Suoju He
According to our database1,
Suoju He
authored at least 16 papers
between 2008 and 2010.
Collaborative distances:
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Bibliography
2010
Int. J. Adv. Comp. Techn., 2010
Proceedings of the 3rd International Conference on Information Sciences and Interaction Sciences (ICIS 2010), 2010
Optimizing player's satisfaction through DDA of game AI by UCT for the Game Dead-End.
Proceedings of the Sixth International Conference on Natural Computation, 2010
Proceedings of the Sixth International Conference on Natural Computation, 2010
Creating appropriate challenge level game opponent by the use of dynamic difficulty adjustment.
Proceedings of the Sixth International Conference on Natural Computation, 2010
Proceedings of the Sixth International Conference on Natural Computation, 2010
Dynamic difficulty adjustment realization based on adaptive neuro-controlled game opponent.
Proceedings of the Third International Workshop on Advanced Computational Intelligence, 2010
Proceedings of the Seventh International Conference on Fuzzy Systems and Knowledge Discovery, 2010
2009
Proceedings of the Fifth International Conference on Natural Computation, 2009
To Create Intelligent Adaptive Game Opponent by Using Monte-Carlo for the Game of Pac-Man.
Proceedings of the Fifth International Conference on Natural Computation, 2009
Proceedings of the first ACM/SIGEVO Summit on Genetic and Evolutionary Computation, 2009
To Create Intelligent Adaptive Neuro-Controller of Game Opponent from UCT-Created Data.
Proceedings of the Sixth International Conference on Fuzzy Systems and Knowledge Discovery, 2009
2008
Strategy-Based Player Modeling during Interactive Entertainment Sessions by Using Bayesian Classification.
Proceedings of the Fourth International Conference on Natural Computation, 2008
Proceedings of the International Conference on Computer Science and Software Engineering, 2008
Proceedings of the 2008 International Conferences on Computational Intelligence for Modelling, 2008
Game Player Strategy Pattern Recognition and How UCT Algorithms Apply Pre-knowledge of Player's Strategy to Improve Opponent AI.
Proceedings of the 2008 International Conferences on Computational Intelligence for Modelling, 2008