Suranga Nanayakkara
Orcid: 0000-0001-7441-5493Affiliations:
- Singapore University of Technology and Design
According to our database1,
Suranga Nanayakkara
authored at least 162 papers
between 2007 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Can AI Models Summarize Your Diary Entries? Investigating Utility of Abstractive Summarization for Autobiographical Text.
Int. J. Hum. Comput. Interact., December, 2024
Striving for Authentic and Sustained Technology Use in the Classroom: Lessons Learned from a Longitudinal Evaluation of a Sensor-Based Science Education Platform.
Int. J. Hum. Comput. Interact., September, 2024
IEEE Trans. Vis. Comput. Graph., May, 2024
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., May, 2024
IEEE ACM Trans. Audio Speech Lang. Process., 2024
Motion as Emotion: Detecting Affect and Cognitive Load from Free-Hand Gestures in VR.
CoRR, 2024
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024
Catch that butterfly: A Multimodal Approach for Detecting and Simulating Gut Feelings.
Proceedings of the Adjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
SeEar: Tailoring Real-time AR Caption Interfaces for Deaf and Hard-of-Hearing (DHH) Students in Specialized Educational Settings.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Exploring an Extended Reality Floatation Tank Experience to Reduce the Fear of Being in Water.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Sound Designer-Generative AI Interactions: Towards Designing Creative Support Tools for Professional Sound Designers.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Kavy: Fostering Language Speaking Skills and Self-Confidence Through Conversational AI.
Proceedings of the Augmented Humans International Conference 2024, 2024
Drones for all: Creating an Authentic Programming Experience for Students with Visual Impairments.
Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility, 2024
2023
Int. J. Hum. Comput. Interact., May, 2023
ACM Trans. Embed. Comput. Syst., 2023
Improving the Domain Adaptation of Retrieval Augmented Generation (RAG) Models for Open Domain Question Answering.
Trans. Assoc. Comput. Linguistics, 2023
Tidd: Augmented Tabletop Interaction Supports Children with Autism to Train Daily Living Skills.
Proceedings of the ACM SIGGRAPH 2023 Posters, 2023
Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023
Using Sensor-Based Programming to Improve Self-Efficacy and Outcome Expectancy for Students from Underrepresented Groups.
Proceedings of the 2023 Conference on Innovation and Technology in Computer Science Education V. 1, 2023
Proceedings of the IEEE International Conference on Acoustics, 2023
Proceedings of the Findings of the Association for Computational Linguistics: EMNLP 2023, 2023
Eye Movement Analysis of Human Visual Recognition Processes with Camera Eye Tracker: Higher Mean and Variance of Fixation Duration for Familiar Images.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the Augmented Humans International Conference 2023, 2023
Snatch and Hatch: Improving Receptivity Towards a Nature of Science with a Playful Mobile Application.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023
2022
ANISMA: A Prototyping Toolkit to Explore Haptic Skin Deformation Applications Using Shape-Memory Alloys.
ACM Trans. Comput. Hum. Interact., 2022
TickleFoot: Design, Development and Evaluation of a Novel Foot-Tickling Mechanism That Can Evoke Laughter.
ACM Trans. Comput. Hum. Interact., 2022
Prompto: Cognition-Aware Prompts with Conversational Interfaces Using Physiological Signals.
GetMobile Mob. Comput. Commun., 2022
Players and Performance: Opportunities for Social Interaction with Augmented Tabletop Games at Centres for Children with Autism.
Proc. ACM Hum. Comput. Interact., 2022
Troi: Towards Understanding Users Perspectives to Mobile Automatic Emotion Recognition System in Their Natural Setting.
Proc. ACM Hum. Comput. Interact., 2022
Total VREcall: Using Biosignals to Recognize Emotional Autobiographical Memory in Virtual Reality.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022
Human-Computer Integration: Towards Integrating the Human Body with the Computational Machine.
Found. Trends Hum. Comput. Interact., 2022
SigRep: Toward Robust Wearable Emotion Recognition With Contrastive Representation Learning.
IEEE Access, 2022
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
Scratch and Sense: Using Real-Time Sensor Data to Motivate Students Learning Scratch.
Proceedings of the SIGCSE 2022: The 53rd ACM Technical Symposium on Computer Science Education, 2022
Proceedings of the IUI 2022: 27th International Conference on Intelligent User Interfaces, Helsinki, Finland, March 22, 2022
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
Designing, Prototyping and Testing of $360^{\circ}$ Spatial Audio Conferencing for Virtual Tours.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022
DeclutterAR: Mobile Diminished Reality and Augmented Reality to Address Hoarding by Motivating Decluttering and Selling on Online Marketplace.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
Self-supervised Representation Fusion for Speech and Wearable Based Emotion Recognition.
