Susan B. Miller

Orcid: 0000-0002-1917-6992

According to our database1, Susan B. Miller authored at least 7 papers between 2014 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2020
Drag and Drop Programming Experiences and Equity: Analysis of a Large Scale Middle School Student Motivation Survey.
Proceedings of the 51st ACM Technical Symposium on Computer Science Education, 2020

2017
Using Professional Development to Move Toward a Guided Discovery Approach in the Classroom (Abstract Only).
Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science Education, 2017

2015
Scalable Game Design: A Strategy to Bring Systemic Computer Science Education to Schools through Game Design and Simulation Creation.
ACM Trans. Comput. Educ., 2015

Gender Analysis of a Large Scale Survey of Middle Grades Students' Conceptions of Computer Science Education.
Proceedings of the Third Conference on GenderIT, 2015

Game Design: Whose game works at the end of the day?
Proceedings of the Third Conference on GenderIT, 2015

2014
Beyond Minecraft: Facilitating Computational Thinking through Modeling and Programming in 3D.
IEEE Computer Graphics and Applications, 2014

Toward an Argumentative Grammar for Socio-Cultural/Cultural-Historical Activity Approaches to Design Research.
Proceedings of the Learning and Becoming in Practice: Proceedings of the 11th International Conference of the Learning Sciences, 2014


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