Sven Schewe

Orcid: 0000-0002-9093-9518

Affiliations:
  • University of Liverpool, UK


According to our database1, Sven Schewe authored at least 150 papers between 2005 and 2025.

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Bibliography

2025
Priority Promotion with Parysian flair.
J. Comput. Syst. Sci., 2025

2024
Semantic flowers for good-for-games and deterministic automata.
Inf. Process. Lett., March, 2024

Singly exponential translation of alternating weak Büchi automata to unambiguous Büchi automata.
Theor. Comput. Sci., 2024

History-deterministic Timed Automata.
Log. Methods Comput. Sci., 2024

Secure Multi-Party Traversal Queries over Federated Graph Databases.
Proceedings of the 21st International Conference on Security and Cryptography, 2024

Angluin-Style Learning of Deterministic Büchi and Co-Büchi Automata.
Proceedings of the Thirty-Third International Joint Conference on Artificial Intelligence, 2024

DFAMiner: Mining Minimal Separating DFAs from Labelled Samples.
Proceedings of the Formal Methods - 26th International Symposium, 2024

Multi-Agent Reinforcement Learning for Alternating-Time Logic.
Proceedings of the ECAI 2024 - 27th European Conference on Artificial Intelligence, 19-24 October 2024, Santiago de Compostela, Spain, 2024

Efficient and Secure Multiparty Querying over Federated Graph Databases.
Proceedings of the 13th International Conference on Data Science, 2024

Omega-Regular Decision Processes.
Proceedings of the Thirty-Eighth AAAI Conference on Artificial Intelligence, 2024

2023
Multi-objective ω-Regular Reinforcement Learning.
Formal Aspects Comput., June, 2023

Reliability Assessment and Safety Arguments for Machine Learning Components in System Assurance.
ACM Trans. Embed. Comput. Syst., 2023

An Objective Improvement Approach to Solving Discounted Payoff Games.
Proceedings of the Fourteenth International Symposium on Games, 2023

On the Succinctness of Good-for-MDPs Automata.
CoRR, 2023

A novel family of finite automata for recognizing and learning ω-regular languages.
CoRR, 2023

Mungojerrie: Linear-Time Objectives in Model-Free Reinforcement Learning.
Proceedings of the Tools and Algorithms for the Construction and Analysis of Systems, 2023

Robust Bayesian Abstraction of Neural Networks.
Proceedings of the International Conference on Machine Learning and Cybernetics, 2023

Secure Joint Querying Over Federated Graph Databases Utilising SMPC Protocols.
Proceedings of the 9th International Conference on Information Systems Security and Privacy, 2023

Omega-Regular Reward Machines.
Proceedings of the ECAI 2023 - 26th European Conference on Artificial Intelligence, September 30 - October 4, 2023, Kraków, Poland, 2023

Deciding What Is Good-For-MDPs.
Proceedings of the 34th International Conference on Concurrency Theory, 2023

A Novel Family of Finite Automata for Recognizing and Learning ømega-Regular Languages.
Proceedings of the Automated Technology for Verification and Analysis, 2023

Weight-based Semantic Testing Approach for Deep Neural Networks.
Proceedings of the IJCAI-23 Joint Workshop on Artificial Intelligence Safety and Safe Reinforcement Learning (AISafety-SafeRL 2023) co-located with the 32nd International Joint Conference on Artificial Intelligence(IJCAI2023), 2023

2022
Weight Expansion: A New Perspective on Dropout and Generalization.
Trans. Mach. Learn. Res., 2022

A Recursive Approach to Solving Parity Games in Quasipolynomial Time.
Log. Methods Comput. Sci., 2022

Smaller progress measures and separating automata for parity games.
Frontiers Comput. Sci., 2022

Alternating Good-for-MDP Automata.
CoRR, 2022

EPMC Gets Knowledge in Multi-agent Systems.
Proceedings of the Verification, Model Checking, and Abstract Interpretation, 2022

