Steve Marschner

Orcid: 0000-0001-9810-0306

Affiliations:
  • Cornell University, Ithaca, USA


According to our database1, Steve Marschner authored at least 90 papers between 1994 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Awards

ACM Fellow

ACM Fellow 2021, "For contributions to modeling the appearance of physical materials".

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
Fiber-level Woven Fabric Capture from a Single Photo.
CoRR, 2024

ObjectCarver: Semi-automatic segmentation, reconstruction and separation of 3D objects.
CoRR, 2024

A Simple Approach to Differentiable Rendering of SDFs.
CoRR, 2024

Rendering Participating Media Using Path Graphs.
CoRR, 2024

2023
A Full-Wave Reference Simulator for Computing Surface Reflectance.
ACM Trans. Graph., August, 2023

A Practical Wave Optics Reflection Model for Hair and Fur.
ACM Trans. Graph., August, 2023

Iridescent Water Droplets Beyond Mie Scattering.
Comput. Graph. Forum, July, 2023

Accurate Differential Operators for Hybrid Neural Fields.
CoRR, 2023

Neural Caches for Monte Carlo Partial Differential Equation Solvers.
Proceedings of the SIGGRAPH Asia 2023 Conference Papers, 2023

2022
Woven Behavior and Ornamentation: Simulation-Assisted Design and Application of Self-Shaping Woven Textiles.
Proc. ACM Comput. Graph. Interact. Tech., 2022

Woven Fabric Capture from a Single Photo.
Proceedings of the SIGGRAPH Asia 2022 Conference Papers, 2022

Reconstructing Translucent Objects using Differentiable Rendering.
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Vancouver, BC, Canada, August 7, 2022

2021
Path graphs: iterative path space filtering.
ACM Trans. Graph., 2021

2020
A wave optics based fiber scattering model.
ACM Trans. Graph., 2020

Weavecraft: an interactive design and simulation tool for 3D weaving.
ACM Trans. Graph., 2020

Automatic structure synthesis for 3D woven relief.
ACM Trans. Graph., 2020

Gaussian Product Sampling for Rendering Layered Materials.
Comput. Graph. Forum, 2020

A Taxonomy of Bidirectional Scattering Distribution Function Lobes for Rendering Engineers.
Proceedings of the Eurographics Workshop on Material Appearance Modeling, 2020

2019
Acoustic texture rendering for extended sources in complex scenes.
ACM Trans. Graph., 2019

Learning generative models for rendering specular microgeometry.
ACM Trans. Graph., 2019

2018
Ambient sound propagation.
ACM Trans. Graph., 2018

Rendering specular microgeometry with wave optics.
ACM Trans. Graph., 2018

Appearance capture and modeling of human teeth.
ACM Trans. Graph., 2018

Mechanical characterization of structured sheet materials.
ACM Trans. Graph., 2018

Interactive design of periodic yarn-level cloth patterns.
ACM Trans. Graph., 2018

A radiative transfer framework for non-exponential media.
ACM Trans. Graph., 2018

A Simple Diffuse Fluorescent BBRRDF Model.
Proceedings of the MAM@EGSR 2018: Eurographics Workshop on Material Appearance Modeling, 2018

Brush stroke synthesis with a generative adversarial network driven by physically based simulation.
Proceedings of the 7th Joint Symposium on Computational Aesthetics, 2018

2017
Animating elastic rods with sound.
ACM Trans. Graph., 2017

Printing anisotropic appearance with magnetic flakes.
ACM Trans. Graph., 2017

Fast rendering of fabric micro-appearance models under directional and spherical gaussian lights.
ACM Trans. Graph., 2017

Azimuthal Scattering from Elliptical Hair Fibers.
ACM Trans. Graph., 2017

State and future of hair in feature film and visual effects.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Balancing Zero-Sum Games with One Variable per Strategy.
Proceedings of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-17), 2017

2016
Printing arbitrary meshes with a 5DOF wireframe printer.
ACM Trans. Graph., 2016

Simulating the structure and texture of solid wood.
ACM Trans. Graph., 2016

Position-normal distributions for efficient rendering of specular microstructure.
ACM Trans. Graph., 2016

Caliber: Camera Localization and Calibration Using Rigidity Constraints.
Int. J. Comput. Vis., 2016

On-The-Fly Print: Incremental Printing While Modelling.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Microstructures to control elasticity in 3D printing.
ACM Trans. Graph., 2015

Multi-scale modeling and rendering of granular materials.
ACM Trans. Graph., 2015

Matching Real Fabrics with Micro-Appearance Models.
ACM Trans. Graph., 2015

Predicting Appearance from Measured Microgeometry of Metal Surfaces.
ACM Trans. Graph., 2015

