Suyoto

Orcid: 0000-0001-5978-5939

Affiliations:
  • Universitas Atma Jaya Yogyakarta, Yogyakarta, Indonesia


According to our database1, Suyoto authored at least 33 papers between 2003 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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PhD thesis 
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Bibliography

2022
The transformation from Pandemic to Endemic of Covid-19: Spatio-temporal Analysis of Citizen Mobility in Asia Countries.
Proceedings of the 13th International Conference on Information and Communication Technology Convergence, 2022

2021
Analysis of Implementation "Jogja Istimewa" Based on Mobile Application Using UTAUT2 Model in Development Jogja Smart Province.
EAI Endorsed Trans. Mob. Commun. Appl., 2021

Medical Image Segmentation Using a Combination of Lattice Boltzmann Method and Fuzzy Clustering Based on GPU CUDA Parallel Processing.
Int. J. Online Biomed. Eng., 2021

Designing A Smart Monitoring and Alert System for Malaria Patients Based on IoT in Burundi.
Int. J. Online Biomed. Eng., 2021

Mobile Application Design for Ordering Clean Water Using UCD Method in Indonesia.
Int. J. Interact. Mob. Technol., 2021

Automatic Plants Watering System for Small Garden.
Int. J. Interact. Mob. Technol., 2021

2020
User-centered Design for Mobile Apps Guide Service Heritage Tourism in Indonesia.
Int. J. Interact. Mob. Technol., 2020

A Development of Augmented Reality Mobile Application to Promote the Traditional Indonesian Food.
Int. J. Interact. Mob. Technol., 2020

User Experience Based Mobile Application Design for Boat Loaning at Marine Tourism in Indonesia.
Int. J. Interact. Mob. Technol., 2020

Mobile Application Design for Heritage Tourism Uses Gamification Approach in Indonesia.
Int. J. Eng. Pedagog., 2020

Mobile Application Design of Learning Word in Lamaholot Language for Children Using User-Centered Design.
Int. J. Eng. Pedagog., 2020

Design of English Vocabulary Mobile Apps Using Gamification: An Indonesian Case Study for Kindergarten.
Int. J. Eng. Pedagog., 2020

The Effect Of Gamified Student Response System On Students' Perception and Achievement.
Int. J. Eng. Pedagog., 2020

Design of Smart Gamification In Village Tourism: An Indonesian Case Study.
Int. J. Eng. Pedagog., 2020

Effectiveness of Gamification for Flood Emergency Planning in the Disaster Risk Reduction Area.
Int. J. Eng. Pedagog., 2020

Developing Technique for Arm Movement Rehabilitation of Post Stroke Patient.
Proceedings of the 10th International Conference on Biomedical Engineering and Technology, 2020

2019
Smart Home: Power Electric Monitoring and Control in Indonesia.
Int. J. Interact. Mob. Technol., 2019

2018
Mobile Application Design Emergency Medical Call for the Deaf using UCD Method.
Int. J. Interact. Mob. Technol., 2018

CAPTURE: A Mobile Based Indoor Positioning System using Wireless Indoor Positioning System.
Int. J. Interact. Mob. Technol., 2018

Fraud Crime Mitigation of Mobile Application Users for Online Transportation.
Int. J. Interact. Mob. Technol., 2018

Virtual Education with Puzzle Games for Early Childhood - A Study of Indonesia.
Int. J. Eng. Pedagog., 2018

Therbligh Motions as a Basic of Movement Therapy for Stroke Patients.
Proceedings of the Human Systems Engineering and Design, 2018

2017
Mobile Learning Environments Application M-Tais Timor: A Study of East Timor.
Proceedings of the Teaching and Learning in a Digital World - Proceedings of the 20th International Conference on Interactive Collaborative Learning, 2017

BBVPhone: Video Digital Learning for Handicraft.
Proceedings of the Teaching and Learning in a Digital World - Proceedings of the 20th International Conference on Interactive Collaborative Learning, 2017

Learning to Read and Identifies the Level of Hearing Disability Early Age Using a Mobile Learning Application.
Proceedings of the Teaching and Learning in a Digital World - Proceedings of the 20th International Conference on Interactive Collaborative Learning, 2017

Mobile Learning Zoo: A Case Study of Indonesia.
Proceedings of the Teaching and Learning in a Digital World - Proceedings of the 20th International Conference on Interactive Collaborative Learning, 2017

Mobile Pocket KalDik: Dynamic and Interactive Academic Calendar.
Proceedings of the Teaching and Learning in a Digital World - Proceedings of the 20th International Conference on Interactive Collaborative Learning, 2017

2015
Improvement of time synchronization based on statistical refinement on auto-correlation and cross-correlation for OFDM systems.
Proceedings of the 2015 International Conference on Computer, 2015

2012
Information Hiding in CSS : A Secure Scheme Text-Steganography using Public Key Cryptosystem
CoRR, 2012

2011
New Development of M-Psychology for Junior High School with Interactive Multimedia Approach.
Proceedings of the Multimedia, Computer Graphics and Broadcasting, 2011

Design and Implementation of Mobile Leadership with Interactive Multimedia Approach.
Proceedings of the Multimedia, Computer Graphics and Broadcasting, 2011

2005
MJIEKIDS: Javanese-English-Indonesian Mobile Dictionary for Indonesian Kids.
Proceedings of the iiWAS'2005, 2005

2003
Design and Implementation an Electronic Colorblindness Test for Kids Based on Multimedia.
Proceedings of the iiWAS'2003, 2003


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