History-Deterministic Timed Automata Are Not Determinizable.
Proceedings of the Reachability Problems - 16th International Conference, 2022

Recursive Reinforcement Learning.
Proceedings of the Advances in Neural Information Processing Systems 35: Annual Conference on Neural Information Processing Systems 2022, 2022

Hidden 1-Counter Markov Models and How to Learn Them.
Proceedings of the Thirty-First International Joint Conference on Artificial Intelligence, 2022

SMPG: Secure Multi Party Computation on Graph Databases.
Proceedings of the 8th International Conference on Information Systems Security and Privacy, 2022

Natural Colors of Infinite Words.
Proceedings of the 42nd IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science, 2022

Reinforcement Learning with Guarantees that Hold for Ever.
Proceedings of the Formal Methods for Industrial Critical Systems, 2022

Enhancing Adversarial Training with Second-Order Statistics of Weights.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

Alternating Good-for-MDPs Automata.
Proceedings of the Automated Technology for Verification and Analysis, 2022

An Impossibility Result in Automata-Theoretic Reinforcement Learning.
Proceedings of the Automated Technology for Verification and Analysis, 2022

Quantifying the Importance of Latent Features in Neural Networks.
Proceedings of the Workshop on Artificial Intelligence Safety 2022 (SafeAI 2022) co-located with the Thirty-Sixth AAAI Conference on Artificial Intelligence (AAAI2022), 2022

2021
Model-free Reinforcement Learning for Branching Markov Decision Processes (Artifact Evaluation for CAV 2021).
Dataset, April, 2021

Maximum rooted connected expansion.
Theor. Comput. Sci., 2021

Editorial - Special issue on Concurrency Theory (CONCUR 2018).
J. Comput. Syst. Sci., 2021

Reliability Assessment and Safety Arguments for Machine Learning Components in Assuring Learning-Enabled Autonomous Systems.
CoRR, 2021

Mungojerrie: Reinforcement Learning of Linear-Time Objectives.
CoRR, 2021

Abstraction and Symbolic Execution of Deep Neural Networks with Bayesian Approximation of Hidden Features.
CoRR, 2021

Assessing the Reliability of Deep Learning Classifiers Through Robustness Evaluation and Operational Profiles.
Proceedings of the Workshop on Artificial Intelligence Safety 2021 co-located with the Thirtieth International Joint Conference on Artificial Intelligence (IJCAI 2021), 2021

Simple Stochastic Games with Almost-Sure Energy-Parity Objectives are in NP and coNP.
Proceedings of the Foundations of Software Science and Computation Structures, 2021

Model-Free Reinforcement Learning for Lexicographic Omega-Regular Objectives.
Proceedings of the Formal Methods - 24th International Symposium, 2021

Detecting Operational Adversarial Examples for Reliable Deep Learning.
Proceedings of the 51st Annual IEEE/IFIP International Conference on Dependable Systems and Networks, 2021

Model-Free Reinforcement Learning for Branching Markov Decision Processes.
Proceedings of the Computer Aided Verification - 33rd International Conference, 2021

ω-Automata.
Proceedings of the Handbook of Automata Theory., 2021

2020
Fast two-robot disk evacuation with wireless communication.
Theor. Comput. Sci., 2020

Reward Shaping for Reinforcement Learning with Omega-Regular Objectives.
CoRR, 2020

Good-for-MDPs Automata for Probabilistic Analysis and Reinforcement Learning.
Proceedings of the Tools and Algorithms for the Construction and Analysis of Systems, 2020

How does Weight Correlation Affect Generalisation Ability of Deep Neural Networks?
Proceedings of the Advances in Neural Information Processing Systems 33: Annual Conference on Neural Information Processing Systems 2020, 2020

Minimising Good-For-Games Automata Is NP-Complete.
Proceedings of the 40th IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science, 2020

Model-Free Reinforcement Learning for Stochastic Parity Games.
Proceedings of the 31st International Conference on Concurrency Theory, 2020

