Sumita Sharma
Orcid: 0000-0002-1267-282X
According to our database1,
Sumita Sharma
authored at least 65 papers
between 2013 and 2024.
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Bibliography
2024
From Understanding AI Literacy to Fostering Children's Growth. Towards powerful change makers regarding intelligent, data-driven technologies.
Scand. J. Inf. Syst., 2024
"I could become a white hat hacker" or "At least I am creative": Children's technology protagonist identities and their evolution during a critical design and making project.
Int. J. Child Comput. Interact., 2024
Emerging Technologies in Global South Classrooms: Teachers Imagining Future of Education.
Proceedings of the Participatory Design Conference 2024, 2024
Proceedings of the Participatory Design Conference 2024, 2024
Is a Sunny Day Bright and Cheerful or Hot and Uncomfortable? Young Children's Exploration of ChatGPT.
Proceedings of the 13th Nordic Conference on Human-Computer Interaction, 2024
Proceedings of the 13th Nordic Conference on Human-Computer Interaction, 2024
Proceedings of the Symposium on Learning, Design and Technology, 2024
Exploring Digital Futures with Children - Implications for a Future-Oriented IS Research.
Proceedings of the 32nd European Conference on Information Systems, 2024
"We are in this together": Supporting Neurodiverse Children in Participatory Design through Design Partnering.
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024
2023
Computational empowerment of children: Design research on empowering and impactful designs by children.
Int. J. Child Comput. Interact., September, 2023
Inclusive Child-centered AI: Employing design futuring for Inclusive design of inclusive AI by and with children in Finland and India.
CoRR, 2023
Empowering Children for Social Justice-Design Research in the Context of Children's Computing Education.
Proceedings of the After Latour: Globalisation, Inequity and Climate Change, 2023
Age against the machine: Exploring ethical AI design and use by, with, and for children.
Proceedings of the 4th African Human Computer Interaction Conference, 2023
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023
2022
<i>To Empower or Provoke?</i> Exploring approaches for participatory design at schools for neurodiverse individuals in India.
Int. J. Child Comput. Interact., 2022
Critical agenda driving child-computer interaction research - Taking a stock of the past and envisioning the future.
Int. J. Child Comput. Interact., 2022
All the World is our Stage: Empowering Children to Tackle Bullying through Theatre of the Oppressed in Critical Design and Making.
Proceedings of the NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022
Proceedings of the NordiCHI '22: Adjunct Proceedings of the Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022
Proceedings of the 25th International Academic Mindtrek conference, 2022
Madness to the methods: Speculating approaches to study and nurture children's designer and Maker identities.
Proceedings of the FabLearn Europe / MakeEd 2022: FabLearn Europe / MakeEd 2022 - An International Conference on Computing, Design and Making in Education, Copenhagen, Denmark, May 30, 2022
A Series of Fortunate Accidents: Lessons Learned When Things Go Sideways in Making Projects with Children.
Proceedings of the FabLearn Europe / MakeEd 2022: FabLearn Europe / MakeEd 2022 - An International Conference on Computing, Design and Making in Education, Copenhagen, Denmark, May 30, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
PigScape: An embodied video game for cognitive peer-training of impulse and behavior control in children with ADHD.
Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility, 2022
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022
2021
In Pursuit of Inclusive and Diverse Digital Futures: Exploring the Potential of Design Fiction in Education of Children.
IxD&A, 2021
Int. J. Child Comput. Interact., 2021
Researchers' Toolbox for the Future: Understanding and Designing Accessible and Inclusive Artificial Intelligence (AIAI).
Proceedings of the Mindtrek '21: Academic Mindtrek 2021, 2021
Technology Inclusion via Endangered Language Learning Application: An Explorative Case Study with Remote Nganasan Community.
Proceedings of the Mindtrek '21: Academic Mindtrek 2021, 2021
From the Margins to the Centre: Defining New Mission and Vision for HCI Research in South Asia.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Nowhere to Now-here: Empowering Children to Reimagine Bully Prevention at Schools Using Critical Design Fiction: Exploring the Potential of Participatory, Empowering Design Fiction in Collaboration with Children.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021
From Mild to Wild: Reimagining Friendships and Romance in the Time of Pandemic Using Design Fiction.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021
2020
Building Rural Renaissance and Suburban Development with Interactive Technology Solutions in India.
Proceedings of the Encyclopedia of Education and Information Technologies, 2020
Socio-Technical Aspirations for Children with Special Needs: A Study in Two Locations - India and Finland.
ACM Trans. Access. Comput., 2020
Digital transformation of everyday life - How COVID-19 pandemic transformed the basic education of the young generation and why information management research should care?
Int. J. Inf. Manag., 2020
Proceedings of the NordiCHI '20: Shaping Experiences, 2020
Proceedings of the 23rd Academic Mindtrek Conference, 2020
Toy, Tutor, Peer, or Pet?: Preliminary Findings from Child-Robot Interactions in a Community School.
Proceedings of the Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction, 2020
Gathering garbage or going green?: shifting social perspectives to empower individuals with special needs.
Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020
Researchers' toolbox for the future: designing the future of technology with and for children.
Proceedings of the Extended Abstracts Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020
2019
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019
Proceedings of the IndiaHCI 2019: Proceedings of the 10th Indian Conference on Human-Computer Interaction, 2019
Exploring Globally Inclusive Online Collaboration for Indian and Finnish Schoolchildren.
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019
2018
Designing Gesture-Based Applications for Individuals with Developmental Disabilities: Guidelines from User Studies in India.
ACM Trans. Access. Comput., 2018
'Wow! You're Wearing a Fitbit, You're a Young Boy Now!": Socio-Technical Aspirations for Children with Autism in India.
Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility, 2018
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018
2017
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Int. J. Serious Games, 2016
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016
Promoting Joint Attention with Computer Supported Collaboration in Children with Autism.
Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing, 2016
Designing Computer Supported Collaborative Applications for UnderServed Indian Children.
Proceedings of the 19th ACM Conference on Computer Supported Cooperative Work and Social Computing, 2016
Proceedings of the 19th ACM Conference on Computer Supported Cooperative Work and Social Computing, 2016
Kirana: A Gesture-based Market App for Life Skills Learning for Individuals with Developmental Disabilities.
Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility, 2016
Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility, 2016
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016
2015
Proceedings of the 7th International Conference on HCI, IndiaHCI 2015, Guwahati, 2015
2014
Body-touching: an embodied interaction technique for health information systems in developing regions.
Proceedings of the 18th International Academic MindTrek Conference: Media Business, 2014
2013
Evaluating the experiential user experience of public display applications in the wild.
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013