Sven Havemann

According to our database1, Sven Havemann authored at least 50 papers between 1998 and 2017.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2017
Procedural modeling of architecture with round geometry.
Comput. Graph., 2017

2016
Constructive Roofs from Solid Building Primitives.
Trans. Comput. Sci., 2016

Procedural Modeling of Round Building Geometry.
Proceedings of the 2016 International Conference on Cyberworlds, 2016

2015
Tiled Projection Onto Deforming Screens.
Proceedings of the Computer Graphics and Visual Computing, 2015

Personalization of Virtual Coaching Applications using Procedural Modeling.
Proceedings of the ICT4AgeingWell 2015, 2015

2014
Procedural Shape Modeling in Digital Humanities: Potentials and Issues.
Proceedings of the 3D Research Challenges in Cultural Heritage, 2014

Procedural architecture using deformation-aware split grammars.
Vis. Comput., 2014

Constructive Roof Geometry.
Proceedings of the 2014 International Conference on Cyberworlds, 2014

2013
Shape grammars on convex polyhedra.
Comput. Graph., 2013

Curvature-controlled curve editing using piecewise clothoid curves.
Comput. Graph., 2013

Deformation-Aware Split Grammars for Architectural Models.
Proceedings of the 2013 International Conference on Cyberworlds, 2013

2012
A scalable repository infrastructure for CH digital object management.
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012

Authoring Animated Interactive 3D Museum Exhibits using a Digital Repository.
Proceedings of the 13th International Symposium on Virtual Reality, 2012

A Generic Approach for Generating Cultural Heritage Metadata.
Proceedings of the Progress in Cultural Heritage Preservation, 2012

An Enhanced Distributed Repository for Working with 3D Assets in Cultural Heritage.
Proceedings of the Progress in Cultural Heritage Preservation, 2012

Irregular lattices for complex shape grammar facade parsing.
Proceedings of the 2012 IEEE Conference on Computer Vision and Pattern Recognition, 2012

2011
3D-COFORM: A Large-Scale Digital Production Environment.
ERCIM News, 2011

Towards a New Shape Description Paradigm Using the Generative Modeling Language.
Proceedings of the Rainbow of Computer Science, 2011

Next-generation 3D visualization for visual surveillance.
Proceedings of the 8th IEEE International Conference on Advanced Video and Signal-Based Surveillance, 2011

2010
A GML shape grammar for semantically enriched 3D building models.
Comput. Graph., 2010

FO3D: formatting objects for PDF3D.
Proceedings of the 3D technologies for the World Wide Web, 2010

A Distributed Object Repository for Cultural Heritage.
Proceedings of the 11th International Symposium on Virtual Reality, 2010

A Repository for 3D Model Production and Interpretation in Culture and Beyond.
Proceedings of the 11th International Symposium on Virtual Reality, 2010

A Publishing Workflow for Cultural Heritage Artifacts from 3D-Reconstruction to Internet Presentation.
Proceedings of the Digital Heritage - Third International Conference, 2010

Towards a Voting Scheme for Calculating Light Source Positions from a given Target Illumination.
Proceedings of the Eurographics Italian Chapter Conference 2010, Genova, Italy, 2010, 2010

2009
The arrigo showcase reloaded - towards a sustainable link between 3D and semantics.
ACM Journal on Computing and Cultural Heritage, 2009

3D modeling in a web browser to formulate content-based 3D queries.
Proceedings of the Proceeding of the 14th International Conference on 3D Web Technology, 2009

Publishing 3D Content as PDF in Cultural Heritage.
Proceedings of the 10th International Symposium on Virtual Reality, 2009

Sketching Subdivision Surfaces.
Proceedings of the 6th ACM SIGGRAPH / Eurographics Symposium on Sketch-Based Interfaces and Modeling, 2009

The PROBADO-Framework: Content-Based Queries for non-textual Documents.
Proceedings of the Rethinking Electronic Publishing: Innovation in Communication Paradigms and Technologies, 2009

2008
Progressive Combined B-Reps - Multi-Resolution Meshes for Interactive Real-Time Shape Design.
J. WSCG, 2008

Generating Semantic 3D Models of Underground Infrastructure.
IEEE Computer Graphics and Applications, 2008

2007
Seven Research Challenges of Generalized 3D Documents.
IEEE Computer Graphics and Applications, 2007

3D-Powerpoint - Towards a Design Tool for Digital Exhibitions of Cultural Artifacts.
Proceedings of the 8th International Symposium on Virtual Reality, 2007

A Single Chip DLP Projector for Stereoscopic Images of High Color Quality and Resolution.
Proceedings of the Eurographics Symposium on Virtual Environments, 2007

2005
Generative mesh modeling.
PhD thesis, 2005

Generative 3D models: a key to more information within less bandwidth at higher quality.
Proceedings of the Proceeding of the Tenth International Conference on 3D Web Technology, 2005

3D Modeling for Non-Expert Users with the Castle Construction Kit v0.5.
Proceedings of the 6th International Symposium on Virtual Reality, 2005

Striving for an Adequate Vocabulary: Next Generation 'Metadata'.
Proceedings of the From Data and Information Analysis to Knowledge Engineering, 2005

Tangible 3D: Hand Gesture Interaction for Immersive 3D Modeling.
Proceedings of the 9th Int. Workshop on Immersive Projection Technology, 2005

2004
Combining polygonal and subdivision surface approaches to modelling and rendering of urban environments.
Comput. Graph., 2004

Generative Parametric Design of Gothic Window Tracery.
Proceedings of the 2004 International Conference on Shape Modeling and Applications (SMI 2004), 2004

2003
New Approaches to Efficient Rendering of Complex Reconstructed Environments.
Proceedings of the 4th International Symposium on Virtual Reality, 2003

Combining Polygonal and Subdivision Surface approaches to Modelling of Urban Environments.
Proceedings of the 2nd International Conference on Cyberworlds (CW 2003), 2003

2002
Interactive rendering of Catmull/Clark surfaces with crease edges.
Vis. Comput., 2002

2001
A versatile 3D model representation for cultural reconstruction.
Proceedings of the 2001 Conference on Virtual Reality, 2001

2000
Beiträge der Computergraphik zur Realisierung eines verallgemeinerten Dokumentbegriffs (Computer Graphics Research Contributing to the Development of Truly 'Generalized Documents').
Informationstechnik Tech. Inform., 2000

Subdivision Surface Tesselation on the Fly using a versatile Mesh Data Structure.
Comput. Graph. Forum, 2000

1999
Effizienter Austausch von 3D Dokumenten auf Basis von Generativer Modellierung.
Proceedings of the Informatik '99, 1999

1998
Modeling of and navigation in complex 3D documents.
Comput. Graph., 1998


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