Proceedings of the 23rd Annual Conference of the International Speech Communication Association, 2022
Proceedings of the 2022 IEEE Sensors, Dallas, TX, USA, October 30 - Nov. 2, 2022, 2022
Proceedings of the ACE '22: Australasian Computing Education Conference, Virtual Event, Australia, February 14, 2022
2021
Sensors, 2021
Proc. ACM Hum. Comput. Interact., 2021
Fine-tune the Entire RAG Architecture (including DPR retriever) for Question-Answering.
CoRR, 2021
mobiLLD: Exploring the Detection of Leg Length Discrepancy and Altering Gait with Mobile Smart Insoles.
Proceedings of the PETRA '21: The 14th PErvasive Technologies Related to Assistive Environments Conference, Virtual Event, Greece, 29 June, 2021
GymSoles++: Combining Google Glass with Smart Insoles to Improve Body Posture when Performing Squats.
Proceedings of the PETRA '21: The 14th PErvasive Technologies Related to Assistive Environments Conference, Virtual Event, Greece, 29 June, 2021
EyeKnowYou: A DIY Toolkit to Support Monitoring Cognitive Load and Actual Screen Time using a Head-Mounted Webcam.
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Extented Abstracts, Toulouse & Virtual Event, France, 27 September 2021, 2021
Towards Understanding Physiological Responses to Emotional Autobiographical Memory Recall in Mobile VR Scenarios.
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Extented Abstracts, Toulouse & Virtual Event, France, 27 September 2021, 2021
StressShoe: A DIY Toolkit for just-in-time Personalised Stress Interventions for Office Workers Performing Sedentary Tasks.
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021
OM: A Comprehensive Tool to Elicit Subjective Vibrotactile Expressions Associated with Contextualised Meaning in Our Everyday Lives.
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021
WasmAndroid: a cross-platform runtime for native programming languages on Android (WIP paper).
Proceedings of the LCTES '21: 22nd ACM SIGPLAN/SIGBED International Conference on Languages, 2021
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021
Immersive Inclusivity at CHI: Design and Creation of Inclusive User Interactions Through Immersive Media.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
ClothTiles: A Prototyping Platform to Fabricate Customized Actuators on Clothing using 3D Printing and Shape-Memory Alloys.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the AHs '21: Augmented Humans Conference 2021, 2021
Proceedings of the AHs '21: Augmented Humans Conference 2021, 2021
Proceedings of the IDC '21: Interaction Design and Children, 2021
2020
StressFoot: Uncovering the Potential of the Foot for Acute Stress Sensing in Sitting Posture.
Sensors, 2020
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020
Prompto: Investigating Receptivity to Prompts Based on Cognitive Load from Memory Training Conversational Agent.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020
Multimodal Emotion Recognition With Transformer-Based Self Supervised Feature Fusion.
IEEE Access, 2020
MAGHair: A Wearable System to Create Unique Tactile Feedback by Stimulating Only the Body Hair.
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services, 2020
Jointly Fine-Tuning "BERT-Like" Self Supervised Models to Improve Multimodal Speech Emotion Recognition.
Proceedings of the 21st Annual Conference of the International Speech Communication Association, 2020
Proceedings of the 21st Annual Conference of the International Speech Communication Association, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Touch me Gently: Recreating the Perception of Touch using a Shape-Memory Alloy Matrix.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Augmented Humans International Conference, 2020
VersaTouch: A Versatile Plug-and-Play System that Enables Touch Interactions on Everyday Passive Surfaces.
Proceedings of the Augmented Humans International Conference, 2020
GymSoles++: Using Smart Wearbales to Improve Body Posture when Performing Squats and Dead-Lifts.
Proceedings of the Augmented Humans International Conference, 2020
2019
ProspecFit: In Situ Evaluation of Digital Prospective Memory Training for Older Adults.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2019
Going beyond performance scores: Understanding cognitive-affective states in Kindergarteners and application of framework in classrooms.
Int. J. Child Comput. Interact., 2019
VUSFA: Variational Universal Successor Features Approximator to Improve Transfer DRL for Target Driven Visual Navigation.
CoRR, 2019
CompRate: Power Efficient Heart Rate and Heart Rate Variability Monitoring on Smart Wearables.
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019
M-Hair: Creating Novel Tactile Feedback by Augmenting the Body Hair to Respond to Magnetic Field.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
PhantomTouch: Creating an Extended Reality by the Illusion of Touch using a Shape-Memory Alloy Matrix.
Proceedings of the SIGGRAPH Asia 2019 Extended Reality Program, 2019
Proceedings of the SIGGRAPH Asia 2019 Extended Reality Program, 2019
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019
GymSoles: Improving Squats and Dead-Lifts by Visualizing the User's Center of Pressure.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 10th Augmented Human International Conference 2019, 2019
Proceedings of the 10th Augmented Human International Conference 2019, 2019
2bit-TactileHand: Evaluating Tactons for On-Body Vibrotactile Displays on the Hand and Wrist.
Proceedings of the 10th Augmented Human International Conference 2019, 2019
Proceedings of the 10th Augmented Human International Conference 2019, 2019
Proceedings of the 10th Augmented Human International Conference 2019, 2019
fSense: Unlocking the Dimension of Force for Gestural Interactions using Smartwatch PPG Sensor.