Faithful and Effective Reward Schemes for Model-Free Reinforcement Learning of Omega-Regular Objectives.
Proceedings of the Automated Technology for Verification and Analysis, 2020

2019
Special issue on Temporal Representation and Reasoning (TIME 2017).
Theor. Comput. Sci., 2019

Eternally dominating large grids.
Theor. Comput. Sci., 2019

An ordered approach to solving parity games in quasi-polynomial time and quasi-linear space.
Int. J. Softw. Tools Technol. Transf., 2019

Parity Games with Weights.
Log. Methods Comput. Sci., 2019

Good-for-MDPs Automata.
CoRR, 2019

Improving the complexity of Parys' recursive algorithm.
CoRR, 2019

Omega-Regular Objectives in Model-Free Reinforcement Learning.
Proceedings of the Tools and Algorithms for the Construction and Analysis of Systems, 2019

Limit reachability for model-free reinforcement learning of ω-regular objectives.
Proceedings of the Fifth International Workshop on Symbolic-Numeric methods for Reasoning about CPS and IoT, 2019

2018
Buying Optimal Payoffs in Bi-Matrix Games.
Games, 2018

Learning to Complement Büchi Automata.
Proceedings of the Verification, Model Checking, and Abstract Interpretation, 2018

Incremental Verification of Parametric and Reconfigurable Markov Chains.
Proceedings of the Quantitative Evaluation of Systems - 15th International Conference, 2018

Accelerated Model Checking of Parametric Markov Chains.
Proceedings of the Automated Technology for Verification and Analysis, 2018

2017
Solving parity games in big steps.
J. Comput. Syst. Sci., 2017

CTL* synthesis via LTL synthesis.
Proceedings of the Proceedings Sixth Workshop on Synthesis, 2017

Model-checking iterated games.
Acta Informatica, 2017

Synthesising Strategy Improvement and Recursive Algorithms for Solving 2.5 Player Parity Games.
Proceedings of the Verification, Model Checking, and Abstract Interpretation, 2017

A hot method for synthesising cool controllers.
Proceedings of the 24th ACM SIGSOFT International SPIN Symposium on Model Checking of Software, 2017

An ordered approach to solving parity games in quasi polynomial time and quasi linear space.
Proceedings of the 24th ACM SIGSOFT International SPIN Symposium on Model Checking of Software, 2017

PranCS: A Protocol and Discrete Controller Synthesis Tool.
Proceedings of the Dependable Software Engineering. Theories, Tools, and Applications, 2017

MDPs with energy-parity objectives.
Proceedings of the 32nd Annual ACM/IEEE Symposium on Logic in Computer Science, 2017

Optimal Control for Multi-mode Systems with Discrete Costs.
Proceedings of the Formal Modeling and Analysis of Timed Systems, 2017

Perpetually Dominating Large Grids.
Proceedings of the Algorithms and Complexity - 10th International Conference, 2017

2016
A Game-Theoretic Foundation for the Maximum Software Resilience against Dense Errors.
IEEE Trans. Software Eng., 2016

Controlling loosely cooperating processes.
Theor. Comput. Sci., 2016

Efficient approximation of optimal control for continuous-time Markov games.
Inf. Comput., 2016

Optimal Control for Simple Linear Hybrid Systems.
Proceedings of the 23rd International Symposium on Temporal Representation and Reasoning, 2016

Complementing Semi-deterministic Büchi Automata.
Proceedings of the Tools and Algorithms for the Construction and Analysis of Systems, 2016

Program Generation Using Simulated Annealing and Model Checking.
Proceedings of the Software Engineering and Formal Methods - 14th International Conference, 2016

Incentive Stackelberg Mean-Payoff Games.
Proceedings of the Software Engineering and Formal Methods - 14th International Conference, 2016

A Simple Algorithm for Solving Qualitative Probabilistic Parity Games.
Proceedings of the Computer Aided Verification - 28th International Conference, 2016

