, 2025
2024
A Sense of Urgency on the Sense of Agency: Challenges in Evaluating Agency and Embodiment in Virtual Reality.
IEEE Trans. Vis. Comput. Graph., November, 2024
Measuring Embodiment: Movement Complexity and the Impact of Personal Characteristics.
IEEE Trans. Vis. Comput. Graph., August, 2024
IEEE Trans. Vis. Comput. Graph., May, 2024
What my bias meant for my embodiment: an investigation on virtual embodiment in desktop-based virtual reality.
Frontiers Virtual Real., 2024
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
2022
Effects of Transparency on Perceived Humanness: Implications for Rendering Skin Tones Using Optical See-Through Displays.
IEEE Trans. Vis. Comput. Graph., 2022
2021
Evidence of Racial Bias Using Immersive Virtual Reality: Analysis of Head and Hand Motions During Shooting Decisions.
IEEE Trans. Vis. Comput. Graph., 2021
Message from the ISMAR 2021 Science and Technology Journal Program Chairs and TVCG Guest Editors.
IEEE Trans. Vis. Comput. Graph., 2021
IEEE Computer Graphics and Applications, 2021
The Impact of Prior Knowledge on the Effectiveness of Haptic and Visual Modalities for Teaching Forces.
Proceedings of the ICMI '21: International Conference on Multimodal Interaction, 2021
2020
IEEE Trans. Vis. Comput. Graph., 2020
The Impact of a Self-Avatar, Hand Collocation, and Hand Proximity on Embodiment and Stroop Interference.
IEEE Trans. Vis. Comput. Graph., 2020
Mind the Gap: The Underrepresentation of Female Participants and Authors in Virtual Reality Research.
IEEE Trans. Vis. Comput. Graph., 2020
Shooter Bias in Virtual Reality: The Effect of Avatar Race and Socioeconomic Status on Shooting Decisions.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Inducing and Mitigating Stereotype Threat Through Gendered Virtual Body-Swap Illusions.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the IEEE International Conference on Artificial Intelligence and Virtual Reality, 2020
2019
IEEE Trans. Vis. Comput. Graph., 2019
Estimation of Rotation Gain Thresholds for Redirected Walking Considering FOV and Gender.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Virtual Ability Simulation: Applying Rotational Gain to the Leg to Increase Confidence During Physical Rehabilitation.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2019
2018
IEEE Trans. Vis. Comput. Graph., 2018
IEEE Computer Graphics and Applications, 2018
"Virtual ability simulation" to boost rehabilitation exercise performance and confidence for people with disability.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
2013
IEEE Trans. Vis. Comput. Graph., 2013
2012
IEEE Trans. Vis. Comput. Graph., 2012
2011
An evaluation of navigational ability comparing Redirected Free Exploration with Distractors to Walking-in-Place and joystick locomotio interfaces.
Proceedings of the IEEE Virtual Reality Conference, 2011
2010
Improved Redirection with Distractors: A large-scale-real-walking locomotion interface and its effect on navigation in virtual environments.
Proceedings of the IEEE Virtual Reality Conference, 2010
2009
Evaluation of Reorientation Techniques and Distractors for Walking in Large Virtual Environments.
IEEE Trans. Vis. Comput. Graph., 2009
2008
Proceedings of the IEEE Virtual Reality Conference 2008 (VR 2008), 2008
Optimizing a Head-Tracked Stereo Display System to Guide Hepatic Tumor Ablation.
Proceedings of the Medicine Meets Virtual Reality 16, 2008
Proceedings of the 5th Symposium on Applied Perception in Graphics and Visualization, 2008