Steven Zhiying Zhou
Orcid: 0000-0001-8455-1915
According to our database1,
Steven Zhiying Zhou
authored at least 28 papers
between 2007 and 2023.
Collaborative distances:
Collaborative distances:
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Bibliography
2023
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Towards Seamless Surgical Guidance: A Robust Marker-Based Multi-camera AR Navigation System with Advanced Calibration and Detection Techniques.
Proceedings of 2023 International Conference on Medical Imaging and Computer-Aided Diagnosis, 2023
2022
IEEE Trans. Multim., 2022
2021
IEEE Trans. Image Process., 2021
A Lightweight Real-time Stereo Depth Estimation Network with Dynamic Upsampling Modules.
Proceedings of the 16th International Joint Conference on Computer Vision, 2021
2020
2015
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2015
2014
Proceedings of the 2014 IEEE Conference on Computer Vision and Pattern Recognition, 2014
Proceedings of the Computer Vision - ACCV 2014, 2014
2013
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013
Proceedings of the IEEE International Conference on Computer Vision, 2013
Proceedings of the IEEE International Conference on Computer Vision, 2013
Proceedings of the 2013 IEEE Conference on Computer Vision and Pattern Recognition, 2013
2010
IEEE Trans. Syst. Man Cybern. Part A, 2010
Proceedings of the IEEE Virtual Reality Conference, 2010
MTMR: A conceptual interior design framework integrating Mixed Reality with the Multi-Touch tabletop interface.
Proceedings of the 9th IEEE International Symposium on Mixed and Augmented Reality, 2010
Proceedings of the 9th IEEE International Symposium on Mixed and Augmented Reality, 2010
Proceedings of the 2010 IEEE International Conference on Multimedia and Expo, 2010
2009
Investigating the Effects of Educational Game with Wii Remote on Outcomes of Learning.
Trans. Edutainment, 2009
Proceedings of the 6th International Conference on Mobile Technology, 2009
Proceedings of the Science & Technology Proceedings, 2009
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services, 2009
TangiCube: introducing bi-directional interactivity with a virtual agent in a tangible mixed reality environment.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009
2007
Proceedings of the 4th International Conference on Mobile Technology, 2007
Proceedings of the Human-Computer Interaction, 2007
User Studies of a Multiplayer First Person Shooting Game with Tangible and Physical Interaction.
Proceedings of the Virtual Reality, 2007
Proceedings of the Universal Access in Human-Computer Interaction. Ambient Interaction, 2007