Stuart O'Connor
Orcid: 0000-0001-9029-269X
According to our database1,
Stuart O'Connor
authored at least 10 papers
between 2013 and 2021.
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Bibliography
2021
SCIPS: A serious game using a guidance mechanic to scaffold effective training for cyber security.
Inf. Sci., 2021
2020
Proceedings of the 44th IEEE Annual Computers, Software, and Applications Conference, 2020
Proceedings of the IEEE Congress on Evolutionary Computation, 2020
Proceedings of the Visual Computing for Cultural Heritage, 2020
2019
Assessing the perceived realism of agent grouping dynamics for adaptation and simulation.
Entertain. Comput., 2019
2016
Brain Connectivity Dissociates Responsiveness from Drug Exposure during Propofol-Induced Transitions of Consciousness.
PLoS Comput. Biol., 2016
2015
Proceedings of the 19th International Conference on Information Visualisation, 2015
2013
A perceptual study into the behaviour of autonomous agents within a virtual urban environment.
Proceedings of the IEEE 14th International Symposium on "A World of Wireless, 2013
An Initial Study to Assess the Perceived Realism of Agent Crowd Behaviour in a Virtual City.
Proceedings of the 5th International Conference on Games and Virtual Worlds for Serious Applications, 2013