Susanne Friedemann

According to our database1, Susanne Friedemann authored at least 5 papers between 2014 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2018
Storyboard Interpretation Technology Used for Value-based STEM Education in Digital Game-based Learning Contexts.
Proceedings of the 10th International Conference on Computer Supported Education, 2018

2017
The challenges of gamification in the age of Industry 4.0: Focusing on man in future machine-driven working environments.
Proceedings of the 2017 IEEE Global Engineering Education Conference, 2017

2015
Textbook Gamification: Methods and Technologies.
Proceedings of the Computer Supported Education - 7th International Conference, 2015

Textbook Gamification - Transforming Exercises into Playful Quests by using Webble Technology.
Proceedings of the CSEDU 2015, 2015

2014
Here's Looking at You, Player - The Potential of Eye Tracking Analysis for Player-centered Learning Game Design.
Proceedings of the CSEDU 2014, 2014


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