Proceedings of the 10th Augmented Human International Conference 2019, 2019
2018
FingerReader2.0: Designing and Evaluating a Wearable Finger-Worn Camera to Assist People with Visual Impairments while Shopping.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018
Target Driven Visual Navigation with Hybrid Asynchronous Universal Successor Representations.
CoRR, 2018
Proceedings of the Symposium on Spatial User Interaction, 2018
Doodle Daydream: An Interactive Display to Support Playful and Creative Interactions Between Co-workers.
Proceedings of the Symposium on Spatial User Interaction, 2018
Proceedings of the Symposium on Spatial User Interaction, 2018
Hand range interface: information always at hand with a body-centric mid-air input surface.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Supporting Rhythm Activities of Deaf Children using Music-Sensory-Substitution Systems.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 9th Augmented Human International Conference, 2018
Going beyond performance scores: understanding cognitive-affective states in kindergarteners.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018
2017
Proceedings of the Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017
UTAP - Unique Topographies for Acoustic Propagation: Designing Algorithmic Waveguides for Sensing in Interactive Malleable Interfaces.
Proceedings of the Tenth International Conference on Tangible, 2017
Proceedings of the 29th Australian Conference on Computer-Human Interaction, 2017
Proceedings of the 8th Augmented Human International Conference, 2017
Proceedings of the 8th Augmented Human International Conference, 2017
Proceedings of the 8th Augmented Human International Conference, 2017
Proceedings of the 8th Augmented Human International Conference, 2017
2016
Pers. Ubiquitous Comput., 2016
waveSense: Ultra Low Power Gesture Sensing Based on Selective Volumetric Illumination.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
Proceedings of the 28th Australian Conference on Computer-Human Interaction, 2016
Proceedings of the 28th Australian Conference on Computer-Human Interaction, 2016
Proceedings of the 28th Australian Conference on Computer-Human Interaction, 2016
Proceedings of the 7th Augmented Human International Conference, 2016
Proceedings of the 7th Augmented Human International Conference, 2016
Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility, 2016
ArmSleeve: A Patient Monitoring System to Support Occupational Therapists in Stroke Rehabilitation.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
ACM Comput. Surv., 2015
BWard: An optical approach for reliable in-situ early blood leakage detection at catheter extraction points.
Proceedings of the 7th International Conference on Cybernetics and Intelligent Systems, 2015
CloudDrops: Stamp-sized Pervasive Displays for Situated Awareness of Web-based Information.
Proceedings of the 4th International Symposium on Pervasive Displays, 2015
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, 2015
zSense: Enabling Shallow Depth Gesture Recognition for Greater Input Expressivity on Smart Wearables.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
FootNote: designing a cost effective plantar pressure monitoring system for diabetic foot ulcer prevention.
Proceedings of the 6th Augmented Human International Conference, 2015
RippleTouch: initial exploration of a wave resonant based full body haptic interface.
Proceedings of the 6th Augmented Human International Conference, 2015
Proceedings of the 6th Augmented Human International Conference, 2015
Proceedings of the 6th Augmented Human International Conference, 2015
2014
ACM Trans. Comput. Hum. Interact., 2014
Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures, 2014
Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures, 2014
SparKubes: exploring the interplay between digital and physical spaces with minimalistic interfaces.
Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures, 2014
Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures, 2014
Toward context-aware just-in-time information: micro-activity recognition of everyday objects.
Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures, 2014
Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the 5th Augmented Human International Conference, 2014
2013
Enhancing Musical Experience for the Hearing-Impaired Using Visual and Haptic Displays.
Hum. Comput. Interact., 2013
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
SmartFinger: an augmented finger as a seamless 'channel' between digital and physical objects.
Proceedings of the 4th Augmented Human International Conference, 2013
Proceedings of the 4th Augmented Human International Conference, 2013
Proceedings of the 4th Augmented Human International Conference, 2013
Proceedings of the 4th Augmented Human International Conference, 2013
2012
Proceedings of the 24th Australian Computer-Human Interaction Conference, OzCHI '12, Melbourne, VIC, Australia - November 26, 2012
Proceedings of the 12th International Conference on New Interfaces for Musical Expression, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the 14th International ACM SIGACCESS Conference on Computers and Accessibility, 2012
Proceedings of the 14th International ACM SIGACCESS Conference on Computers and Accessibility, 2012
2011
Biases and interaction effects in gestural acquisition of auditory targets using a hand-held device.
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, OzCHI '11, Canberra, Australia, November 28, 2011
Proceedings of the 11th International Conference on New Interfaces for Musical Expression, 2011
Proceedings of the 2011 ACM Conference on Computer Supported Cooperative Work, 2011
Proceedings of the 2011 ACM Conference on Computer Supported Cooperative Work, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
2009
An enhanced musical experience for the deaf: design and evaluation of a music display and a haptic chair.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
2007
Proceedings of the IEEE Congress on Evolutionary Computation, 2007