Sven Mayer
Orcid: 0000-0001-5462-8782Affiliations:
- Media Informatics Group, LMU Munich, Germany
- Carnegie Mellon University (CMU), Human-Computer Interaction Institute, Pittsburgh, PA, USA (former)
- University of Stuttgart, Germany (PhD 2019)
According to our database1,
Sven Mayer
authored at least 159 papers
between 2015 and 2024.
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Bibliography
2024
IEEE Trans. Vis. Comput. Graph., November, 2024
Searching Across Realities: Investigating ERPs and Eye-Tracking Correlates of Visual Search in Mixed Reality.
IEEE Trans. Vis. Comput. Graph., November, 2024
Exploring Users' Mental Models and Privacy Concerns During Interconnected Interactions.
Proc. ACM Hum. Comput. Interact., 2024
Proc. ACM Hum. Comput. Interact., 2024
Proc. ACM Hum. Comput. Interact., 2024
Evaluating Typing Performance in Different Mixed Reality Manifestations using Physiological Features.
Proc. ACM Hum. Comput. Interact., 2024
Understanding the Impact of the Reality-Virtuality Continuum on Visual Search Using Fixation-Related Potentials and Eye Tracking Features.
Proc. ACM Hum. Comput. Interact., 2024
Proc. ACM Hum. Comput. Interact., 2024
Proc. ACM Hum. Comput. Interact., 2024
An Approach to Elicit Human-Understandable Robot Expressions to Support Human-Robot Interaction.
CoRR, 2024
Proceedings of the Twentieth Symposium on Usable Privacy and Security, 2024
Less Typing, More Tagging: Investigating Tag-based Interfaces in Online Accommodation Review Creation and Perception.
Proceedings of the 13th Nordic Conference on Human-Computer Interaction, 2024
Proceedings of the International Conference on Mobile and Ubiquitous Multimedia, 2024
Detecting Internal and External Attention in Virtual Reality: A Comparative Analysis of EEG Classification Methods.
Proceedings of the International Conference on Mobile and Ubiquitous Multimedia, 2024
Workshop on Generative Artificial Intelligence in Interactive Systems: Experiences from the Community.
Proceedings of the Mensch und Computer 2024, 2024
Proceedings of the Mensch und Computer 2024, 2024
Proceedings of Mensch und Computer 2024, 2024
Multimodal Detection of External and Internal Attention in Virtual Reality using EEG and Eye Tracking Features.
Proceedings of Mensch und Computer 2024, 2024
Proceedings of Mensch und Computer 2024, 2024
Proceedings of Mensch und Computer 2024, 2024
Proceedings of the HHAI 2024: Hybrid Human AI Systems for the Social Good, 2024
Investigating the Effects of Eye-Tracking Interpolation Methods on Model Performance of LSTM.
Proceedings of the 2024 Symposium on Eye Tracking Research and Applications, 2024
Proceedings of the 18th ACM/IEEE International Symposium on Empirical Software Engineering and Measurement, 2024
Proceedings of the Companion Proceedings of the 16th ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Perceived Empathy of Technology Scale (PETS): Measuring Empathy of Systems Toward the User.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Uncovering and Addressing Blink-Related Challenges in Using Eye Tracking for Interactive Systems.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Optimizing Visual Complexity for Physiologically-Adaptive VR Systems: Evaluating a Multimodal Dataset using EDA, ECG and EEG Features.
Proceedings of the 2024 International Conference on Advanced Visual Interfaces, 2024
2023
Proc. ACM Hum. Comput. Interact., 2023
Proc. ACM Hum. Comput. Interact., 2023
Adapting Visual Complexity Based on Electrodermal Activity Improves Working Memory Performance in Virtual Reality.
Proc. ACM Hum. Comput. Interact., 2023
Proc. ACM Hum. Comput. Interact., 2023
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2023
Designing and Evaluating an Adaptive Virtual Reality System using EEG Frequencies to Balance Internal and External Attention States.
CoRR, 2023
How Can Mixed Reality Benefit From Physiologically-Adaptive Systems? Challenges and Opportunities for Human Factors Applications.
CoRR, 2023
Leveraging Mobile Sensing Technology for Societal Change Towards more Sustainable Behavior.
CoRR, 2023
Proceedings of the Nineteenth Symposium on Usable Privacy and Security, 2023
Investigating Opportunities for Active Smart Assistants to Initiate Interactions With Users.
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023
Proceedings of the Mensch und Computer 2023, 2023
Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023
The Actuality-Time Continuum: Visualizing Interactions and Transitions Taking Place in Cross-Reality Systems.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023
User-Centered Sustainable Technology Design: A Reflection on Human-Computer Interaction Research for a Sustainable Society (Extended Abstract).
