Sukdith Punjasthitkul

According to our database1, Sukdith Punjasthitkul authored at least 5 papers between 2011 and 2016.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2016
Feedback and Timing in a Crowdsourcing Game.
CoRR, 2016

Investigating the Impact of 'Emphasis Frames' and Social Loafing on Player Motivation and Performance in a Crowdsourcing Game.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
"By the People, For the People": Assessing the Value of Crowdsourced, User-Generated Metadata.
Digit. Humanit. Q., 2015

2013
Citizen Archivists at Play: Game Design for Gathering Metadata for Cultural Heritage Institutions.
Proceedings of the 2013 DiGRA International Conference: DeFragging Game Studies, 2013

2011
Preventing a POX Among the People? A Design Case Study of a Public Health Game.
Proceedings of the 2011 DiGRA International Conference: Think, Design, Play, 2011


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