Procedural wood textures.
CoRR, 2015

Geometric tools for exploring manifolds of light transport paths.
Commun. ACM, 2015

2014
Rendering glints on high-resolution normal-mapped specular surfaces.
ACM Trans. Graph., 2014

A comprehensive framework for rendering layered materials.
ACM Trans. Graph., 2014

Discrete stochastic microfacet models.
ACM Trans. Graph., 2014

Building volumetric appearance models of fabric using micro CT imaging.
Commun. ACM, 2014

A fiber scattering model with non-separable lobes.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

2013
Fabricating translucent materials using continuous pigment mixtures.
ACM Trans. Graph., 2013

Modeling and estimation of internal friction in cloth.
ACM Trans. Graph., 2013

Importance sampling for physically-based hair fiber models.
Proceedings of the SIGGRAPH Asia 2013, 2013

2012
Structure-aware synthesis for predictive woven fabric appearance.
ACM Trans. Graph., 2012

Stitch meshes for modeling knitted clothing with yarn-level detail.
ACM Trans. Graph., 2012

Manifold exploration: a Markov Chain Monte Carlo technique for rendering scenes with difficult specular transport.
ACM Trans. Graph., 2012

Specular reflection from woven cloth.
ACM Trans. Graph., 2012

Physical face cloning.
ACM Trans. Graph., 2012

Coupled 3D reconstruction of sparse facial hair and skin.
ACM Trans. Graph., 2012

Motion-driven concatenative synthesis of cloth sounds.
ACM Trans. Graph., 2012

Data-Driven Estimation of Cloth Simulation Models.
Comput. Graph. Forum, 2012

2011
Estimating dual-scale properties of glossy surfaces from step-edge lighting.
ACM Trans. Graph., 2011

2010
Efficient yarn-based cloth with adaptive contact linearization.
ACM Trans. Graph., 2010

A radiative transfer framework for rendering materials with anisotropic structure.
ACM Trans. Graph., 2010

2009
Capturing hair assemblies fiber by fiber.
ACM Trans. Graph., 2009

Fundamentals of Computer Graphics (3. ed.).
A K Peters, ISBN: 978-1-568-81469-8, 2009

2008
Efficient multiple scattering in hair using spherical harmonics.
ACM Trans. Graph., 2008

Simulating knitted cloth at the yarn level.
ACM Trans. Graph., 2008

Realistic hair simulation: animation and rendering.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

2007
A Survey on Hair Modeling: Styling, Simulation, and Rendering.
IEEE Trans. Vis. Comput. Graph., 2007

Strands and hair: modeling, animation, and rendering.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Microfacet Models for Refraction through Rough Surfaces.
Proceedings of the Eurographics Symposium on Rendering Techniques, Grenoble, France, 2007, 2007

Rendering Discrete Random Media Using Precomputed Scattering Solutions.
Proceedings of the Eurographics Symposium on Rendering Techniques, Grenoble, France, 2007, 2007

2006
Simulating multiple scattering in hair using a photon mapping approach.
ACM Trans. Graph., 2006

2005
Dual photography.
ACM Trans. Graph., 2005

Measuring and modeling the appearance of finished wood.
ACM Trans. Graph., 2005

Realistic materials in computer graphics.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Perceptually Based Tone Mapping of High Dynamic Range Image Streams.
Proceedings of the Eurographics Symposium on Rendering Techniques, Konstanz, Germany, June 29, 2005

2004
State of the art in Monte Carlo global illumination.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

2003
Light scattering from human hair fibers.
ACM Trans. Graph., 2003

2002
Animation and rendering of complex water surfaces.
ACM Trans. Graph., 2002

Image-Based Hair Capture by Inverse Lighting.
Proceedings of the Graphics Interface 2002 Conference, 2002

Filling Holes in Complex Surfaces using Volumetric Diffusion.
Proceedings of the 1st International Symposium on 3D Data Processing Visualization and Transmission (3DPVT 2002), 2002

2001
Rendering Translucent Materials.
Proceedings of the ACM SIGGRAPH 2001 Video Review on Electronic Theater Program, 2001

A practical model for subsurface light transport.
Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, 2001

2000
Modeling and Rendering for Realistic Facial Animation.
Proceedings of the Eurographics Workshop on Rendering Techniques 2000, 2000

1999
Image-Based BRDF Measurement Including Human Skin.
Proceedings of the Rendering Techniques '99, 1999

1998
Inverse Rendering for Computer Graphics.
PhD thesis, 1998

1997
Inverse Lighting for Photography.
Proceedings of the 5th Color and Imaging Conference, 1997

1994
An Evaluation of Reconstruction Filters for Volume Rendering.
Proceedings of the 5th IEEE Visualization Conference, 1994


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