T. S. Ashwin
Orcid: 0000-0002-1690-1626
According to our database1,
T. S. Ashwin
authored at least 30 papers
between 2014 and 2024.
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Bibliography
2024
3D Gaze Tracking for Studying Collaborative Interactions in Mixed-Reality Environments.
Proceedings of the Companion Proceedings of the 26th International Conference on Multimodal Interaction, 2024
A First Step in Using Machine Learning Methods to Enhance Interaction Analysis for Embodied Learning Environments.
Proceedings of the Artificial Intelligence in Education - 25th International Conference, 2024
Proceedings of the Artificial Intelligence in Education - 25th International Conference, 2024
2023
Keeping Teams in the Game: Predicting Dropouts in Online Problem-Based Learning Competition.
CoRR, 2023
A systematic review of intelligent tutoring systems based on Gross body movement detected using computer vision.
Comput. Educ. Artif. Intell., 2023
Proceedings of the 16th International Conference on Educational Data Mining, 2023
Preserving Privacy of Face and Facial Expression in Computer Vision Data Collected in Learning Environments.
Proceedings of the Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners, Doctoral Consortium and Blue Sky, 2023
2021
Wirel. Pers. Commun., 2021
Surveillance video analysis for student action recognition and localization inside computer laboratories of a smart campus.
Multim. Tools Appl., 2021
IEEE Access, 2021
2020
Impact of inquiry interventions on students in e-learning and classroom environments using affective computing framework.
User Model. User Adapt. Interact., 2020
Signal Image Video Process., 2020
Affective database for e-learning and classroom environments using Indian students' faces, hand gestures and body postures.
Future Gener. Comput. Syst., 2020
Automatic detection of students' affective states in classroom environment using hybrid convolutional neural networks.
Educ. Inf. Technol., 2020
Analysis and Prediction of Fantasy Cricket Contest Winners Using Machine Learning Techniques.
Proceedings of the Evolution in Computational Intelligence, 2020
2019
Students' affective content analysis in smart classroom environment using deep learning techniques.
Multim. Tools Appl., 2019
Multim. Tools Appl., 2019
EmoWare: A Context-Aware Framework for Personalized Video Recommendation Using Affective Video Sequences.
IEEE Access, 2019
Unobtrusive Behavioral Analysis of Students in Classroom Environment Using Non-Verbal Cues.
IEEE Access, 2019
Proceedings of the TENCON 2019, 2019
Proceedings of the TENCON 2019, 2019
2018
A Reinforcement Learning and Recurrent Neural Network Based Dynamic User Modeling System.
Proceedings of the 18th IEEE International Conference on Advanced Learning Technologies, 2018
Unobtrusive Students' Engagement Analysis in Computer Science Laboratory Using Deep Learning Techniques.
Proceedings of the 18th IEEE International Conference on Advanced Learning Technologies, 2018
Proceedings of the 18th IEEE International Conference on Advanced Learning Technologies, 2018
2016
Kinect Based Real Time Gesture Recognition Tool for Air Marshallers and Traffic Policemen.
Proceedings of the Eighth IEEE International Conference on Technology for Education, 2016
2015
An E-Learning System with Multifacial Emotion Recognition Using Supervised Machine Learning.
Proceedings of the Seventh IEEE International Conference on Technology for Education, 2015
2014
Proceedings of the 7th International Symposium on Visual Information Communication and Interaction, 2014
Proceedings of the 7th International Symposium on Visual Information Communication and Interaction, 2014
Proceedings of the 7th International Symposium on Visual Information Communication and Interaction, 2014