Suguru Ito
According to our database1,
Suguru Ito
authored at least 10 papers
between 2016 and 2019.
Collaborative distances:
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Bibliography
2019
Proceedings of the IEEE Conference on Games, 2019
2018
Proceedings of the IEEE 7th Global Conference on Consumer Electronics, 2018
Proceedings of the IEEE 7th Global Conference on Consumer Electronics, 2018
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018
Monte-Carlo Tree Search for Implementation of Dynamic Difficulty Adjustment Fighting Game AIs Having Believable Behaviors.
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018
2017
Proceedings of the Advances in Ergonomics in Design, 2017
Feature extraction of gameplays for similarity calculation in gameplay recommendation.
Proceedings of the 10th IEEE International Workshop on Computational Intelligence and Applications, 2017
2016
Proceedings of the IEEE 5th Global Conference on Consumer Electronics, 2016
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2016