Sukdith Punjasthitkul
According to our database1,
Sukdith Punjasthitkul
authored at least 5 papers
between 2011 and 2016.
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Bibliography
2016
Investigating the Impact of 'Emphasis Frames' and Social Loafing on Player Motivation and Performance in a Crowdsourcing Game.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
"By the People, For the People": Assessing the Value of Crowdsourced, User-Generated Metadata.
Digit. Humanit. Q., 2015
2013
Citizen Archivists at Play: Game Design for Gathering Metadata for Cultural Heritage Institutions.
Proceedings of the 2013 DiGRA International Conference: DeFragging Game Studies, 2013
2011
Proceedings of the 2011 DiGRA International Conference: Think, Design, Play, 2011