2015
An Extension of ATL with Strategy Interaction.
ACM Trans. Program. Lang. Syst., 2015

Complexity of node coverage games.
Theor. Comput. Sci., 2015

Synthesis of succinct systems.
J. Comput. Syst. Sci., 2015

Making the Best of Limited Memory in Multi-Player Discounted Sum Games.
Proceedings of the Proceedings Sixth International Symposium on Games, 2015

Local and global fairness in concurrent systems.
Proceedings of the 13. ACM/IEEE International Conference on Formal Methods and Models for Codesign, 2015

Symmetric Strategy Improvement.
Proceedings of the Automata, Languages, and Programming - 42nd International Colloquium, 2015

Bounded-rate multi-mode systems based motion planning.
Proceedings of the 18th International Conference on Hybrid Systems: Computation and Control, 2015

Knowledge = Observation + Memory + Computation.
Proceedings of the Foundations of Software Science and Computation Structures, 2015

Lazy Probabilistic Model Checking without Determinisation.
Proceedings of the 26th International Conference on Concurrency Theory, 2015

It Pays to Pay in Bi-Matrix Games: a Rational Explanation for Bribery.
Proceedings of the 2015 International Conference on Autonomous Agents and Multiagent Systems, 2015

2014
Distributed synthesis is simply undecidable.
Inf. Process. Lett., 2014

Editorial: special issue on synthesis.
Acta Informatica, 2014

Quantitative Verification in Rational Environments.
Proceedings of the 21st International Symposium on Temporal Representation and Reasoning, 2014

Tight Bounds for Complementing Parity Automata.
Proceedings of the Mathematical Foundations of Computer Science 2014, 2014

Determinising Parity Automata.
Proceedings of the Mathematical Foundations of Computer Science 2014, 2014

iscasMc: A Web-Based Probabilistic Model Checker.
Proceedings of the FM 2014: Formal Methods, 2014

Distributed Control Synthesis.
Proceedings of the HOWARD-60: A Festschrift on the Occasion of Howard Barringer's 60th Birthday, 2014

2013
Optimal time-abstract schedulers for CTMDPs and continuous-time Markov games.
Theor. Comput. Sci., 2013

Combined model checking for temporal, probabilistic, and real-time logics.
Theor. Comput. Sci., 2013

Bounded synthesis.
Int. J. Softw. Tools Technol. Transf., 2013

Time and Space Results for Parity Games with Bounded Treewidth
Log. Methods Comput. Sci., 2013

Coverage Games for Testing Nondeterministic Systems.
CoRR, 2013

Lazy Determinisation for Quantitative Model Checking.
CoRR, 2013

The benefit of law-making power.
CoRR, 2013

Simplifying Description Logic Ontologies.
Proceedings of the Semantic Web - ISWC 2013, 2013

Unlimited Decidability of Distributed Synthesis with Limited Missing Knowledge.
Proceedings of the Mathematical Foundations of Computer Science 2013, 2013

Multiplayer Cost Games with Simple Nash Equilibria.
Proceedings of the Logical Foundations of Computer Science, International Symposium, 2013

More is Sometimes Less: Succinctness in EL.
Proceedings of the Informal Proceedings of the 26th International Workshop on Description Logics, Ulm, Germany, July 23, 2013

2012
Rapid Recovery for Systems with Scarce Faults
Proceedings of the Proceedings Third International Symposium on Games, 2012

Time and Parallelizability Results for Parity Games with Bounded Treewidth.
Proceedings of the Automata, Languages, and Programming - 39th International Colloquium, 2012

Playing Optimally on Timed Automata with Random Delays.
Proceedings of the Formal Modeling and Analysis of Timed Systems, 2012

Bounded Satisfiability for PCTL.
Proceedings of the Computer Science Logic (CSL'12), 2012

Tight Bounds for the Determinisation and Complementation of Generalised Büchi Automata.
Proceedings of the Automated Technology for Verification and Analysis, 2012

