Sylvia Xueni Pan
Orcid: 0000-0002-1282-1469Affiliations:
- Goldsmiths University of London, UK
According to our database1,
Sylvia Xueni Pan
authored at least 41 papers
between 2006 and 2025.
Collaborative distances:
Collaborative distances:
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on panxueni.com
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on orcid.org
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Bibliography
2025
The Effect of Child and Adult Avatars on Spatial Perception in Urban-Scale Virtual Environment.
Proceedings of the 2025 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality (AIxVR), 2025
2024
Nods of Agreement: Webcam-Driven Avatars Improve Meeting Outcomes and Avatar Satisfaction Over Audio-Driven or Static Avatars in All-Avatar Work Videoconferencing.
CoRR, 2024
Delivering Bad News: VR Embodiment of Self Evaluation in Medical Communication Training.
Proceedings of the 12th IEEE International Conference on Serious Games and Applications for Health, 2024
Augmented Reality as a Potential Tool for Early Detection of Alzheimer's Disease: A Pilot Study.
Proceedings of the 12th IEEE International Conference on Serious Games and Applications for Health, 2024
Shaping The Future: Developing Principles for Policy Recommendations for Responsible Innovation in Virtual Worlds.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023
2022
Immersive machine learning for social attitude detection in virtual reality narrative games.
Virtual Real., 2022
A comparison of the effects of haptic and visual feedback on presence in virtual reality.
Int. J. Hum. Comput. Stud., 2022
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
Visual Fidelity Effects on Expressive Self-avatar in Virtual Reality: First Impressions Matter.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
More than buttons on controllers: engaging social interactions in narrative VR games through social attitudes detection.
Proceedings of the IVA '22: ACM International Conference on Intelligent Virtual Agents, Faro, Portugal, September 6, 2022
The Effects of Hand Tracking on User Performance: an experimental study of an object selection based memory game.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022
Proceedings of the HCI in Games, 2022
Nice is Different than Good: Longitudinal Communicative Effects of Realistic and Cartoon Avatars in Real Mixed Reality Work Meetings.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Frontiers Virtual Real., 2021
The Impact of Self-Representation and Consistency in Collaborative Virtual Environments.
Frontiers Virtual Real., 2021
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Direct Gaze Triggers Higher Frequency of Gaze Change: An Automatic Analysis of Dyads in Unstructured Conversation.
Proceedings of the ICMI '21: International Conference on Multimodal Interaction, 2021
2020
Proceedings of the 41st Annual Conference of the European Association for Computer Graphics, 2020
2018
A Study of Professional Awareness Using Immersive Virtual Reality: The Responses of General Practitioners to Child Safeguarding Concerns.
Frontiers Robotics AI, 2018
2017
Interaction with virtual crowd in Immersive and semi-Immersive Virtual Reality systems.
Comput. Animat. Virtual Worlds, 2017
Proceedings of the 2017 IEEE Virtual Reality, 2017
2016
Proceedings of the Intelligent Virtual Agents - 16th International Conference, 2016
2015
Virtual Character Personality Influences Participant Attitudes and Behavior - An Interview with a Virtual Human Character about Her Social Anxiety.
Frontiers Robotics AI, 2015
Interaction with virtual agents - Comparison of the participants' experience between an IVR and a semi-IVR system.
Proceedings of the 2015 IEEE Virtual Reality, 2015
Proceedings of the 2015 IEEE Virtual Reality, 2015
Proceedings of the 2015 IEEE Virtual Reality, 2015
2011
Proceedings of the JVRC11: Joint Virtual Reality Conference of EGVE, 2011
Proceedings of the 2011 British Computer Society Conference on Human-Computer Interaction, 2011
Computer Based Video and Virtual Environments in the Study of the Role of Emotions in Moral Behavior.
Proceedings of the Affective Computing and Intelligent Interaction, 2011
2010
Experimental studies of the interaction between people and virtual humans with a focus on social anxiety.
PhD thesis, 2010
Virtual Real., 2010
2008
Proceedings of the Intelligent Virtual Agents, 8th International Conference, 2008
2007
Proceedings of the Affective Computing and Intelligent Interaction, 2007
2006
Proceedings of the 27th Annual Conference of the European Association for Computer Graphics, 2006