Sven Seele

According to our database1, Sven Seele authored at least 20 papers between 2011 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Attentive cognitive agents for real-time virtual environments.
PhD thesis, 2023

Reasoning of Intelligent Virtual Agents with Exceptional Behavior in Rare Scenarios.
Proceedings of the Entertainment Computing - ICEC 2023, 2023

2020
Gone But Not Forgotten: Evaluating Performance and Scalability of Real-Time Mesoscopic Agents.
Proceedings of the IVA '20: ACM International Conference on Intelligent Virtual Agents, 2020

2018
Applying Multi-User Virtual Reality to Collaborative Medical Training.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

2017
Augmenting Cognitive Processes and Behavior of Intelligent Virtual Agents by Modeling Synthetic Perception.
Proceedings of the on Thematic Workshops of ACM Multimedia 2017, Mountain View, CA, USA, October 23, 2017

Integration of Multi-modal Cues in Synthetic Attention Processes to Drive Virtual Agent Behavior.
Proceedings of the Intelligent Virtual Agents - 17th International Conference, 2017

Comparison of Two Inventory Design Concepts in a Collaborative Virtual Reality Serious Game.
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017

Here's Looking At You Anyway!: How Important is Realistic Gaze Behavior in Co-located Social Virtual Reality Games?
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2017

2015
Modeling Sensation for an Intelligent Virtual Agent's Perception Process.
Proceedings of the Intelligent Virtual Agents - 15th International Conference, 2015

Automatic mapping of human behavior data to personality model parameters for traffic simulations in virtual environments.
Proceedings of the 2015 IEEE Conference on Computational Intelligence and Games, 2015

2014
Integration of road network logics into virtual environments.
Proceedings of the 2014 IEEE Virtual Reality, 2014

A Semantic Road Network Model for traffic simulations in virtual environments: Generation and integration.
Proceedings of the 7th IEEE Workshop on Software Engineering and Architectures for Realtime Interactive Systems, 2014

Synthetic perception for intelligent virtual agents.
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014

2013
Efficient Mesoscopic Simulations for Persistent Agents in 3D-Applications and Games.
Proceedings of the 5th International Conference on Games and Virtual Worlds for Serious Applications, 2013

2012
Cognitive Aspects of Traffic Simulations in Virtual Environments.
Simul. Notes Eur., 2012

Cognitive Agents for Microscopic Traffic Simulations in Virtual Environments.
Proceedings of the Entertainment Computing - ICEC 2012 - 11th International Conference, 2012

YouDash3D: exploring stereoscopic 3D gaming for 3D movie theaters.
Proceedings of the Stereoscopic Displays and Applications XXIII, 2012

2011
Multi-pass rendering of stereoscopic video on consumer graphics cards.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2011

Integrating Stereoscopic Video in 3D Games.
Proceedings of the Entertainment Computing - ICEC 2011 - 10th International Conference, 2011

YouDash3D: exploring depth-based game mechanics and stereoscopic video in S3D gaming.
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011


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