Sven K. Esche
According to our database1,
Sven K. Esche
authored at least 17 papers
between 2001 and 2018.
Collaborative distances:
Collaborative distances:
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Bibliography
2018
Recent Developments in Game-Based Virtual Reality Educational Laboratories Using the Microsoft Kinect.
Int. J. Emerg. Technol. Learn., 2018
2017
Proceedings of the Online Engineering & Internet of Things, 2017
2016
Evaluation of a video game adaptation for mechanical engineering educational laboratories.
Proceedings of the 2016 IEEE Frontiers in Education Conference, 2016
2015
Int. J. Online Eng., 2015
2014
Comput. Appl. Eng. Educ., 2014
2013
Int. J. Online Eng., 2013
2012
Evaluation of the learning effectiveness of game-based and hands-on gear train laboratories.
Proceedings of the IEEE Frontiers in Education Conference, 2012
2011
Process and learning outcomes from remotely-operated, simulated, and hands-on student laboratories.
Comput. Educ., 2011
Proceedings of the 2011 Frontiers in Education Conference, 2011
2010
Int. J. Online Eng., 2010
2009
2008
J. Comput. Methods Sci. Eng., 2008
Entropy, 2008
2007
ACM Trans. Comput. Hum. Interact., 2007
A model for evaluating the effectiveness of remote engineering laboratories and simulations in education.
Comput. Educ., 2007
2004
Mesoscopic Computer Modeling Of Microstructure Evolution Within An Object-Oriented Simulation Framework.
Int. J. Comput. Eng. Sci., 2004
2001