Susan Pedersen

Orcid: 0000-0002-7529-6876

According to our database1, Susan Pedersen authored at least 7 papers between 1998 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
Teaching Digital Circuit Design With a 3-D Video Game: The Impact of Using In-Game Tools on Students' Performance.
IEEE Trans. Educ., 2021

2014
The VELscience project: Middle schoolers' engagement in student-directed inquiry within a virtual environment for learning.
Comput. Educ., 2014

2012
Supporting problem-solving performance in a hypermedia learning environment: The role of students' prior knowledge and metacognitive skills.
Comput. Hum. Behav., 2012

2011
Integrating computer- and teacher-based scaffolds in science inquiry.
Comput. Educ., 2011

Advancing young adolescents' hypothesis-development performance in a computer-supported and problem-based learning environment.
Comput. Educ., 2011

2008
Using video games to enhance learning in digital systems.
Proceedings of the 2008 Conference on Future Play: Research, Play, Share, 2008

1998
An Evaluation of the Use of Problem-Based Learning Software By Middle School Students.
J. Univers. Comput. Sci., 1998


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