Steven P. Callahan

According to our database1, Steven P. Callahan authored at least 29 papers between 2005 and 2023.

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Bibliography

2023
Interactive Visualization and Portable Image Blending of Massive Aerial Image Mosaics.
Proceedings of the IEEE International Conference on Big Data, 2023

2016

2009
Accelerating Unstructured Volume Rendering with Joint Bilateral Upsampling.
J. Graphics, GPU, & Game Tools, 2009

2008
Adaptive Visualization of Dynamic Unstructured Meshes.
PhD thesis, 2008

VisComplete: Automating Suggestions for Visualization Pipelines.
IEEE Trans. Vis. Comput. Graph., 2008

Robust Soft Shadow Mapping with Backprojection and Depth Peeling.
J. Graph. Tools, 2008

Direct Volume Rendering: A 3D Plotting Technique for Scientific Data.
Comput. Sci. Eng., 2008

Transfer-Function Specification for Rendering Disparate Volumes.
Comput. Sci. Eng., 2008

Tackling the Provenance Challenge one layer at a time.
Concurr. Comput. Pract. Exp., 2008

Special Issue: The First Provenance Challenge.
Concurr. Comput. Pract. Exp., 2008

Examining Statistics of Workflow Evolution Provenance: A First Study.
Proceedings of the Scientific and Statistical Database Management, 2008

Towards Provenance-Enabling ParaView.
Proceedings of the Provenance and Annotation of Data and Processes, 2008

2007
Streaming Simplification of Tetrahedral Meshes.
IEEE Trans. Vis. Comput. Graph., 2007

An adaptive framework for visualizing unstructured grids with time-varying scalar fields.
Parallel Comput., 2007

Provenance for Visualizations: Reproducibility and Beyond.
Comput. Sci. Eng., 2007

Hardware-Assisted Point-Based Volume Rendering of Tetrahedral Meshes.
Proceedings of the SIBGRAPI 2007, 2007

Multi-fragment effects on the GPU using the <i>k</i>-buffer.
Proceedings of the 2007 Symposium on Interactive 3D Graphics, 2007

iRun: Interactive Rendering of Large Unstructured Grids.
Proceedings of the 7th Eurographics Symposium on Parallel Graphics and Visualization, 2007

2006
Progressive Volume Rendering of Large Unstructured Grids.
IEEE Trans. Vis. Comput. Graph., 2006

VisTrails: visualization meets data management.
Proceedings of the ACM SIGMOD International Conference on Management of Data, 2006

Progressive volume rendering of unstructured grids on modern GPUs.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Managing Rapidly-Evolving Scientific Workflows.
Proceedings of the Provenance and Annotation of Data, 2006

Managing the Evolution of Dataflows with VisTrails.
Proceedings of the 22nd International Conference on Data Engineering Workshops, 2006

Interactive Volume Rendering of Unstructured Grids with Time-Varying Scalar Fields.
Proceedings of the 6th Eurographics Symposium on Parallel Graphics and Visualization, 2006

2005
Hardware-Assisted Visibility Sorting for Unstructured Volume Rendering.
IEEE Trans. Vis. Comput. Graph., 2005

A Survey of GPU-Based Volume Rendering of Unstructured Grids.
RITA, 2005

Hardware-Accelerated Simulated Radiography.
Proceedings of the 16th IEEE Visualization Conference, 2005

Interactive Rendering of Large Unstructured Grids Using Dynamic Level-of-Detail.
Proceedings of the 16th IEEE Visualization Conference, 2005

VisTrails: Enabling Interactive Multiple-View Visualizations.
Proceedings of the 16th IEEE Visualization Conference, 2005


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