Proceedings of the Joint Proceedings of ICT4S 2023 Doctoral Symposium, 2023
Proceedings of the 2023 Symposium on Eye Tracking Research and Applications, 2023
Proceedings of the Companion Proceedings of the 2023 ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2023
Understanding and Mitigating Technology-Facilitated Privacy Violations in the Physical World.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Deep Learning Super-Resolution Network Facilitating Fiducial Tangibles on Capacitive Touchscreens.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
A Database for Kitchen Objects: Investigating Danger Perception in the Context of Human-Robot Interaction.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Exploring Physiological Correlates of Visual Complexity Adaptation: Insights from EDA, ECG, and EEG Data for Adaptation Evaluation in VR Adaptive Systems.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Dataset and Analysis for "Walk This Beam: Impact of Different VR Balance Training Strategies and Height Exposure on Performance and Physiological Arousal".
Dataset, October, 2022
Proc. ACM Hum. Comput. Interact., 2022
Proc. ACM Hum. Comput. Interact., 2022
Conductive Fiducial Tangibles for Everyone: A Data Simulation-Based Toolkit using Deep Learning.
Proc. ACM Hum. Comput. Interact., 2022
A Survey of Augmented Piano Prototypes: Has Augmentation Improved Learning Experiences?
Proc. ACM Hum. Comput. Interact., 2022
The Influence of Transparency and Control on the Willingness of Data Sharing in Adaptive Mobile Apps.
Proc. ACM Hum. Comput. Interact., 2022
Multimodal Technol. Interact., 2022
Virtual Reality Adaptation Using Electrodermal Activity to Support the User Experience.
Big Data Cogn. Comput., 2022
Walk This Beam: Impact of Different Balance Assistance Strategies and Height Exposure on Performance and Physiological Arousal in VR.
Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology, 2022
Designing a Physiological Loop for the Adaptation of Virtual Human Characters in a Social VR Scenario.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022
Proceedings of the 34th Australian Conference on Human-Computer Interaction, OzCHI 2022, Canberra, ACT, Australia, 29 November 2022, 2022
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022
The Human in the Infinite Loop: A Case Study on Revealing and Explaining Human-AI Interaction Loop Failures.
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022
A Touch of Realities: Car-Interior-Based Haptic Interaction Supports In-Car VR Recovery from Interruptions.
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the Workshop on Engaging with Automation co-located with the ACM Conference on Human Factors in Computing Systems (CHI 2022), 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022
2021
Revisited: Comparison of Empirical Methods to Evaluate Visualizations Supporting Crafting and Assembly Purposes.
IEEE Trans. Vis. Comput. Graph., 2021
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021
Proceedings of the MuC '21: Mensch und Computer 2021, 2021
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021
Proceedings of the ICMI '21: International Conference on Multimodal Interaction, 2021
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the Workshop on Automation Experience at the Workplace, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Pose-on-the-Go: Approximating User Pose with Smartphone Sensor Fusion and Inverse Kinematics.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
ACM Trans. Comput. Hum. Interact., 2020
It Takes Two To Tango: Conflicts Between Users on the Reality-Virtuality Continuum and Their Bystanders.
Proceedings of the International Workshop on Cross-Reality (XR) Interaction co-located with 14th ACM International Conference on Interactive Surfaces and Spaces (ACM ISS 2020), 2020
Proceedings of the MUM 2020: 19th International Conference on Mobile and Ubiquitous Multimedia, 2020
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services, 2020
Proceedings of the Companion of the 2020 ACM International Conference on Supporting Group Work, 2020
Proceedings of the Interdisciplinary Workshop on Human-Drone Interaction co-located with the 2020 ACM CHI Conference on Human Factors in Computing Systems (CHI 2020), 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
PhD thesis, 2019
Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces, 2019
Investigating Unintended Inputs for One-Handed Touch Interaction Beyond the Touchscreen.
Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, 2019
Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, 2019
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019
KnuckleTouch: Enabling Knuckle Gestures on Capacitive Touchscreens using Deep Learning.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019
Investigating the feasibility of finger identification on capacitive touchscreens using deep learning.
Proceedings of the 24th International Conference on Intelligent User Interfaces, 2019
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2019
Online, VR, AR, Lab, and In-Situ: Comparison of Research Methods to Evaluate Smart Artifacts.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Investigating the Effect of Orientation and Visual Style on Touchscreen Slider Performance.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2018
Demonstrating palm touch: the palm as an additional input modality on commodity smartphones.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2018
Proceedings of the COLING 2018, 2018
Up to the Finger Tip: The Effect of Avatars on Mid-Air Pointing Accuracy in Virtual Reality.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2018
The Effect of Offset Correction and Cursor on Mid-Air Pointing in Real and Virtual Environments.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Pac-Many: Movement Behavior when Playing Collaborative and Competitive Games on Large Displays.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Fingers' Range and Comfortable Area for One-Handed Smartphone Interaction Beyond the Touchscreen.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2018
2017
Estimating the Finger Orientation on Capacitive Touchscreens Using Convolutional Neural Networks.
Proceedings of the Interactive Surfaces and Spaces, 2017
Proceedings of the Interactive Surfaces and Spaces, 2017
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017
2016
Int. J. Mob. Hum. Comput. Interact., 2016
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2016
Proceedings of the 9th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2016
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2016
Proceedings of the Mensch und Computer 2016, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015
Pick from here!: an interactive mobile cart using in-situ projection for order picking.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility, 2015