2011
Practical Distributed Control Synthesis
Proceedings of the Proceedings 13th International Workshop on Verification of Infinite-State Systems, 2011

Finite optimal control for time-bounded reachability in CTMDPs and continuous-time Markov games.
Acta Informatica, 2011

Synthesising Classic and Interval Temporal Logic.
Proceedings of the Eighteenth International Symposium on Temporal Representation and Reasoning, 2011

Synthesis of Distributed Control through Knowledge Accumulation.
Proceedings of the Computer Aided Verification - 23rd International Conference, 2011

The Buck Stops Here: Order, Chance, and Coordination in Distributed Control.
Proceedings of the Automated Technology for Verification and Analysis, 2011

2010
Synthese Verteilter Systeme (Synthesis of Distributed Systems).
it Inf. Technol., 2010

Synthesising certificates in networks of timed automata.
IET Softw., 2010

Efficient Approximation of Optimal Control for Markov Games
CoRR, 2010

Minimisation of Deterministic Parity and Buchi Automata and Relative Minimisation of Deterministic Finite Automata
CoRR, 2010

Optimal Time-Abstract Schedulers for CTMDPs and Markov Games
Proceedings of the Proceedings Eighth Workshop on Quantitative Aspects of Programming Languages, 2010

Beyond Hyper-Minimisation---Minimising DBAs and DPAs is NP-Complete.
Proceedings of the IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science, 2010

Coordination Logic.
Proceedings of the Computer Science Logic, 24th International Workshop, 2010

2009
Towards the Verification of Pervasive Systems.
Electron. Commun. Eur. Assoc. Softw. Sci. Technol., 2009

Büchi Complementation Made Tight.
Proceedings of the 26th International Symposium on Theoretical Aspects of Computer Science, 2009

From Parity and Payoff Games to Linear Programming.
Proceedings of the Mathematical Foundations of Computer Science 2009, 2009

Tighter Bounds for the Determinisation of Büchi Automata.
Proceedings of the Foundations of Software Science and Computational Structures, 2009

Software Synthesis is Hard - and Simple.
Proceedings of the Software Synthesis, 06.12. - 11.12.2009, 2009

2008
RESY: Requirement Synthesis for Compositional Model Checking.
Proceedings of the Tools and Algorithms for the Construction and Analysis of Systems, 2008

Synthesizing Certificates in Networks of Timed Automata.
Proceedings of the 29th IEEE Real-Time Systems Symposium, 2008

ATL* Satisfiability Is 2EXPTIME-Complete.
Proceedings of the Automata, Languages and Programming, 35th International Colloquium, 2008

Synthese Verteilter Systeme [Synthesis of Distributed Systems].
Proceedings of the Ausgezeichnete Informatikdissertationen 2008, 2008

An Optimal Strategy Improvement Algorithm for Solving Parity and Payoff Games.
Proceedings of the Computer Science Logic, 22nd International Workshop, 2008

Synthesis of distributed systems.
PhD thesis, 2008

2007
Semi-automatic Distributed Synthesis.
Int. J. Found. Comput. Sci., 2007

Distributed Synthesis for Alternating-Time Logics.
Proceedings of the Automated Technology for Verification and Analysis, 2007

2006
Synthesis of Asynchronous Systems.
Proceedings of the Logic-Based Program Synthesis and Transformation, 2006

Automatic Synthesis of Assumptions for Compositional Model Checking.
Proceedings of the Formal Techniques for Networked and Distributed Systems, 2006

Satisfiability and Finite Model Property for the Alternating-Time <i>mu</i>-Calculus.
Proceedings of the Computer Science Logic, 20th International Workshop, 2006

Synthesis for Probabilistic Environments.
Proceedings of the Automated Technology for Verification and Analysis, 2006

Selective Approaches for Solving Weak Games.
Proceedings of the Automated Technology for Verification and Analysis, 2006

2005
Uniform Distributed Synthesis.
Proceedings of the 20th IEEE Symposium on Logic in Computer Science (LICS 2005), 2005


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